Player Matchup

Osiris
Osiris
CougarHunter138
Osiris
Level 81
God Stats
8W - 6L
1,561 SR
Queue Stats
168W - 166L
1,419 Elo+
Solo
Xing Tian
Xing Tian
Hazzird
Xing Tian
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 84L
1,466 Elo+
Solo
Nemesis
Nemesis
Mrkodek21
Nemesis
Level 109
God Stats
0W - 2L
1,303 SR
Queue Stats
73W - 82L
1,392 Elo+
Solo
Neith
Neith
SpiderMurphy
Neith
Level 133
God Stats
1W - 1L
1,674 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
YalanGM
Vulcan
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 79L
1,518 Elo+
Solo
Team Averages
Level 110
1,508 SR
1,459 Elo+

VS

Team Averages
Level 79
1,536 SR
1,455 Elo+
Tsukuyomi
Tsukuyomi
AshPhaltPrime567
Tsukuyomi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 40L
1,486 Elo+
Party 1
Zeus
Zeus
JaneShirayuki
Zeus
Level 83
God Stats
3W - 0L
1,850 SR
Queue Stats
44W - 42L
1,478 Elo+
Party 1
Neith
Neith
Loki-Blacksteel
Neith
Level 158
God Stats
6W - 3L
1,500 SR
Queue Stats
86W - 100L
1,452 Elo+
Party 1
Chaac
Chaac
XxS1NFULxX
Chaac
Level 89
God Stats
23W - 21L
1,525 SR
Queue Stats
497W - 472L
1,492 Elo+
Solo
Atlas
Atlas
wolfeater28
Atlas
Level 38
God Stats
4W - 4L
1,305 SR
Queue Stats
62W - 99L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,165
685
3,554
6,601
3,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Xing Tian
Hazzird
Xing Tian
9
0 / 0 / 0
4,589
510
2,456
8,207
5,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Mrkodek21
Nemesis
8
0 / 1 / 1
4,468
496
1,423
6,628
2,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
3,219
358
0
0
0
Vulcan
YalanGM
Vulcan
8
0 / 3 / 0
4,568
508
1,867
5,539
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
10
1 / 0 / 2
5,401
600
3,010
7,849
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

9
2 / 0 / 2
5,733
637
4,331
3,052
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

10
0 / 0 / 0
5,261
585
3,462
4,471
1,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

Chaac
9
0 / 1 / 0
4,713
524
3,559
7,044
4,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

9
1 / 0 / 0
5,488
610
1,945
3,718
2,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
1
0
2
2
L
1
0
0
1
L
Xing Tian
Hazzird
Xing Tian
0
0
0
0
W
2
0
2
3
W
0
0
0
0
L
Nemesis
Mrkodek21
Nemesis
0
1
1
0.5
L
0
0
0
0
W
Chaac
0
1
0
0
L
Vulcan
YalanGM
Vulcan
0
3
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,300
Damage
16,307
26,975
Taken
26,134
12,408
Mitigated
11,919
8,216
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
3,010
900
0
5,109
7,849
2,730
0
1,076
6,773
0
33,613
L
3,554
1,741
0
5,470
6,601
3,424
0
0
6,074
0
44,469
L
Xing Tian
Hazzird
Xing Tian
2,456
161
0
873
8,207
5,189
0
1,896
6,311
21,410
2,868
W
4,331
315
0
684
3,052
769
620
791
2,261
30,519
1,540
W
3,462
1,618
0
1,548
4,471
1,720
0
1,544
2,927
0
48,901
L
Nemesis
Mrkodek21
Nemesis
1,423
166
0
750
6,628
2,224
0
1,062
5,440
0
23,807
L
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
3,559
599
0
3,800
7,044
4,295
0
0
7,044
0
27,896
L
Vulcan
YalanGM
Vulcan
1,867
366
0
1,123
5,539
1,571
0
2,778
2,373
22,599
0
W
1,945
727
0
1,076
3,718
2,405
99
761
2,957
13,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,009
Gold Earned
26,596
184
Minions Killed
303
0
Camps Cleared
0
689,510
Distance Traveled
913,463
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,401
600
63
7
0
198,295
0
L
Osiris
6,165
685
73
8
0
181,248
0
L
Xing Tian
4,589
510
28
3
0
169,610
0
W
Zeus
5,733
637
73
8
0
179,912
0
W
Neith
5,261
585
96
11
0
171,750
0
L
Nemesis
4,468
496
46
5
0
179,749
0
L
Neith
3,219
358
0
0
0
0
0
W
Chaac
4,713
524
50
6
0
182,749
0
L
Vulcan
4,568
508
37
4
0
158,903
1
W
Atlas
5,488
610
21
2
0
180,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role