Player Matchup

Surtr
Surtr
 
Surtr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Driizu
Ne Zha
Level 107
God Stats
6W - 6L
1,551 SR
Queue Stats
451W - 437L
1,501 Elo+
Solo
Ra
Ra
TheNanuX
Ra
Level 191
God Stats
5W - 8L
1,468 SR
Queue Stats
162W - 181L
1,565 Elo+
Solo
Anhur
Anhur
samuelfronzax
Anhur
Level 155
God Stats
8W - 7L
1,724 SR
Queue Stats
64W - 71L
1,449 Elo+
Solo
Team Averages
Level 152
1,549 SR
1,503 Elo+

VS

Team Averages
Level 102
1,543 SR
1,616 Elo+
Persephone
Persephone
Cocolando
Persephone
Level 62
God Stats
13W - 6L
1,550 SR
Queue Stats
42W - 30L
1,572 Elo+
Party 1
Da Ji
Da Ji
DiceHG
Da Ji
Level 158
God Stats
15W - 10L
1,638 SR
Queue Stats
398W - 372L
1,473 Elo+
Party 2
Cerberus
Cerberus
KalaKiddo
Cerberus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,812 Elo+
Party 1
Chaac
Chaac
SuperNego
Chaac
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 23L
1,784 Elo+
Solo
Artemis
Artemis
jpmtjpmt
Artemis
Level 99
God Stats
2W - 2L
1,528 SR
Queue Stats
418W - 400L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
2 / 1 / 0
8,275
591
11,424
13,823
14,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
 
Charon
10
0 / 1 / 4
6,688
478
5,688
8,684
6,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Driizu
Ne Zha
11
1 / 4 / 2
6,459
461
5,448
13,601
5,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 4 / 2
8,104
579
8,088
10,396
4,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
4 / 6 / 0
8,333
595
7,105
15,159
5,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cocolando
Persephone
14
1 / 2 / 3
8,106
579
6,821
6,604
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
DiceHG
Da Ji
17
11 / 1 / 1
9,370
669
14,547
14,402
6,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
KalaKiddo
Cerberus
11
2 / 0 / 3
7,106
508
4,865
13,280
10,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
SuperNego
Chaac
13
0 / 1 / 2
6,949
496
6,883
14,050
14,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
jpmtjpmt
Artemis
14
2 / 4 / 4
7,949
568
7,461
10,512
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
8
Kills
16
16
Deaths
8
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
1
0
2
L
Charon
 
Charon
0
1
4
2
W
Persephone
Cocolando
Persephone
1
2
3
1.25
W
Da Ji
DiceHG
Da Ji
11
1
1
11.5
L
Ne Zha
Driizu
Ne Zha
1
4
2
0.5
W
Cerberus
KalaKiddo
Cerberus
2
0
3
3.5
W
Chaac
SuperNego
Chaac
0
1
2
1
L
1
4
2
0.5
W
Artemis
jpmtjpmt
Artemis
2
4
4
1
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,753
Damage
40,577
61,663
Taken
58,848
36,297
Mitigated
37,145
18,158
Healing
19,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
11,424
3,986
0
4,526
13,823
14,005
0
1,898
11,925
1,510
54,213
L
Charon
 
Charon
5,688
979
0
1,178
8,684
6,902
0
2,415
6,269
20,181
941
W
Persephone
Cocolando
Persephone
6,821
284
0
2,188
6,604
2,357
0
3,275
3,084
63,705
0
W
Da Ji
DiceHG
Da Ji
14,547
4,053
0
7,355
14,402
6,382
497
2,730
11,347
0
80,909
L
Ne Zha
Driizu
Ne Zha
5,448
1,485
0
1,890
13,601
5,410
0
1,986
11,615
0
42,658
W
Cerberus
KalaKiddo
Cerberus
4,865
647
0
3,128
13,280
10,357
0
4,770
8,035
24,553
984
W
Chaac
SuperNego
Chaac
6,883
1,503
0
3,994
14,050
14,916
0
1,189
11,734
0
55,244
L
8,088
538
1,839
3,478
10,396
4,729
0
4,807
5,589
86,214
0
W
Artemis
jpmtjpmt
Artemis
7,461
3,364
0
2,602
10,512
3,133
521
1,841
8,534
0
59,318
L
7,105
3,456
0
5,247
15,159
5,251
970
439
14,720
0
70,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,859
Gold Earned
39,480
426
Minions Killed
466
0
Camps Cleared
0
1,373,496
Distance Traveled
1,472,031
15
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,275
591
84
6
0
258,846
4
L
Charon
6,688
478
26
2
0
294,208
4
W
Persephone
8,106
579
110
8
0
304,129
0
W
Da Ji
9,370
669
125
9
0
342,033
0
L
Ne Zha
6,459
461
54
4
0
285,565
0
W
Cerberus
7,106
508
56
4
0
290,681
0
W
Chaac
6,949
496
99
7
0
277,005
0
L
Ra
8,104
579
162
12
0
295,969
3
W
Artemis
7,949
568
76
5
0
258,183
0
L
Anhur
8,333
595
100
7
0
238,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role