Player Matchup

Ah Muzen Cab
Ah Muzen Cab
I Dr I SiMi1575
Ah Muzen Cab
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,099 Elo+
Party 2
Kukulkan
Kukulkan
I Dr I ZombieV2
Kukulkan
Level 8
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 4L
1,099 Elo+
Party 2
King Arthur
King Arthur
I Dr I tobaz
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,099 Elo+
Party 2
Da Ji
Da Ji
RogerT2301
Da Ji
Level 69
God Stats
0W - 2L
1,624 SR
Queue Stats
1W - 7L
1,174 Elo+
Party 2
Aphrodite
Aphrodite
Tv Yeshuasos
Aphrodite
Level 8
God Stats
1W - 4L
1,392 SR
Queue Stats
1W - 9L
1,140 Elo+
Party 2
Team Averages
Level 22
1,460 SR
1,122 Elo+

VS

Team Averages
Level 41
1,452 SR
1,465 Elo+
Bacchus
Bacchus
Kewlaed
Bacchus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,356 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
The_-Real-Godly
Ah Muzen Cab
Level 62
God Stats
1W - 0L
1,407 SR
Queue Stats
55W - 56L
1,458 Elo+
Party 3
Chaac
Chaac
Ummel777
Chaac
Level 3
God Stats
3W - 6L
1,389 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Raijin
Raijin
Zyrium
Raijin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,504 Elo+
Party 1
Thanatos
Thanatos
slayfest
Thanatos
Level 53
God Stats
3W - 6L
1,462 SR
Queue Stats
42W - 36L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
I Dr I SiMi1575
Ah Muzen Cab
12
1 / 2 / 0
6,757
450
4,020
10,226
3,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
12
1 / 5 / 1
7,122
475
2,391
6,903
2,775
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
I Dr I tobaz
King Arthur
10
1 / 3 / 1
6,360
424
3,728
13,039
13,191
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
13
3 / 3 / 2
7,437
496
7,904
12,213
4,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Tv Yeshuasos
Aphrodite
11
2 / 5 / 1
7,038
469
2,371
10,985
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kewlaed
Bacchus
13
2 / 2 / 2
7,278
485
4,093
10,219
10,420
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
The_-Real-Godly
Ah Muzen Cab
14
2 / 1 / 4
8,291
553
6,056
7,706
3,058
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Ummel777
Chaac
14
1 / 2 / 2
8,185
546
9,665
12,522
10,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Raijin
Zyrium
Raijin
15
3 / 1 / 4
9,206
614
5,257
5,642
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
slayfest
Thanatos
15
10 / 3 / 2
9,308
621
11,695
16,983
7,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
18
18
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
I Dr I SiMi1575
Ah Muzen Cab
1
2
0
0.5
L
Kukulkan
1
5
1
0.3
L
King Arthur
I Dr I tobaz
King Arthur
1
3
1
0.5
W
Bacchus
Kewlaed
Bacchus
2
2
2
1.5
L
Da Ji
3
3
2
1.33
W
Ah Muzen Cab
The_-Real-Godly
Ah Muzen Cab
2
1
4
4
L
Aphrodite
Tv Yeshuasos
Aphrodite
2
5
1
0.5
W
Chaac
Ummel777
Chaac
1
2
2
1
W
Raijin
Zyrium
Raijin
3
1
4
5
W
Thanatos
slayfest
Thanatos
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,414
Damage
36,766
53,366
Taken
53,072
32,699
Mitigated
34,114
11,293
Healing
18,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
I Dr I SiMi1575
Ah Muzen Cab
4,020
1,838
0
683
10,226
3,851
0
1,661
8,565
0
48,667
L
Kukulkan
2,391
256
0
146
6,903
2,775
0
3,764
3,139
31,063
426
L
King Arthur
I Dr I tobaz
King Arthur
3,728
964
0
2,720
13,039
13,191
0
0
13,039
0
26,149
W
Bacchus
Kewlaed
Bacchus
4,093
1,012
0
2,667
10,219
10,420
219
1,074
9,145
23,880
3,354
L
Da Ji
7,904
2,125
0
3,472
12,213
4,900
0
1,393
10,820
0
44,241
W
Ah Muzen Cab
The_-Real-Godly
Ah Muzen Cab
6,056
3,659
0
1,543
7,706
3,058
2,434
227
7,479
0
61,902
L
Aphrodite
Tv Yeshuasos
Aphrodite
2,371
683
795
3,477
10,985
7,982
36
2,199
8,786
16,171
0
W
Chaac
Ummel777
Chaac
9,665
2,159
0
2,554
12,522
10,698
689
691
11,831
0
51,546
W
Raijin
Zyrium
Raijin
5,257
568
0
750
5,642
2,207
1,784
1,724
3,918
53,147
2,098
W
Thanatos
slayfest
Thanatos
11,695
5,166
0
11,417
16,983
7,731
545
895
16,088
0
69,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,714
Gold Earned
42,268
270
Minions Killed
431
0
Camps Cleared
0
1,344,027
Distance Traveled
1,490,737
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,757
450
91
6
0
252,246
2
L
Kukulkan
7,122
475
54
4
0
238,946
2
L
King Arthur
6,360
424
35
2
0
309,666
2
W
Bacchus
7,278
485
37
2
0
271,896
0
L
Da Ji
7,437
496
64
4
0
307,883
2
W
Ah Muzen Cab
8,291
553
116
8
0
305,995
0
L
Aphrodite
7,038
469
26
2
0
235,286
0
W
Chaac
8,185
546
76
5
0
313,410
0
W
Raijin
9,206
614
110
7
0
250,681
3
W
Thanatos
9,308
621
92
6
0
348,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role