Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
JestfulNarwhal
Osiris
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 60L
1,622 Elo+
Party 2
Izanami
Izanami
Kill159j
Izanami
Level 180
God Stats
0W - 1L
1,268 SR
Queue Stats
58W - 65L
1,589 Elo+
Party 2
Ganesha
Ganesha
Orxhu
Ganesha
Level 123
God Stats
3W - 2L
1,691 SR
Queue Stats
189W - 192L
1,514 Elo+
Solo
Kukulkan
Kukulkan
paazify
Kukulkan
Level 159
God Stats
6W - 8L
1,636 SR
Queue Stats
456W - 405L
1,597 Elo+
Solo
Team Averages
Level 150
1,519 SR
1,564 Elo+

VS

Team Averages
Level 99
1,580 SR
1,599 Elo+
Achilles
Achilles
Hartspring
Achilles
Level 107
God Stats
6W - 2L
1,769 SR
Queue Stats
43W - 25L
1,674 Elo+
Party 1
Cernunnos
Cernunnos
MatyredMuse
Cernunnos
Level 109
God Stats
71W - 81L
1,484 SR
Queue Stats
261W - 262L
1,502 Elo+
Solo
Nu Wa
Nu Wa
SmiterManThe4th
Nu Wa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Fafnir
Fafnir
Tdogtwin
Fafnir
Level 133
God Stats
4W - 6L
1,383 SR
Queue Stats
118W - 76L
1,695 Elo+
Party 1
Susano
Susano
TimmyBimmy
Susano
Level 133
God Stats
5W - 1L
1,766 SR
Queue Stats
84W - 57L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
2
0 / 1 / 0
2,593
519
203
1,510
422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 0
3,142
628
871
3,639
1,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Kill159j
Izanami
6
1 / 2 / 0
3,272
654
2,544
3,505
1,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ganesha
Orxhu
Ganesha
6
0 / 1 / 1
3,493
699
1,753
4,762
2,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
paazify
Kukulkan
7
0 / 2 / 0
3,499
700
875
2,800
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hartspring
Achilles
7
1 / 0 / 0
4,418
884
1,187
2,557
1,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
MatyredMuse
Cernunnos
6
0 / 1 / 2
3,198
640
2,540
3,976
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
3 / 0 / 2
4,371
874
2,101
1,420
403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Tdogtwin
Fafnir
6
1 / 0 / 2
3,827
765
2,432
4,370
3,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
TimmyBimmy
Susano
7
1 / 0 / 1
3,718
744
853
3,694
1,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
6
6
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
0
0
W
Achilles
Hartspring
Achilles
1
0
0
1
L
0
0
0
0
L
Izanami
Kill159j
Izanami
1
2
0
0.5
W
Cernunnos
MatyredMuse
Cernunnos
0
1
2
1
L
Ganesha
Orxhu
Ganesha
0
1
1
0.5
W
3
0
2
4
W
Fafnir
Tdogtwin
Fafnir
1
0
2
2
W
Susano
TimmyBimmy
Susano
1
0
1
1.5
L
Kukulkan
paazify
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,246
Damage
9,113
16,216
Taken
16,017
6,704
Mitigated
7,478
4,301
Healing
8,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
203
88
0
192
1,510
422
0
216
1,214
0
3,474
W
Achilles
Hartspring
Achilles
1,187
536
0
1,233
2,557
1,112
0
0
2,557
0
24,034
L
871
137
0
920
3,639
1,970
0
442
3,117
0
15,029
L
Izanami
Kill159j
Izanami
2,544
2,142
0
500
3,505
1,076
0
1,239
2,250
0
24,890
W
Cernunnos
MatyredMuse
Cernunnos
2,540
1,621
0
2,376
3,976
1,220
0
1,178
2,798
0
19,020
L
Ganesha
Orxhu
Ganesha
1,753
357
34
1,970
4,762
2,358
0
1,184
3,498
8,013
0
W
2,101
487
0
490
1,420
403
0
608
812
19,261
0
W
Fafnir
Tdogtwin
Fafnir
2,432
818
0
1,808
4,370
3,661
0
575
3,795
7,182
1,853
W
Susano
TimmyBimmy
Susano
853
346
0
2,692
3,694
1,082
0
267
3,427
0
17,239
L
Kukulkan
paazify
Kukulkan
875
78
0
685
2,800
878
0
928
1,758
22,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,999
Gold Earned
19,532
124
Minions Killed
167
0
Camps Cleared
0
407,898
Distance Traveled
508,584
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
2,593
519
8
2
0
19,818
0
W
Achilles
4,418
884
47
9
0
89,406
0
L
Osiris
3,142
628
32
6
0
93,549
0
L
Izanami
3,272
654
40
8
0
90,419
0
W
Cernunnos
3,198
640
26
5
0
93,207
0
L
Ganesha
3,493
699
2
0
0
107,956
0
W
Nu Wa
4,371
874
44
9
0
102,726
0
W
Fafnir
3,827
765
9
2
0
99,268
2
W
Susano
3,718
744
41
8
0
123,977
0
L
Kukulkan
3,499
700
42
8
0
96,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role