Player Matchup

Nike
Nike
Amazingerariffic
Nike
Level 45
God Stats
14W - 6L
1,165 SR
Queue Stats
330W - 305L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
Jennjobrown
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 62L
1,400 Elo+
Party 3
Atlas
Atlas
LordTasteMe
Atlas
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,542 Elo+
Solo
Freya
Freya
Turbotac0
Freya
Level 129
God Stats
13W - 9L
1,482 SR
Queue Stats
382W - 362L
1,469 Elo+
Party 1
Chernobog
Chernobog
oooooohholdon
Chernobog
Level 146
God Stats
2W - 1L
1,336 SR
Queue Stats
60W - 54L
1,445 Elo+
Party 3
Team Averages
Level 81
1,397 SR
1,470 Elo+

VS

Team Averages
Level 102
1,571 SR
1,488 Elo+
He Bo
He Bo
AWildGemini
He Bo
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 124L
1,501 Elo+
Party 2
Shiva
Shiva
Reidmaster
Shiva
Level 100
God Stats
1W - 2L
1,672 SR
Queue Stats
171W - 121L
1,495 Elo+
Party 2
Da Ji
Da Ji
blaze187ace
Da Ji
Level 108
God Stats
0W - 3L
1,305 SR
Queue Stats
30W - 33L
1,452 Elo+
Solo
Heimdallr
Heimdallr
itsprettygod
Heimdallr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,450 Elo+
Solo
Ymir
Ymir
ruppinator
Ymir
Level 86
God Stats
3W - 2L
1,879 SR
Queue Stats
137W - 93L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 15
9,163
833
10,452
17,250
9,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Jennjobrown
Cthulhu
16
3 / 2 / 16
9,270
843
7,717
13,419
12,484
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 5 / 14
7,920
720
9,352
9,890
5,799
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
Turbotac0
Freya
16
10 / 2 / 9
10,301
936
11,330
9,114
4,037
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chernobog
oooooohholdon
Chernobog
18
7 / 5 / 13
10,613
965
20,172
12,245
5,828
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 5
8,125
739
6,477
11,408
4,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
13
3 / 5 / 5
7,601
691
10,099
13,490
15,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
3 / 4 / 4
7,631
694
9,167
9,187
6,014
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Heimdallr
itsprettygod
Heimdallr
16
2 / 5 / 9
8,599
782
13,005
13,554
7,219
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 4 / 7
8,106
737
6,802
16,343
17,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
42
24
Kills
12
16
Deaths
24
67
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
3
2
15
5.25
W
Cthulhu
Jennjobrown
Cthulhu
3
2
16
5.5
W
1
5
14
1.6
L
Shiva
3
5
5
1.1
W
Freya
Turbotac0
Freya
10
2
9
7.25
L
3
4
4
1.25
L
Heimdallr
itsprettygod
Heimdallr
2
5
9
1.3
W
Chernobog
oooooohholdon
Chernobog
7
5
13
2.7
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,023
Damage
45,550
61,918
Taken
63,982
37,369
Mitigated
51,443
19,404
Healing
11,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,477
1,221
1,133
1,202
11,408
4,926
0
4,276
7,132
15,911
0
W
10,452
1,071
380
5,444
17,250
9,221
452
3,525
13,459
0
18,820
W
Cthulhu
Jennjobrown
Cthulhu
7,717
167
1,586
2,752
13,419
12,484
17
2,776
10,571
16,085
889
W
9,352
1,544
1,184
832
9,890
5,799
0
3,564
6,024
14,229
540
L
Shiva
10,099
1,396
717
1,999
13,490
15,932
0
6,745
6,745
0
14,016
W
Freya
Turbotac0
Freya
11,330
3,142
961
3,831
9,114
4,037
2,408
1,055
7,979
17,984
0
L
9,167
1,788
467
530
9,187
6,014
0
3,617
5,570
0
14,001
L
Heimdallr
itsprettygod
Heimdallr
13,005
5,211
244
2,524
13,554
7,219
0
5,855
7,699
0
29,439
W
Chernobog
oooooohholdon
Chernobog
20,172
9,619
162
2,272
12,245
5,828
0
2,359
9,717
0
43,668
L
6,802
266
663
1,886
16,343
17,352
0
6,641
9,702
11,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,267
Gold Earned
40,062
124
Minions Killed
89
0
Camps Cleared
0
1,107,168
Distance Traveled
834,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,125
739
22
2
0
171,033
0
W
Nike
9,163
833
20
2
0
208,267
0
W
Cthulhu
9,270
843
15
1
0
233,720
0
W
Atlas
7,920
720
12
1
0
209,427
0
L
Shiva
7,601
691
11
1
0
172,951
0
W
Freya
10,301
936
23
2
0
250,598
0
L
Da Ji
7,631
694
10
1
0
147,719
0
L
Heimdallr
8,599
782
37
3
0
160,502
0
W
Chernobog
10,613
965
54
5
0
205,156
0
L
Ymir
8,106
737
9
1
0
181,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role