Player Matchup

Scylla
Scylla
FiveFiveVI
Scylla
Level 236
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 71L
1,540 Elo+
Solo
Shiva
Shiva
INotedAim
Shiva
Level 109
God Stats
7W - 7L
1,537 SR
Queue Stats
71W - 54L
1,579 Elo+
Party 2
Arachne
Arachne
RedRabbit8708
Arachne
Level 78
God Stats
11W - 5L
1,629 SR
Queue Stats
96W - 82L
1,516 Elo+
Party 2
Chaac
Chaac
Squishbugs
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
XGN Redpanda104
Neith
Level 106
God Stats
0W - 1L
1,489 SR
Queue Stats
18W - 9L
1,626 Elo+
Solo
Team Averages
Level 123
1,531 SR
1,552 Elo+

VS

Team Averages
Level 118
1,466 SR
1,463 Elo+
Nu Wa
Nu Wa
Anotherdumbguy
Nu Wa
Level 105
God Stats
3W - 2L
1,454 SR
Queue Stats
194W - 176L
1,472 Elo+
Party 1
Mulan
Mulan
BNibby
Mulan
Level 147
God Stats
2W - 2L
1,444 SR
Queue Stats
22W - 24L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Borbeano
Cthulhu
Level 116
God Stats
3W - 3L
1,504 SR
Queue Stats
312W - 300L
1,462 Elo+
Party 1
Neith
Neith
StaTikk Gake
Neith
Level 83
God Stats
12W - 13L
1,184 SR
Queue Stats
107W - 106L
1,450 Elo+
Party 1
Freya
Freya
k1000osilva
Freya
Level 137
God Stats
5W - 4L
1,745 SR
Queue Stats
117W - 114L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FiveFiveVI
Scylla
15
2 / 1 / 1
7,580
583
4,039
6,126
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Shiva
INotedAim
Shiva
9
0 / 3 / 4
6,259
481
4,987
12,003
8,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Arachne
13
4 / 3 / 2
7,363
566
6,288
14,246
6,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Chaac
9
0 / 7 / 0
5,323
409
2,389
10,255
4,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 1 / 4
6,913
532
9,743
10,463
4,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
7,536
580
4,533
4,447
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
BNibby
Mulan
14
9 / 1 / 1
9,008
693
9,864
12,033
8,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Borbeano
Cthulhu
11
1 / 3 / 4
6,309
485
10,269
9,631
9,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 2 / 4
6,274
483
5,945
10,821
4,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 1
7,266
559
5,419
10,922
4,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
9
Kills
15
15
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Mulan
BNibby
Mulan
9
1
1
9.5
W
Cthulhu
Borbeano
Cthulhu
1
3
4
1
L
Scylla
FiveFiveVI
Scylla
2
1
1
2.5
L
Shiva
INotedAim
Shiva
0
3
4
0.67
L
Arachne
4
3
2
1.67
L
Chaac
0
7
0
0
W
1
2
4
1.5
L
3
1
4
5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,446
Damage
36,030
53,093
Taken
47,854
25,821
Mitigated
28,459
14,179
Healing
14,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,533
2,431
0
1,000
4,447
1,511
0
2,396
1,799
54,266
1,023
W
Mulan
BNibby
Mulan
9,864
1,597
0
4,592
12,033
8,464
219
335
11,658
0
66,381
W
Cthulhu
Borbeano
Cthulhu
10,269
533
226
976
9,631
9,969
0
0
9,631
36,478
1,505
L
Scylla
FiveFiveVI
Scylla
4,039
41
0
1,065
6,126
2,132
0
3,524
2,348
66,866
1,418
L
Shiva
INotedAim
Shiva
4,987
834
550
3,162
12,003
8,939
0
4,237
7,152
0
22,256
L
Arachne
6,288
4,480
0
4,703
14,246
6,181
0
4,858
9,007
0
57,353
L
Chaac
2,389
707
0
980
10,255
4,416
0
341
9,854
0
20,120
W
5,945
865
0
3,470
10,821
4,121
0
610
10,211
0
47,822
L
9,743
3,781
0
3,719
10,463
4,153
390
4,393
5,338
0
55,230
W
5,419
1,665
0
4,314
10,922
4,394
70
285
10,557
37,500
8,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,438
Gold Earned
36,393
381
Minions Killed
415
0
Camps Cleared
0
1,284,852
Distance Traveled
1,276,170
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,536
580
106
8
0
253,667
0
W
Mulan
9,008
693
105
8
0
252,675
2
W
Cthulhu
6,309
485
75
6
0
278,825
0
L
Scylla
7,580
583
140
11
0
243,588
2
L
Shiva
6,259
481
35
3
0
275,744
0
L
Arachne
7,363
566
82
6
0
260,695
2
L
Chaac
5,323
409
28
2
0
270,206
0
W
Neith
6,274
483
65
5
0
233,291
0
L
Neith
6,913
532
96
7
0
234,619
5
W
Freya
7,266
559
64
5
0
257,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role