Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gun2279
Cu Chulainn
Level 118
God Stats
1W - 1L
1,747 SR
Queue Stats
80W - 75L
1,492 Elo+
Party 1
Ao Kuang
Ao Kuang
Mindbreak0705
Ao Kuang
Level 88
God Stats
4W - 4L
1,533 SR
Queue Stats
199W - 205L
1,486 Elo+
Solo
Ix Chel
Ix Chel
WinberryQueen
Ix Chel
Level 41
God Stats
2W - 4L
1,295 SR
Queue Stats
212W - 218L
1,473 Elo+
Solo
Heimdallr
Heimdallr
xXGunNomadXx
Heimdallr
Level 131
God Stats
2W - 1L
1,916 SR
Queue Stats
95W - 92L
1,505 Elo+
Party 1
Team Averages
Level 89
1,598 SR
1,491 Elo+

VS

Team Averages
Level 66
1,525 SR
1,511 Elo+
Scylla
Scylla
LordTasteMe
Scylla
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,468 Elo+
Solo
Achilles
Achilles
TXC Knight9246
Achilles
Level 96
God Stats
1W - 0L
1,692 SR
Queue Stats
78W - 75L
1,488 Elo+
Party 2
Izanami
Izanami
TXC Siren
Izanami
Level 106
God Stats
1W - 0L
1,127 SR
Queue Stats
90W - 82L
1,553 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iDJ7
Morgan Le Fay
Level 37
God Stats
4W - 1L
1,807 SR
Queue Stats
166W - 159L
1,471 Elo+
Solo
Terra
Terra
oogabooga232
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
3 / 3 / 2
8,419
842
10,140
8,446
3,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Gun2279
Cu Chulainn
11
0 / 6 / 2
6,412
641
9,545
13,164
13,262
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Mindbreak0705
Ao Kuang
5
0 / 1 / 0
5,597
560
1,588
1,667
1,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
14
1 / 4 / 2
6,704
670
5,824
9,445
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
xXGunNomadXx
Heimdallr
13
1 / 5 / 4
6,878
688
7,123
9,732
4,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
4 / 2 / 7
8,870
887
8,234
4,906
2,091
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
16
8 / 1 / 7
9,508
951
7,321
11,734
13,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
TXC Siren
Izanami
15
2 / 1 / 11
9,278
928
9,536
9,243
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
iDJ7
Morgan Le Fay
14
3 / 1 / 10
8,636
864
8,830
9,534
5,006
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 10
8,596
860
5,689
11,508
9,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
5
Kills
19
19
Deaths
6
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
3
3
2
1.33
L
Cu Chulainn
Gun2279
Cu Chulainn
0
6
2
0.17
W
Scylla
4
2
7
3.75
L
Ao Kuang
Mindbreak0705
Ao Kuang
0
1
0
0
W
Achilles
8
1
7
11.5
W
Izanami
TXC Siren
Izanami
2
1
11
7.5
L
Ix Chel
1
4
2
0.5
W
Morgan Le Fay
iDJ7
Morgan Le Fay
3
1
10
8
W
2
1
10
7
L
Heimdallr
xXGunNomadXx
Heimdallr
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,220
Damage
39,610
42,454
Taken
46,925
27,140
Mitigated
35,021
9,405
Healing
25,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
10,140
566
406
2,107
8,446
3,934
0
4,443
3,903
24,637
0
L
Cu Chulainn
Gun2279
Cu Chulainn
9,545
1,159
737
1,270
13,164
13,262
0
6,321
6,446
0
16,444
W
Scylla
8,234
249
1,348
740
4,906
2,091
1,117
2,515
2,344
14,196
0
L
Ao Kuang
Mindbreak0705
Ao Kuang
1,588
224
0
333
1,667
1,074
0
634
1,033
1,884
0
W
Achilles
7,321
1,020
1,721
2,637
11,734
13,913
324
3,196
8,418
0
10,782
W
Izanami
TXC Siren
Izanami
9,536
5,610
2,493
2,686
9,243
4,348
560
3,048
5,986
0
34,721
L
Ix Chel
5,824
964
2,051
2,199
9,445
4,375
0
5,611
3,750
11,833
0
W
Morgan Le Fay
iDJ7
Morgan Le Fay
8,830
1,479
369
2,030
9,534
5,006
1,003
3,495
5,792
18,974
1,374
W
5,689
302
7,425
4,323
11,508
9,663
636
5,188
6,120
10,703
0
L
Heimdallr
xXGunNomadXx
Heimdallr
7,123
2,188
0
302
9,732
4,495
0
5,102
4,498
0
14,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,010
Gold Earned
44,888
69
Minions Killed
119
0
Camps Cleared
0
734,351
Distance Traveled
1,060,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,419
842
33
3
0
167,809
0
L
Cu Chulainn
6,412
641
12
1
0
173,414
0
W
Scylla
8,870
887
13
1
0
216,663
0
L
Ao Kuang
5,597
560
1
0
0
37,362
0
W
Achilles
9,508
951
18
2
0
252,397
0
W
Izanami
9,278
928
63
6
0
184,516
0
L
Ix Chel
6,704
670
10
1
0
179,248
0
W
Morgan Le Fay
8,636
864
22
2
0
210,996
0
W
Terra
8,596
860
3
0
0
195,948
0
L
Heimdallr
6,878
688
13
1
0
176,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role