Player Matchup

Hachiman
Hachiman
Diamond IV
 
Hachiman
Diamond IV
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Diamond III
AmericanTangents
Bastet
Diamond III
Level 184
God Stats
27W - 10L
2,006 SR
Queue Stats
148W - 120L
2,174 MMR
Party 2
Jormungandr
Jormungandr
Diamond V
CulturaNazca
Jormungandr
Diamond V
Level 189
God Stats
1W - 0L
1,495 SR
Queue Stats
236W - 222L
2,026 MMR
Solo
Chang'e
Chang'e
Diamond IV
Esentriks
Chang'e
Diamond IV
Level 195
God Stats
26W - 9L
1,729 SR
Queue Stats
159W - 124L
2,063 MMR
Party 1
Fafnir
Fafnir
Platinum I
VirgilTheVirgin
Fafnir
Platinum I
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 39L
1,955 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 177
1,646 SR
1,944 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,668 SR
2,041 MMR
Hun Batz
Hun Batz
Platinum I
ChuyMontana
Hun Batz
Platinum I
Level 159
God Stats
13W - 11L
1,664 SR
Queue Stats
311W - 303L
2,005 MMR
Solo
Ullr
Ullr
Platinum I
KBIOLAMX
Ullr
Platinum I
Level 88
God Stats
5W - 1L
2,008 SR
Queue Stats
31W - 27L
2,021 MMR
Solo
Poseidon
Poseidon
Diamond IV
Mood
Poseidon
Diamond IV
Level 182
God Stats
5W - 8L
1,521 SR
Queue Stats
259W - 244L
2,095 MMR
Solo
Horus
Horus
Diamond V
Nesimer
Horus
Diamond V
Level 159
God Stats
0W - 2L
1,615 SR
Queue Stats
120W - 105L
2,030 MMR
Party 3
Cthulhu
Cthulhu
Diamond V
StorrenTTV
Cthulhu
Diamond V
Level 164
God Stats
3W - 5L
1,533 SR
Queue Stats
186W - 163L
2,057 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 0 / 1
6,131
613
6,022
6,851
2,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 2
5,881
588
3,496
5,517
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jormungandr
CulturaNazca
Jormungandr
11
0 / 1 / 0
5,564
556
4,231
9,982
7,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Esentriks
Chang'e
13
1 / 0 / 3
6,758
676
5,727
4,971
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 2
5,948
595
4,655
7,623
7,248
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
KaliOsirisOdin

VS

Bans
ThothNutAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ChuyMontana
Hun Batz
11
1 / 0 / 0
5,513
551
1,679
5,736
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
9
0 / 1 / 0
5,041
504
4,139
7,725
2,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Poseidon
Mood
Poseidon
10
0 / 4 / 0
5,534
553
2,805
7,730
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Nesimer
Horus
8
0 / 2 / 0
4,961
496
2,517
10,296
5,601
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
StorrenTTV
Cthulhu
11
0 / 0 / 1
6,242
624
6,318
6,631
4,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
7
Kills
1
1
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
1
2.5
W
3
0
2
4
L
Hun Batz
ChuyMontana
Hun Batz
1
0
0
1
W
Jormungandr
CulturaNazca
Jormungandr
0
1
0
0
W
Chang'e
Esentriks
Chang'e
1
0
3
2.5
L
Ullr
0
1
0
0
L
Poseidon
Mood
Poseidon
0
4
0
0
L
Horus
Nesimer
Horus
0
2
0
0
L
Cthulhu
StorrenTTV
Cthulhu
0
0
1
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,131
Damage
17,458
34,944
Taken
38,118
21,013
Mitigated
18,012
19,101
Healing
11,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,022
3,641
0
3,983
6,851
2,297
1
0
6,851
0
58,675
W
3,496
926
0
4,050
5,517
1,894
0
725
4,792
0
42,745
L
Hun Batz
ChuyMontana
Hun Batz
1,679
313
0
1,605
5,736
2,210
0
698
4,890
0
40,133
W
Jormungandr
CulturaNazca
Jormungandr
4,231
1,259
0
3,064
9,982
7,758
0
5,328
3,942
41,095
369
W
Chang'e
Esentriks
Chang'e
5,727
371
409
2,870
4,971
1,816
0
1,620
3,351
55,353
1,393
L
Ullr
4,139
1,545
0
2,733
7,725
2,716
0
2,670
5,055
0
38,765
L
Poseidon
Mood
Poseidon
2,805
578
0
571
7,730
2,496
0
4,170
3,218
47,567
0
L
Horus
Nesimer
Horus
2,517
1,588
1,710
3,335
10,296
5,601
0
2,263
7,961
0
14,016
L
Cthulhu
StorrenTTV
Cthulhu
6,318
978
0
1,973
6,631
4,989
0
3,419
2,554
37,150
814
W
4,655
1,294
1,553
3,172
7,623
7,248
18
460
7,163
17,221
959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,282
Gold Earned
27,291
368
Minions Killed
349
0
Camps Cleared
0
1,084,285
Distance Traveled
1,067,539
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,131
613
94
9
0
190,954
2
W
Bastet
5,881
588
79
8
0
254,393
0
L
Hun Batz
5,513
551
70
7
0
256,653
0
W
Jormungandr
5,564
556
71
7
0
183,526
2
W
Chang'e
6,758
676
110
11
0
234,543
0
L
Ullr
5,041
504
74
7
0
191,117
1
L
Poseidon
5,534
553
103
10
0
189,021
0
L
Horus
4,961
496
15
2
0
217,687
3
L
Cthulhu
6,242
624
87
9
0
213,061
0
W
Fafnir
5,948
595
14
1
0
220,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role