Player Matchup

Ganesha
Ganesha
RzL Ricarte
Ganesha
Level 141
God Stats
0W - 3L
1,321 SR
Queue Stats
175W - 170L
1,474 Elo+
Solo
Fenrir
Fenrir
XanDerARG
Fenrir
Level 148
God Stats
5W - 6L
1,474 SR
Queue Stats
52W - 48L
1,509 Elo+
Solo
Hou Yi
Hou Yi
i calabres0
Hou Yi
Level 154
God Stats
1W - 3L
1,432 SR
Queue Stats
24W - 34L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
picurrucho
Gilgamesh
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Janus
Janus
samuelfronzax
Janus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 71L
1,467 Elo+
Solo
Team Averages
Level 135
1,445 SR
1,487 Elo+

VS

Team Averages
Level 138
1,440 SR
1,489 Elo+
Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Gs3000
Mulan
Level 156
God Stats
1W - 5L
1,117 SR
Queue Stats
58W - 67L
1,436 Elo+
Party 1
Kuzenbo
Kuzenbo
KHRS2OP
Kuzenbo
Level 148
God Stats
1W - 2L
1,270 SR
Queue Stats
66W - 67L
1,528 Elo+
Party 1
Thanatos
Thanatos
megawhatts
Thanatos
Level 134
God Stats
3W - 0L
1,811 SR
Queue Stats
21W - 21L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
RzL Ricarte
Ganesha
9
0 / 0 / 4
5,323
591
1,784
4,953
2,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
XanDerARG
Fenrir
10
3 / 1 / 0
5,192
577
2,968
6,901
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
9
1 / 0 / 1
4,773
530
2,804
4,436
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
picurrucho
Gilgamesh
5
0 / 4 / 1
3,933
437
2,599
6,564
2,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 1 / 2
5,160
573
2,936
3,827
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 0 / 1
5,610
623
3,814
3,954
1,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
 
Kukulkan
10
0 / 1 / 1
5,146
572
2,462
4,503
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Gs3000
Mulan
10
1 / 1 / 0
6,410
712
2,339
5,431
4,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
KHRS2OP
Kuzenbo
8
2 / 1 / 1
5,462
607
3,240
6,470
5,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
megawhatts
Thanatos
9
1 / 3 / 1
5,014
557
1,419
8,739
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
6
Kills
6
6
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
1
2.5
W
Kukulkan
 
Kukulkan
0
1
1
0.5
W
Mulan
Gs3000
Mulan
1
1
0
1
W
Kuzenbo
KHRS2OP
Kuzenbo
2
1
1
2.5
L
Ganesha
RzL Ricarte
Ganesha
0
0
4
2
L
Fenrir
XanDerARG
Fenrir
3
1
0
3
L
Hou Yi
1
0
1
1.5
W
Thanatos
megawhatts
Thanatos
1
3
1
0.5
L
Gilgamesh
picurrucho
Gilgamesh
0
4
1
0.13
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,091
Damage
13,274
26,681
Taken
29,097
11,705
Mitigated
15,807
8,549
Healing
11,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,814
2,129
0
1,122
3,954
1,344
0
269
3,685
0
44,036
W
Kukulkan
 
Kukulkan
2,462
82
0
686
4,503
1,717
0
2,234
2,073
37,572
0
W
Mulan
Gs3000
Mulan
2,339
428
0
2,146
5,431
4,086
468
0
5,227
0
39,272
W
Kuzenbo
KHRS2OP
Kuzenbo
3,240
1,325
937
1,927
6,470
5,229
0
741
5,562
9,001
0
L
Ganesha
RzL Ricarte
Ganesha
1,784
238
0
2,326
4,953
2,745
0
1,127
3,826
17,974
291
L
Fenrir
XanDerARG
Fenrir
2,968
784
0
1,309
6,901
3,227
0
1,213
5,647
0
37,287
L
Hou Yi
2,804
1,196
0
2,417
4,436
1,484
0
1,061
3,331
0
33,244
W
Thanatos
megawhatts
Thanatos
1,419
379
0
4,202
8,739
3,431
0
1,110
7,549
0
30,384
L
Gilgamesh
picurrucho
Gilgamesh
2,599
978
0
1,242
6,564
2,819
0
579
5,812
0
10,401
L
2,936
139
0
1,255
3,827
1,430
0
1,722
2,105
32,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,381
Gold Earned
27,642
233
Minions Killed
286
0
Camps Cleared
0
832,660
Distance Traveled
820,614
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,610
623
77
9
0
151,224
0
W
Kukulkan
5,146
572
71
8
0
166,984
0
W
Mulan
6,410
712
82
9
0
156,555
1
W
Kuzenbo
5,462
607
8
1
0
178,115
1
L
Ganesha
5,323
591
7
1
0
167,717
3
L
Fenrir
5,192
577
54
6
0
195,996
0
L
Hou Yi
4,773
530
83
9
0
160,301
0
W
Thanatos
5,014
557
48
5
0
167,736
0
L
Gilgamesh
3,933
437
23
3
0
138,048
0
L
Janus
5,160
573
66
7
0
170,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role