Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
GiantBattleToad
The Morrigan
Level 152
God Stats
0W - 5L
1,345 SR
Queue Stats
327W - 329L
1,431 Elo+
Party 1
Hera
Hera
Hollow_Dragon22
Hera
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,498 Elo+
Party 1
Ne Zha
Ne Zha
Scary_fat_kid
Ne Zha
Level 103
God Stats
3W - 5L
1,538 SR
Queue Stats
229W - 207L
1,536 Elo+
Solo
Atlas
Atlas
Vorcelon
Atlas
Level 141
God Stats
6W - 7L
1,505 SR
Queue Stats
246W - 250L
1,433 Elo+
Party 1
Team Averages
Level 132
1,478 SR
1,480 Elo+

VS

Team Averages
Level 127
1,504 SR
1,557 Elo+
Hun Batz
Hun Batz
J3wG3RNOG XxX
Hun Batz
Level 142
God Stats
1W - 1L
1,328 SR
Queue Stats
88W - 79L
1,498 Elo+
Solo
Vulcan
Vulcan
SillyFawn434434
Vulcan
Level 184
God Stats
6W - 5L
1,329 SR
Queue Stats
549W - 589L
1,477 Elo+
Party 2
Tsukuyomi
Tsukuyomi
THE_BIG_Z_3472
Tsukuyomi
Level 149
God Stats
28W - 18L
1,531 SR
Queue Stats
691W - 726L
1,503 Elo+
Party 2
Agni
Agni
Vaezral
Agni
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,720 Elo+
Solo
Arachne
Arachne
cdmn16
Arachne
Level 83
God Stats
3W - 0L
1,831 SR
Queue Stats
231W - 207L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
1 / 4 / 6
8,545
610
7,067
17,734
19,998
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Morrigan
GiantBattleToad
The Morrigan
16
0 / 3 / 7
8,380
599
6,807
8,816
4,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 2 / 5
8,735
624
8,507
9,289
4,410
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 6 / 3
9,969
712
12,557
14,881
8,776
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
Vorcelon
Atlas
17
0 / 2 / 6
9,438
674
10,860
19,547
18,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
J3wG3RNOG XxX
Hun Batz
15
1 / 2 / 12
9,277
663
8,331
15,383
11,458
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

18
4 / 2 / 10
10,474
748
18,848
7,699
3,786
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
THE_BIG_Z_3472
Tsukuyomi
19
4 / 1 / 13
10,681
763
20,334
15,110
19,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
Vaezral
Agni
16
3 / 2 / 9
9,579
684
11,667
7,116
3,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
cdmn16
Arachne
17
5 / 2 / 11
10,031
717
6,816
14,262
12,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
9
Kills
17
17
Deaths
9
27
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
4
6
1
L
The Morrigan
GiantBattleToad
The Morrigan
0
3
7
1.17
L
2
2
5
2.25
W
Hun Batz
J3wG3RNOG XxX
Hun Batz
1
2
12
3.5
L
6
6
3
1.25
W
4
2
10
4.5
W
Tsukuyomi
THE_BIG_Z_3472
Tsukuyomi
4
1
13
10.5
W
Agni
Vaezral
Agni
3
2
9
3.75
L
Atlas
Vorcelon
Atlas
0
2
6
1.5
W
Arachne
cdmn16
Arachne
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,798
Damage
65,996
70,267
Taken
59,570
56,483
Mitigated
49,771
20,892
Healing
28,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,067
294
794
1,142
17,734
19,998
0
7,543
9,464
17,039
371
L
The Morrigan
GiantBattleToad
The Morrigan
6,807
600
532
1,835
8,816
4,844
0
4,466
3,878
28,718
0
L
8,507
1,909
889
952
9,289
4,410
0
3,349
5,562
20,985
0
W
Hun Batz
J3wG3RNOG XxX
Hun Batz
8,331
1,053
5,132
4,767
15,383
11,458
0
7,854
7,529
0
21,511
L
12,557
3,064
1,219
3,305
14,881
8,776
0
6,686
7,547
0
23,776
W
18,848
9,074
842
1,646
7,699
3,786
357
5,576
2,123
51,338
0
W
Tsukuyomi
THE_BIG_Z_3472
Tsukuyomi
20,334
2,226
2,845
6,040
15,110
19,325
94
7,949
7,161
0
43,419
W
Agni
Vaezral
Agni
11,667
818
1,118
383
7,116
3,011
617
4,214
2,902
22,921
0
L
Atlas
Vorcelon
Atlas
10,860
3,230
1,907
8,317
19,547
18,455
0
8,471
10,510
28,452
585
W
Arachne
cdmn16
Arachne
6,816
4,226
1,209
4,412
14,262
12,191
0
7,124
7,138
0
9,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,067
Gold Earned
50,042
194
Minions Killed
174
0
Camps Cleared
0
1,222,619
Distance Traveled
1,424,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,545
610
24
2
0
253,571
0
L
The Morrigan
8,380
599
24
2
0
252,558
0
L
Hera
8,735
624
34
2
0
224,979
0
W
Hun Batz
9,277
663
29
2
0
303,610
0
L
Ne Zha
9,969
712
36
3
0
218,720
0
W
Vulcan
10,474
748
59
4
0
268,718
0
W
Tsukuyomi
10,681
763
46
3
0
296,527
0
W
Agni
9,579
684
31
2
0
250,847
0
L
Atlas
9,438
674
76
5
0
272,791
0
W
Arachne
10,031
717
9
1
0
304,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role