Player Matchup

Charybdis
Charybdis
Silver I
DEMONSEED0
Charybdis
Silver I
Level 111
God Stats
20W - 13L
1,500 SR
Queue Stats
201W - 211L
1,006 MMR
Solo
Ares
Ares
Silver II
DankUterus
Ares
Silver II
Level 66
God Stats
39W - 48L
1,501 SR
Queue Stats
90W - 89L
979 MMR
Party 1
Cerberus
Cerberus
Silver II
DwNiko
Cerberus
Silver II
Level 62
God Stats
9W - 14L
1,143 SR
Queue Stats
306W - 325L
1,007 MMR
Solo
Bastet
Bastet
Silver I
JuicedUpKangaroo
Bastet
Silver I
Level 77
God Stats
29W - 14L
1,645 SR
Queue Stats
56W - 62L
1,184 MMR
Party 1
Zeus
Zeus
Gold V
Mistershadow122
Zeus
Gold V
Level 157
God Stats
4W - 6L
1,389 SR
Queue Stats
649W - 675L
1,016 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,435 SR
1,039 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,536 SR
1,034 MMR
Ymir
Ymir
Silver II
Bradical316
Ymir
Silver II
Level 85
God Stats
4W - 2L
1,717 SR
Queue Stats
75W - 92L
980 MMR
Party 2
Arachne
Arachne
Silver I
MADAFAKA55
Arachne
Silver I
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 275L
1,093 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
URD Bully
Zhong Kui
Silver II
Level 156
God Stats
69W - 57L
1,491 SR
Queue Stats
340W - 343L
1,075 MMR
Solo
The Morrigan
The Morrigan
Silver III
ZeUz102
The Morrigan
Silver III
Level 149
God Stats
8W - 11L
1,417 SR
Queue Stats
342W - 358L
952 MMR
Solo
Xbalanque
Xbalanque
Silver II
easton150
Xbalanque
Silver II
Level 129
God Stats
12W - 10L
1,554 SR
Queue Stats
74W - 90L
1,069 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DEMONSEED0
Charybdis
18
7 / 2 / 10
11,484
574
18,467
16,320
7,726
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 3 / 9
11,650
583
15,905
18,909
24,698
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cerberus
DwNiko
Cerberus
16
6 / 0 / 11
11,034
552
13,749
22,221
21,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
5 / 1 / 9
10,311
516
9,418
19,991
8,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 0 / 5
10,420
521
20,203
7,430
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Maman BrigitteThanatosAwilixBake Kujira

VS

Bans
KukulkanAchillesAthenaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
9,002
450
5,757
22,619
24,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
MADAFAKA55
Arachne
14
1 / 7 / 1
8,441
422
12,020
27,987
10,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
URD Bully
Zhong Kui
17
1 / 3 / 1
10,451
523
10,241
23,700
18,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
ZeUz102
The Morrigan
15
1 / 9 / 0
9,395
470
8,749
14,275
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
easton150
Xbalanque
15
2 / 5 / 0
8,891
445
12,596
16,001
6,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
9
30
Kills
5
6
Deaths
30
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Charybdis
DEMONSEED0
Charybdis
7
2
10
6
W
8
3
9
4.17
W
Cerberus
DwNiko
Cerberus
6
0
11
11.5
W
5
1
9
9.5
L
Arachne
MADAFAKA55
Arachne
1
7
1
0.21
W
4
0
5
6.5
L
Zhong Kui
URD Bully
Zhong Kui
1
3
1
0.5
L
The Morrigan
ZeUz102
The Morrigan
1
9
0
0.11
L
Xbalanque
easton150
Xbalanque
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,742
Damage
49,363
84,871
Taken
104,582
65,222
Mitigated
65,125
31,338
Healing
26,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,757
608
0
2,620
22,619
24,713
0
9,234
13,189
43,242
0
W
Charybdis
DEMONSEED0
Charybdis
18,467
9,613
0
6,921
16,320
7,726
2,209
5,960
10,360
0
109,417
W
15,905
2,400
0
3,536
18,909
24,698
77
4,845
14,021
70,374
3,208
W
Cerberus
DwNiko
Cerberus
13,749
163
0
7,222
22,221
21,161
515
5,747
16,401
58,466
2,346
W
9,418
3,537
0
12,012
19,991
8,612
119
5,325
14,644
0
92,681
L
Arachne
MADAFAKA55
Arachne
12,020
8,812
0
8,527
27,987
10,821
0
9,990
17,649
0
77,017
W
20,203
1,604
0
1,647
7,430
3,025
215
4,530
2,900
85,086
805
L
Zhong Kui
URD Bully
Zhong Kui
10,241
341
0
10,201
23,700
18,104
0
13,351
10,257
91,978
1,151
L
The Morrigan
ZeUz102
The Morrigan
8,749
2,056
0
924
14,275
5,461
0
6,361
7,277
66,770
757
L
Xbalanque
easton150
Xbalanque
12,596
4,649
0
4,106
16,001
6,026
953
7,788
8,083
0
65,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,899
Gold Earned
46,180
642
Minions Killed
526
0
Camps Cleared
0
2,022,812
Distance Traveled
1,844,487
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,002
450
66
3
0
378,553
1
W
Charybdis
11,484
574
157
8
0
348,295
0
W
Ares
11,650
583
87
4
0
390,883
0
W
Cerberus
11,034
552
164
8
0
393,769
8
W
Bastet
10,311
516
125
6
0
495,324
0
L
Arachne
8,441
422
107
5
0
403,838
0
W
Zeus
10,420
521
109
5
0
394,541
5
L
Zhong Kui
10,451
523
159
8
0
369,733
2
L
The Morrigan
9,395
470
103
5
0
312,580
5
L
Xbalanque
8,891
445
91
5
0
379,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role