Player Matchup

Janus
Janus
GumGumDab
Janus
Level 159
God Stats
8W - 11L
1,336 SR
Queue Stats
286W - 300L
1,479 Elo+
Solo
Hou Yi
Hou Yi
TheWolfThrash
Hou Yi
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
217W - 227L
1,476 Elo+
Solo
Artio
Artio
Tremour214
Artio
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 240L
1,533 Elo+
Party 1
Ah Puch
Ah Puch
UjstLovMe4MyBdy
Ah Puch
Level 125
God Stats
20W - 9L
1,630 SR
Queue Stats
233W - 227L
1,482 Elo+
Party 1
Bacchus
Bacchus
thelefthandozeus
Bacchus
Level 157
God Stats
3W - 0L
1,499 SR
Queue Stats
228W - 257L
1,523 Elo+
Party 1
Team Averages
Level 150
1,493 SR
1,499 Elo+

VS

Team Averages
Level 144
1,434 SR
1,496 Elo+
Sun Wukong
Sun Wukong
Boynpain
Sun Wukong
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,437 Elo+
Solo
Surtr
Surtr
Brute of War J1
Surtr
Level 125
God Stats
2W - 1L
1,722 SR
Queue Stats
316W - 318L
1,476 Elo+
Solo
Cupid
Cupid
ETNAD7ZV
Cupid
Level 137
God Stats
0W - 3L
1,190 SR
Queue Stats
237W - 238L
1,454 Elo+
Solo
Artemis
Artemis
ShaoFantastic74
Artemis
Level 193
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 159L
1,500 Elo+
Solo
Thoth
Thoth
SquidMan502
Thoth
Level 122
God Stats
0W - 1L
1,260 SR
Queue Stats
42W - 23L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GumGumDab
Janus
17
9 / 3 / 9
10,246
854
9,922
11,418
7,096
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

16
4 / 0 / 14
9,089
757
12,256
10,817
6,932
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Artio
15
2 / 3 / 17
8,614
718
6,336
16,060
21,999
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
8 / 1 / 14
10,468
872
25,200
8,266
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 2 / 12
9,027
752
7,143
15,663
22,706
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Boynpain
Sun Wukong
14
1 / 3 / 4
7,557
630
6,986
10,225
12,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 6 / 8
7,924
660
11,044
21,986
14,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
ETNAD7ZV
Cupid
17
4 / 2 / 4
9,173
764
6,316
13,004
5,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 6 / 4
8,993
749
14,494
11,810
4,988
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 3
7,184
599
9,977
10,773
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
32
24
Kills
9
9
Deaths
24
66
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Boynpain
Sun Wukong
1
3
4
1
L
0
6
8
0.67
L
Cupid
ETNAD7ZV
Cupid
4
2
4
3
W
Janus
GumGumDab
Janus
9
3
9
4.5
L
4
6
4
1
L
0
7
3
0.21
W
4
0
14
11
W
Artio
2
3
17
3.5
W
8
1
14
15
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,857
Damage
48,817
62,224
Taken
67,798
63,805
Mitigated
42,683
23,808
Healing
23,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Boynpain
Sun Wukong
6,986
779
145
927
10,225
12,701
0
5,156
5,057
0
14,437
L
11,044
2,024
323
4,757
21,986
14,805
90
15,258
6,719
2,722
22,374
L
Cupid
ETNAD7ZV
Cupid
6,316
3,791
6,285
8,088
13,004
5,989
0
10,356
2,648
0
18,893
W
Janus
GumGumDab
Janus
9,922
376
776
1,218
11,418
7,096
1,596
1,078
10,340
32,184
0
L
14,494
4,265
463
1,048
11,810
4,988
0
9,164
2,641
0
22,489
L
9,977
199
260
790
10,773
4,200
0
7,509
3,264
17,832
579
W
12,256
4,813
2,754
2,722
10,817
6,932
864
3,140
7,677
0
27,786
W
Artio
6,336
474
2,604
2,559
16,060
21,999
0
2,793
13,267
12,665
0
W
25,200
435
4,304
3,056
8,266
5,072
0
2,652
5,614
44,108
136
W
7,143
280
1,741
2,074
15,663
22,706
0
1,945
13,718
8,928
1,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,444
Gold Earned
40,831
168
Minions Killed
128
0
Camps Cleared
0
1,089,192
Distance Traveled
949,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,557
630
20
2
0
168,133
0
L
Surtr
7,924
660
21
2
0
191,284
0
L
Cupid
9,173
764
46
4
0
231,558
0
W
Janus
10,246
854
56
5
0
211,488
0
L
Artemis
8,993
749
24
2
0
165,461
0
L
Thoth
7,184
599
17
1
0
192,622
0
W
Hou Yi
9,089
757
38
3
0
238,163
0
W
Artio
8,614
718
15
1
0
222,136
0
W
Ah Puch
10,468
872
48
4
0
246,243
0
W
Bacchus
9,027
752
11
1
0
171,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role