Player Matchup

Hun Batz
Hun Batz
Grubbington
Hun Batz
Level 140
God Stats
4W - 2L
1,500 SR
Queue Stats
167W - 168L
1,440 Elo+
Party 1
Bacchus
Bacchus
Jacob_Sosa
Bacchus
Level 47
God Stats
6W - 4L
1,526 SR
Queue Stats
238W - 236L
1,483 Elo+
Solo
Amaterasu
Amaterasu
TenShadowsGod
Amaterasu
Level 39
God Stats
7W - 11L
1,674 SR
Queue Stats
105W - 147L
1,367 Elo+
Party 1
Ix Chel
Ix Chel
Thunderian
Ix Chel
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 31L
1,369 Elo+
Party 1
Danzaburou
Danzaburou
Treeglobe
Danzaburou
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 91L
1,400 Elo+
Party 1
Team Averages
Level 86
1,540 SR
1,412 Elo+

VS

Team Averages
Level 52
1,564 SR
1,532 Elo+
Bellona
Bellona
EepyTime
Bellona
Level 33
God Stats
9W - 5L
1,548 SR
Queue Stats
94W - 78L
1,495 Elo+
Solo
Charybdis
Charybdis
TheBaleineau
Charybdis
Level 76
God Stats
1W - 1L
1,834 SR
Queue Stats
3W - 3L
1,672 Elo+
Solo
Ratatoskr
Ratatoskr
big straw35363
Ratatoskr
Level 68
God Stats
1W - 3L
1,436 SR
Queue Stats
163W - 135L
1,565 Elo+
Solo
Eset
Eset
jphtaylor
Eset
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
637W - 595L
1,444 Elo+
Solo
Khepri
Khepri
sniperalvarado
Khepri
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 85L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Grubbington
Hun Batz
18
5 / 0 / 5
10,212
601
13,058
15,392
7,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bacchus
Jacob_Sosa
Bacchus
14
2 / 0 / 4
8,980
528
6,720
15,180
19,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amaterasu
TenShadowsGod
Amaterasu
16
3 / 4 / 0
10,084
593
10,962
24,113
22,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Thunderian
Ix Chel
16
4 / 2 / 0
10,133
596
5,834
8,844
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Treeglobe
Danzaburou
14
3 / 1 / 2
8,425
496
8,531
11,740
4,901
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EepyTime
Bellona
14
3 / 3 / 1
8,561
504
15,406
22,086
20,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charybdis
TheBaleineau
Charybdis
13
0 / 3 / 1
7,194
423
13,265
13,996
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
big straw35363
Ratatoskr
15
3 / 5 / 2
8,385
493
9,419
16,470
7,719
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
7
0 / 2 / 0
5,890
346
569
2,502
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 4 / 0
7,349
432
4,362
14,792
12,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
17
Kills
7
7
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
EepyTime
Bellona
3
3
1
1.17
W
Hun Batz
Grubbington
Hun Batz
5
0
5
7.5
W
Bacchus
Jacob_Sosa
Bacchus
2
0
4
4
W
Amaterasu
TenShadowsGod
Amaterasu
3
4
0
0.75
L
Charybdis
TheBaleineau
Charybdis
0
3
1
0.17
W
Ix Chel
Thunderian
Ix Chel
4
2
0
2
W
Danzaburou
Treeglobe
Danzaburou
3
1
2
4
L
Ratatoskr
big straw35363
Ratatoskr
3
5
2
0.8
L
Eset
0
2
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,105
Damage
43,021
75,269
Taken
69,846
59,072
Mitigated
47,373
32,989
Healing
20,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
EepyTime
Bellona
15,406
6,393
0
9,225
22,086
20,331
0
1,727
20,359
0
64,996
W
Hun Batz
Grubbington
Hun Batz
13,058
4,867
0
9,060
15,392
7,759
0
326
15,066
0
102,156
W
Bacchus
Jacob_Sosa
Bacchus
6,720
1,576
357
3,148
15,180
19,446
125
2,364
12,816
41,431
1,498
W
Amaterasu
TenShadowsGod
Amaterasu
10,962
6,004
0
13,911
24,113
22,971
3,085
0
24,113
1,485
69,873
L
Charybdis
TheBaleineau
Charybdis
13,265
6,199
0
5,398
13,996
5,725
0
3,148
10,848
0
70,362
W
Ix Chel
Thunderian
Ix Chel
5,834
927
114
2,239
8,844
3,995
1,910
589
8,255
69,952
2,221
W
Danzaburou
Treeglobe
Danzaburou
8,531
3,849
0
4,160
11,740
4,901
1,018
1,652
10,088
0
54,245
L
Ratatoskr
big straw35363
Ratatoskr
9,419
3,263
0
1,376
16,470
7,719
0
3,315
13,155
0
78,735
L
Eset
569
64
0
250
2,502
717
0
747
1,755
18,356
0
L
4,362
1,000
1,459
2,335
14,792
12,881
0
3,783
11,009
22,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,834
Gold Earned
37,379
526
Minions Killed
399
0
Camps Cleared
0
1,649,551
Distance Traveled
1,414,780
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,561
504
114
7
0
365,319
1
W
Hun Batz
10,212
601
148
9
0
388,617
0
W
Bacchus
8,980
528
44
3
0
327,436
0
W
Amaterasu
10,084
593
126
7
0
322,922
1
L
Charybdis
7,194
423
126
7
0
297,603
2
W
Ix Chel
10,133
596
128
8
0
303,580
0
W
Danzaburou
8,425
496
80
5
0
306,996
0
L
Ratatoskr
8,385
493
104
6
0
336,978
0
L
Eset
5,890
346
28
2
0
110,762
0
L
Khepri
7,349
432
27
2
0
304,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role