Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
GittenFinger
Gilgamesh
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
83W - 82L
1,488 Elo+
Party 1
Bakasura
Bakasura
Norici
Bakasura
Level 55
God Stats
69W - 66L
1,599 SR
Queue Stats
192W - 169L
1,480 Elo+
Party 1
Cabrakan
Cabrakan
OneTrueManiac
Cabrakan
Level 96
God Stats
5W - 6L
1,559 SR
Queue Stats
41W - 52L
1,511 Elo+
Solo
Anubis
Anubis
random1039
Anubis
Level 101
God Stats
41W - 35L
1,590 SR
Queue Stats
222W - 191L
1,475 Elo+
Party 1
Team Averages
Level 69
1,550 SR
1,491 Elo+

VS

Team Averages
Level 72
1,542 SR
1,493 Elo+
Sobek
Sobek
Badua
Sobek
Level 29
God Stats
4W - 2L
1,616 SR
Queue Stats
126W - 112L
1,510 Elo+
Party 2
Thanatos
Thanatos
FYFAjah
Thanatos
Level 68
God Stats
7W - 3L
1,663 SR
Queue Stats
21W - 15L
1,523 Elo+
Party 3
Hachiman
Hachiman
Matthodical
Hachiman
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 127L
1,564 Elo+
Party 2
Chaac
Chaac
wasaaaaaap
Chaac
Level 37
God Stats
7W - 9L
1,431 SR
Queue Stats
157W - 146L
1,343 Elo+
Solo
Agni
Agni
yJeeb
Agni
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 44L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 2 / 3
7,095
507
8,726
10,062
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
GittenFinger
Gilgamesh
15
5 / 0 / 1
8,680
620
9,710
18,851
12,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bakasura
Norici
Bakasura
14
3 / 0 / 1
7,746
553
3,968
11,495
5,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
OneTrueManiac
Cabrakan
12
2 / 0 / 4
7,681
549
3,115
9,002
9,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
random1039
Anubis
14
2 / 3 / 3
8,180
584
6,384
7,763
4,047
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Badua
Sobek
11
0 / 2 / 0
6,662
476
2,817
13,641
11,441
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
FYFAjah
Thanatos
14
4 / 0 / 0
7,519
537
3,675
9,296
4,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Hachiman
Matthodical
Hachiman
13
1 / 2 / 0
6,954
497
7,188
8,521
3,301
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
13
0 / 5 / 0
7,862
562
10,998
14,198
17,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
yJeeb
Agni
12
0 / 4 / 2
6,873
491
4,801
8,148
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
5
5
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
2
3
1.25
L
Sobek
Badua
Sobek
0
2
0
0
L
Thanatos
FYFAjah
Thanatos
4
0
0
4
W
Gilgamesh
GittenFinger
Gilgamesh
5
0
1
5.5
L
Hachiman
Matthodical
Hachiman
1
2
0
0.5
W
Bakasura
Norici
Bakasura
3
0
1
3.5
W
Cabrakan
OneTrueManiac
Cabrakan
2
0
4
4
W
Anubis
random1039
Anubis
2
3
3
1.17
L
Chaac
0
5
0
0
L
Agni
yJeeb
Agni
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,903
Damage
29,479
57,173
Taken
53,804
35,414
Mitigated
39,438
22,496
Healing
19,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,726
3,830
0
4,367
10,062
3,937
771
839
9,223
0
54,960
L
Sobek
Badua
Sobek
2,817
448
0
4,215
13,641
11,441
0
4,514
8,987
22,707
0
L
Thanatos
FYFAjah
Thanatos
3,675
290
0
9,291
9,296
4,460
0
605
8,613
0
60,659
W
Gilgamesh
GittenFinger
Gilgamesh
9,710
3,557
0
8,179
18,851
12,151
523
0
17,982
0
65,030
L
Hachiman
Matthodical
Hachiman
7,188
4,131
0
3,334
8,521
3,301
464
575
7,918
0
59,038
W
Bakasura
Norici
Bakasura
3,968
2,575
0
5,015
11,495
5,358
736
339
11,156
0
50,323
W
Cabrakan
OneTrueManiac
Cabrakan
3,115
806
0
2,324
9,002
9,921
0
2,017
6,985
16,881
0
W
Anubis
random1039
Anubis
6,384
0
0
2,611
7,763
4,047
196
4,423
3,340
68,573
2,259
L
Chaac
10,998
2,481
0
2,062
14,198
17,915
0
0
13,774
0
68,054
L
Agni
yJeeb
Agni
4,801
130
0
750
8,148
2,321
0
3,640
4,243
51,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,382
Gold Earned
35,870
425
Minions Killed
403
0
Camps Cleared
0
1,377,897
Distance Traveled
1,322,712
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,095
507
84
6
0
266,130
0
L
Sobek
6,662
476
27
2
0
271,055
6
L
Thanatos
7,519
537
92
7
0
308,912
0
W
Gilgamesh
8,680
620
108
8
0
258,797
2
L
Hachiman
6,954
497
97
7
0
250,373
1
W
Bakasura
7,746
553
102
7
0
333,733
0
W
Cabrakan
7,681
549
24
2
0
292,123
5
W
Anubis
8,180
584
107
8
0
227,114
0
L
Chaac
7,862
562
97
7
0
223,196
0
L
Agni
6,873
491
90
6
0
269,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role