Player Matchup

Charybdis
Charybdis
AWOOOBIS
Charybdis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,397 Elo+
Party 1
Freya
Freya
RafinhaSenseih
Freya
Level 192
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 145L
1,462 Elo+
Solo
Discordia
Discordia
UncleShooga
Discordia
Level 129
God Stats
10W - 5L
1,559 SR
Queue Stats
407W - 405L
1,528 Elo+
Party 2
Eset
Eset
jbird420863
Eset
Level 152
God Stats
1W - 4L
1,364 SR
Queue Stats
279W - 233L
1,506 Elo+
Party 2
Ah Puch
Ah Puch
yourbestfriendTy
Ah Puch
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,397 Elo+
Party 1
Team Averages
Level 156
1,485 SR
1,458 Elo+

VS

Team Averages
Level 156
1,365 SR
1,493 Elo+
Nemesis
Nemesis
 
Nemesis
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CHUBBYLAMAR
Sun Wukong
Level 128
God Stats
1W - 1L
1,274 SR
Queue Stats
501W - 519L
1,457 Elo+
Solo
Xing Tian
Xing Tian
SIipperyWeasel
Xing Tian
Level 157
God Stats
4W - 3L
1,225 SR
Queue Stats
473W - 451L
1,505 Elo+
Solo
Merlin
Merlin
rj__628
Merlin
Level 148
God Stats
2W - 5L
1,326 SR
Queue Stats
225W - 262L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
smokedavinci80
Baron Samedi
Level 167
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 134L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AWOOOBIS
Charybdis
14
1 / 4 / 5
7,926
661
11,041
12,678
5,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 6 / 4
7,571
631
4,376
12,389
8,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Discordia
UncleShooga
Discordia
15
2 / 4 / 6
8,774
731
8,981
8,260
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 6
8,411
701
11,432
10,915
6,245
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 3 / 4
10,292
858
18,836
11,193
5,283
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
5 / 1 / 11
9,244
770
11,760
13,121
10,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
CHUBBYLAMAR
Sun Wukong
15
4 / 4 / 7
8,903
742
10,198
15,124
19,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
SIipperyWeasel
Xing Tian
16
2 / 2 / 13
9,226
769
7,798
21,723
21,411
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
rj__628
Merlin
16
4 / 3 / 7
9,050
754
9,900
8,329
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
smokedavinci80
Baron Samedi
16
4 / 3 / 7
8,964
747
10,397
10,786
7,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
64
13
Kills
19
19
Deaths
13
25
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
1
11
10.5
L
Charybdis
AWOOOBIS
Charybdis
1
4
5
0.88
W
Sun Wukong
CHUBBYLAMAR
Sun Wukong
4
4
7
1.88
L
0
6
4
0.33
W
Xing Tian
SIipperyWeasel
Xing Tian
2
2
13
4.25
L
Discordia
UncleShooga
Discordia
2
4
6
1.25
L
2
2
6
2.5
W
Merlin
rj__628
Merlin
4
3
7
2.5
W
Baron Samedi
smokedavinci80
Baron Samedi
4
3
7
2.5
L
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,666
Damage
50,053
55,435
Taken
69,083
28,153
Mitigated
62,304
14,599
Healing
29,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,760
1,057
572
3,671
13,121
10,881
180
6,677
6,444
0
18,144
L
Charybdis
AWOOOBIS
Charybdis
11,041
3,794
596
2,818
12,678
5,254
68
6,342
6,336
0
21,062
W
Sun Wukong
CHUBBYLAMAR
Sun Wukong
10,198
844
1,062
2,707
15,124
19,484
0
9,638
5,486
0
22,040
L
4,376
1,445
334
1,718
12,389
8,113
84
6,462
5,927
13,819
0
W
Xing Tian
SIipperyWeasel
Xing Tian
7,798
350
1,722
8,890
21,723
21,411
183
13,735
7,988
15,097
1,832
L
Discordia
UncleShooga
Discordia
8,981
60
442
923
8,260
3,258
0
3,841
4,419
18,981
0
L
11,432
656
2,657
2,215
10,915
6,245
0
5,358
5,557
21,176
0
W
Merlin
rj__628
Merlin
9,900
254
1,272
600
8,329
3,514
532
6,306
2,023
29,259
0
W
Baron Samedi
smokedavinci80
Baron Samedi
10,397
102
4,506
4,854
10,786
7,014
0
7,194
3,592
18,892
0
L
18,836
737
561
2,335
11,193
5,283
59
5,294
5,899
35,235
105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,974
Gold Earned
45,387
129
Minions Killed
140
0
Camps Cleared
0
1,029,550
Distance Traveled
1,136,746
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,244
770
16
1
0
285,524
0
L
Charybdis
7,926
661
17
1
0
191,042
0
W
Sun Wukong
8,903
742
37
3
0
222,978
0
L
Freya
7,571
631
20
2
0
188,785
6
W
Xing Tian
9,226
769
17
1
0
221,785
0
L
Discordia
8,774
731
24
2
0
226,094
1
L
Eset
8,411
701
19
2
0
224,538
0
W
Merlin
9,050
754
56
5
0
193,900
0
W
Baron Samedi
8,964
747
14
1
0
212,559
0
L
Ah Puch
10,292
858
49
4
0
199,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role