Player Matchup

Danzaburou
Danzaburou
Silver II
CatchThzHandz
Danzaburou
Silver II
Level 156
God Stats
1W - 5L
1,257 SR
Queue Stats
67W - 96L
932 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Doublix
Sun Wukong
Silver I
Level 73
God Stats
23W - 24L
1,435 SR
Queue Stats
315W - 429L
1,174 MMR
Solo
Aphrodite
Aphrodite
Bronze III
raynour
Aphrodite
Bronze III
Level 136
God Stats
0W - 1L
1,372 SR
Queue Stats
8W - 25L
1,184 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,355 SR
1,097 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,501 SR
1,138 MMR
Charybdis
Charybdis
Silver IV
DroleShole
Charybdis
Silver IV
Level 137
God Stats
3W - 10L
1,412 SR
Queue Stats
189W - 202L
860 MMR
Party 1
Cerberus
Cerberus
Silver II
RaspyGuy
Cerberus
Silver II
Level 84
God Stats
8W - 3L
1,824 SR
Queue Stats
134W - 161L
1,224 MMR
Party 1
Cthulhu
Cthulhu
Gold II
truereligion029
Cthulhu
Gold II
Level 154
God Stats
3W - 3L
1,266 SR
Queue Stats
196W - 236L
1,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CatchThzHandz
Danzaburou
14
2 / 2 / 6
9,993
714
17,061
10,845
4,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Doublix
Sun Wukong
15
5 / 1 / 3
10,048
718
15,052
20,207
20,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
raynour
Aphrodite
15
2 / 2 / 6
9,390
671
7,747
13,344
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
KukulkanKuzenboZeusAchillesNe Zha

VS

Bans
CharonMedusaHou YiCupidAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DroleShole
Charybdis
15
1 / 3 / 4
9,716
694
10,534
10,906
4,845
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
RaspyGuy
Cerberus
15
3 / 3 / 2
10,005
715
8,610
22,868
25,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 3 / 4
9,434
674
17,071
19,388
17,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
9
Kills
5
5
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CatchThzHandz
Danzaburou
2
2
6
2.5
L
Sun Wukong
Doublix
Sun Wukong
5
1
3
6.5
W
Charybdis
DroleShole
Charybdis
1
3
4
1
W
Cerberus
RaspyGuy
Cerberus
3
3
2
1.33
L
Aphrodite
raynour
Aphrodite
2
2
6
2.5
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,860
Damage
36,215
44,396
Taken
53,162
31,391
Mitigated
47,408
18,610
Healing
17,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CatchThzHandz
Danzaburou
17,061
6,021
0
1,494
10,845
4,971
1,182
6,370
4,411
0
54,813
L
Sun Wukong
Doublix
Sun Wukong
15,052
2,719
0
2,907
20,207
20,325
128
9,251
10,870
0
43,017
W
Charybdis
DroleShole
Charybdis
10,534
5,649
0
1,850
10,906
4,845
373
1,401
9,228
0
41,361
W
Cerberus
RaspyGuy
Cerberus
8,610
396
0
9,505
22,868
25,241
277
3,134
19,256
18,783
0
L
Aphrodite
raynour
Aphrodite
7,747
1,027
5,357
8,852
13,344
6,095
62
9,598
3,668
28,830
542
W
17,071
843
691
5,373
19,388
17,322
581
3,284
15,623
50,989
2,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,431
Gold Earned
29,155
173
Minions Killed
168
0
Camps Cleared
0
746,755
Distance Traveled
736,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,993
714
72
5
0
226,543
0
L
Sun Wukong
10,048
718
52
4
0
277,196
0
W
Charybdis
9,716
694
78
6
0
234,769
0
W
Cerberus
10,005
715
22
2
0
243,662
0
L
Aphrodite
9,390
671
49
4
0
243,016
0
W
Cthulhu
9,434
674
68
5
0
257,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role