Player Matchup

Bellona
Bellona
BlazdTravsty
Bellona
Level 142
God Stats
1W - 1L
1,306 SR
Queue Stats
50W - 54L
1,453 Elo+
Party 2
Hachiman
Hachiman
GODLIKEYO
Hachiman
Level 67
God Stats
20W - 24L
1,279 SR
Queue Stats
808W - 826L
1,481 Elo+
Solo
Charon
Charon
SteveO II
Charon
Level 109
God Stats
2W - 0L
1,715 SR
Queue Stats
51W - 60L
1,421 Elo+
Party 2
Freya
Freya
kimmycolwell
Freya
Level 165
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 53L
1,457 Elo+
Party 2
Tsukuyomi
Tsukuyomi
vlDemonzIv
Tsukuyomi
Level 86
God Stats
4W - 0L
1,612 SR
Queue Stats
136W - 111L
1,532 Elo+
Solo
Team Averages
Level 114
1,482 SR
1,469 Elo+

VS

Team Averages
Level 83
1,376 SR
1,400 Elo+
Merlin
Merlin
AlphaZer0
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,422 Elo+
Party 1
Hun Batz
Hun Batz
Barbearic
Hun Batz
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 33L
1,330 Elo+
Party 1
Bacchus
Bacchus
Gopherit285
Bacchus
Level 74
God Stats
2W - 3L
1,478 SR
Queue Stats
43W - 39L
1,438 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HELLAsourD
Ah Muzen Cab
Level 121
God Stats
0W - 3L
1,153 SR
Queue Stats
13W - 27L
1,335 Elo+
Solo
Hou Yi
Hou Yi
kingquizpq26
Hou Yi
Level 64
God Stats
5W - 14L
1,251 SR
Queue Stats
264W - 267L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlazdTravsty
Bellona
20
6 / 5 / 11
12,358
727
15,883
24,016
29,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
GODLIKEYO
Hachiman
11
0 / 8 / 6
9,399
553
4,747
11,893
5,696
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
SteveO II
Charon
20
4 / 5 / 19
13,954
821
15,259
21,248
32,119
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
2 / 7 / 12
12,570
739
20,791
18,848
11,196
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
vlDemonzIv
Tsukuyomi
20
17 / 5 / 8
15,642
920
28,316
17,326
10,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AlphaZer0
Merlin
19
2 / 5 / 13
11,638
685
15,774
13,246
6,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
Barbearic
Hun Batz
18
4 / 7 / 18
11,594
682
14,747
20,126
15,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Gopherit285
Bacchus
20
7 / 4 / 19
12,380
728
17,177
23,279
32,848
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
HELLAsourD
Ah Muzen Cab
19
8 / 7 / 15
12,531
737
11,326
19,848
9,825
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hou Yi
19
8 / 6 / 13
12,053
709
18,322
16,858
8,508
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
107
29
Kills
29
30
Deaths
29
56
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Merlin
AlphaZer0
Merlin
2
5
13
1.7
L
Hun Batz
Barbearic
Hun Batz
4
7
18
1.86
W
Bellona
BlazdTravsty
Bellona
6
5
11
2.3
W
Hachiman
GODLIKEYO
Hachiman
0
8
6
0.38
L
Bacchus
Gopherit285
Bacchus
7
4
19
4.13
L
Ah Muzen Cab
HELLAsourD
Ah Muzen Cab
8
7
15
2.21
W
Charon
SteveO II
Charon
4
5
19
2.7
W
2
7
12
1.14
L
Hou Yi
8
6
13
2.42
W
Tsukuyomi
vlDemonzIv
Tsukuyomi
17
5
8
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,996
Damage
77,346
93,331
Taken
93,357
88,884
Mitigated
73,133
24,622
Healing
20,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AlphaZer0
Merlin
15,774
698
3,157
1,985
13,246
6,000
370
3,409
9,567
37,383
0
L
Hun Batz
Barbearic
Hun Batz
14,747
1,912
2,646
2,166
20,126
15,952
96
5,175
14,563
0
26,762
W
Bellona
BlazdTravsty
Bellona
15,883
2,378
2,812
5,547
24,016
29,476
164
8,688
15,328
0
27,429
W
Hachiman
GODLIKEYO
Hachiman
4,747
2,474
110
492
11,893
5,696
1,235
2,511
9,382
0
9,532
L
Bacchus
Gopherit285
Bacchus
17,177
941
1,256
3,582
23,279
32,848
34
10,401
12,374
22,788
1,997
L
Ah Muzen Cab
HELLAsourD
Ah Muzen Cab
11,326
6,470
800
1,902
19,848
9,825
630
8,090
11,655
0
31,346
W
Charon
SteveO II
Charon
15,259
551
1,532
3,442
21,248
32,119
858
6,435
14,813
27,285
2,204
W
20,791
5,096
1,211
4,345
18,848
11,196
1,617
7,430
11,418
43,059
789
L
Hou Yi
18,322
10,326
577
2,296
16,858
8,508
0
6,383
10,216
0
35,592
W
Tsukuyomi
vlDemonzIv
Tsukuyomi
28,316
7,440
746
4,385
17,326
10,397
3,507
5,890
11,436
0
54,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,923
Gold Earned
60,196
211
Minions Killed
179
0
Camps Cleared
0
1,389,737
Distance Traveled
1,354,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,638
685
44
3
0
285,521
0
L
Hun Batz
11,594
682
26
2
0
273,194
0
W
Bellona
12,358
727
35
2
0
325,237
0
W
Hachiman
9,399
553
19
1
0
136,446
0
L
Bacchus
12,380
728
17
1
0
323,427
0
L
Ah Muzen Cab
12,531
737
47
3
0
250,132
0
W
Charon
13,954
821
36
2
0
308,442
0
W
Freya
12,570
739
62
4
0
276,275
0
L
Hou Yi
12,053
709
45
3
0
222,368
0
W
Tsukuyomi
15,642
920
59
3
0
343,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role