Player Matchup

Hera
Hera
AndyDi
Hera
Level 199
God Stats
1W - 0L
1,235 SR
Queue Stats
25W - 26L
1,554 Elo+
Party 1
Surtr
Surtr
JayTheJetPlane7
Surtr
Level 127
God Stats
3W - 1L
1,629 SR
Queue Stats
148W - 162L
1,519 Elo+
Solo
Hou Yi
Hou Yi
braulio97
Hou Yi
Level 166
God Stats
3W - 2L
1,616 SR
Queue Stats
32W - 29L
1,597 Elo+
Party 1
The Morrigan
The Morrigan
perplexed98
The Morrigan
Level 124
God Stats
1W - 2L
1,183 SR
Queue Stats
195W - 182L
1,506 Elo+
Solo
Apollo
Apollo
thejaviZ
Apollo
Level 229
God Stats
1W - 0L
1,281 SR
Queue Stats
66W - 58L
1,586 Elo+
Party 1
Team Averages
Level 169
1,389 SR
1,553 Elo+

VS

Team Averages
Level 135
1,500 SR
1,618 Elo+
Nox
Nox
 
Nox
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
LBOMB
Cu Chulainn
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,533 Elo+
Solo
Skadi
Skadi
MIJetterKE
Skadi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,579 Elo+
Party 2
Osiris
Osiris
Spoot
Osiris
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,738 Elo+
Party 2
Medusa
Medusa
nastenate
Medusa
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AndyDi
Hera
15
4 / 3 / 11
9,560
869
7,961
7,638
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 3 / 17
10,325
939
10,526
25,433
27,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
braulio97
Hou Yi
17
10 / 2 / 7
10,517
956
16,166
8,667
4,720
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
perplexed98
The Morrigan
13
1 / 3 / 10
8,404
764
6,571
5,305
2,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Apollo
thejaviZ
Apollo
16
3 / 1 / 12
9,438
858
10,130
9,854
5,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
6 / 3 / 2
9,742
886
7,740
8,048
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
LBOMB
Cu Chulainn
13
1 / 4 / 8
7,958
723
7,399
15,928
17,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
8
0 / 5 / 3
6,522
593
3,863
8,204
3,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Spoot
Osiris
16
5 / 4 / 5
8,801
800
16,451
14,060
19,568
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Medusa
nastenate
Medusa
13
0 / 4 / 6
7,647
695
9,331
9,997
5,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
36
20
Kills
12
12
Deaths
20
57
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
6
3
2
2.33
W
Hera
AndyDi
Hera
4
3
11
3.17
W
2
3
17
3.5
L
Cu Chulainn
LBOMB
Cu Chulainn
1
4
8
1.25
L
Skadi
0
5
3
0.3
L
Osiris
Spoot
Osiris
5
4
5
1.88
W
Hou Yi
braulio97
Hou Yi
10
2
7
6.75
L
Medusa
nastenate
Medusa
0
4
6
0.75
W
The Morrigan
perplexed98
The Morrigan
1
3
10
2
W
Apollo
thejaviZ
Apollo
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,354
Damage
44,784
56,897
Taken
56,237
43,687
Mitigated
51,288
24,211
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
7,740
302
1,367
1,273
8,048
4,784
0
2,763
5,285
23,228
0
W
Hera
AndyDi
Hera
7,961
2,240
1,152
1,367
7,638
3,871
1,222
837
6,754
17,267
0
W
10,526
2,690
1,029
11,474
25,433
27,014
120
4,056
20,899
2,313
22,079
L
Cu Chulainn
LBOMB
Cu Chulainn
7,399
586
1,202
4,458
15,928
17,543
0
4,864
11,064
0
19,032
L
Skadi
3,863
1,432
60
246
8,204
3,727
0
2,994
5,210
0
9,481
L
Osiris
Spoot
Osiris
16,451
5,102
757
2,141
14,060
19,568
0
3,810
10,250
0
32,511
W
Hou Yi
braulio97
Hou Yi
16,166
8,510
1,261
2,407
8,667
4,720
3,003
762
7,765
0
28,290
L
Medusa
nastenate
Medusa
9,331
3,790
0
555
9,997
5,666
0
1,984
8,013
0
27,905
W
The Morrigan
perplexed98
The Morrigan
6,571
631
1,046
783
5,305
2,655
610
435
4,681
17,872
935
W
Apollo
thejaviZ
Apollo
10,130
5,841
137
3,555
9,854
5,427
2,900
1,642
8,122
0
26,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,244
Gold Earned
40,670
123
Minions Killed
151
0
Camps Cleared
0
1,082,478
Distance Traveled
953,736
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,742
886
40
4
0
226,997
0
W
Hera
9,560
869
23
2
0
211,100
2
W
Surtr
10,325
939
12
1
0
224,322
0
L
Cu Chulainn
7,958
723
29
3
0
206,556
0
L
Skadi
6,522
593
10
1
0
117,778
0
L
Osiris
8,801
800
32
3
0
195,468
0
W
Hou Yi
10,517
956
22
2
0
221,445
0
L
Medusa
7,647
695
40
4
0
206,937
0
W
The Morrigan
8,404
764
26
2
0
223,707
0
W
Apollo
9,438
858
40
4
0
201,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role