Player Matchup

Anubis
Anubis
 
Anubis
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
CasPerChaSm
Anhur
Level 167
God Stats
3W - 3L
1,648 SR
Queue Stats
129W - 127L
1,572 Elo+
Party 2
Osiris
Osiris
DuDDyy
Osiris
Level 156
God Stats
0W - 2L
1,518 SR
Queue Stats
114W - 113L
1,599 Elo+
Party 2
Surtr
Surtr
InSteffeyWeTrust
Surtr
Level 159
God Stats
2W - 2L
1,666 SR
Queue Stats
91W - 99L
1,570 Elo+
Party 2
Chiron
Chiron
mrgarysghost
Chiron
Level 146
God Stats
0W - 2L
1,503 SR
Queue Stats
34W - 54L
1,476 Elo+
Party 2
Team Averages
Level 159
1,567 SR
1,543 Elo+

VS

Team Averages
Level 139
1,518 SR
1,568 Elo+
Mercury
Mercury
BankableMonster
Mercury
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 34L
1,693 Elo+
Party 1
Hera
Hera
Beαu
Hera
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 121L
1,696 Elo+
Party 1
Mulan
Mulan
CallMeTwoShot
Mulan
Level 89
God Stats
85W - 70L
1,547 SR
Queue Stats
794W - 750L
1,566 Elo+
Solo
Baron Samedi
Baron Samedi
Strxngth
Baron Samedi
Level 159
God Stats
5W - 7L
1,400 SR
Queue Stats
138W - 244L
1,313 Elo+
Party 3
Xbalanque
Xbalanque
derpybaits
Xbalanque
Level 159
God Stats
4W - 5L
1,644 SR
Queue Stats
148W - 133L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 3 / 0
5,701
570
2,343
7,887
3,497
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 3
4,998
500
1,412
6,473
2,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
DuDDyy
Osiris
11
5 / 0 / 0
6,226
623
6,292
7,645
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 1 / 0
5,607
561
5,605
9,921
5,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Chiron
11
2 / 2 / 4
5,817
582
5,297
8,859
3,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
5,950
595
3,165
9,239
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Beαu
Hera
13
2 / 0 / 2
7,021
702
5,858
3,401
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 3 / 0
5,631
563
7,229
9,713
4,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Strxngth
Baron Samedi
10
4 / 1 / 1
6,314
631
2,859
9,245
7,348
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
derpybaits
Xbalanque
10
1 / 4 / 3
5,623
562
7,212
8,284
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
9
Kills
8
8
Deaths
9
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
0
0
W
1
1
4
3
W
Hera
Beαu
Hera
2
0
2
3
W
0
3
0
0
L
0
2
3
0.75
L
Osiris
DuDDyy
Osiris
5
0
0
5
L
2
1
0
2
W
Baron Samedi
Strxngth
Baron Samedi
4
1
1
4.5
W
Xbalanque
derpybaits
Xbalanque
1
4
3
0.63
L
Chiron
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,949
Damage
26,323
40,785
Taken
39,882
19,856
Mitigated
18,937
13,792
Healing
14,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,343
451
0
1,873
7,887
3,497
0
5,250
2,637
52,568
0
W
3,165
1,189
0
4,834
9,239
2,969
0
377
8,862
0
44,572
W
Hera
Beαu
Hera
5,858
2,061
0
882
3,401
1,141
0
1,942
1,459
59,891
1,848
W
7,229
1,562
0
3,383
9,713
4,581
0
115
9,086
0
41,429
L
1,412
557
0
1,102
6,473
2,616
0
840
5,633
0
16,497
L
Osiris
DuDDyy
Osiris
6,292
2,280
0
4,597
7,645
4,290
0
1,200
6,445
0
48,534
L
5,605
2,359
0
2,950
9,921
5,919
0
0
9,921
542
31,733
W
Baron Samedi
Strxngth
Baron Samedi
2,859
319
260
2,912
9,245
7,348
0
24
9,221
17,211
0
W
Xbalanque
derpybaits
Xbalanque
7,212
2,924
0
2,596
8,284
2,898
0
0
8,284
0
44,494
L
Chiron
5,297
1,895
196
3,074
8,859
3,534
0
1,401
7,447
0
38,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,349
Gold Earned
30,539
313
Minions Killed
340
0
Camps Cleared
0
1,026,141
Distance Traveled
1,037,178
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,701
570
88
9
0
203,854
6
W
Mercury
5,950
595
71
7
0
273,157
1
W
Hera
7,021
702
119
12
0
215,020
0
W
Mulan
5,631
563
69
7
0
193,958
2
L
Anhur
4,998
500
27
3
0
185,334
0
L
Osiris
6,226
623
78
8
0
275,901
0
L
Surtr
5,607
561
57
6
0
172,561
0
W
Baron Samedi
6,314
631
24
2
0
185,712
2
W
Xbalanque
5,623
562
57
6
0
169,331
0
L
Chiron
5,817
582
63
6
0
188,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role