Player Matchup

Gilgamesh
Gilgamesh
Avocet
Gilgamesh
Level 152
God Stats
4W - 1L
1,485 SR
Queue Stats
201W - 169L
1,615 Elo+
Solo
Cerberus
Cerberus
Brucelee2388
Cerberus
Level 147
God Stats
3W - 0L
1,905 SR
Queue Stats
30W - 14L
1,659 Elo+
Party 1
Medusa
Medusa
LMAO0O
Medusa
Level 153
God Stats
1W - 0L
1,738 SR
Queue Stats
32W - 19L
1,646 Elo+
Party 1
Achilles
Achilles
funtown
Achilles
Level 146
God Stats
5W - 3L
1,538 SR
Queue Stats
117W - 130L
1,585 Elo+
Solo
Ra
Ra
xYuchix
Ra
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 43L
1,621 Elo+
Party 1
Team Averages
Level 151
1,633 SR
1,625 Elo+

VS

Team Averages
Level 109
1,658 SR
1,571 Elo+
Janus
Janus
Conqueeeeftador
Janus
Level 103
God Stats
49W - 49L
1,679 SR
Queue Stats
488W - 447L
1,569 Elo+
Solo
Athena
Athena
HarineZ
Athena
Level 106
God Stats
7W - 5L
1,685 SR
Queue Stats
116W - 116L
1,568 Elo+
Party 2
Charybdis
Charybdis
TheAngryPigeon
Charybdis
Level 99
God Stats
9W - 8L
1,635 SR
Queue Stats
55W - 59L
1,607 Elo+
Party 2
Surtr
Surtr
oakfam3
Surtr
Level 155
God Stats
2W - 1L
1,738 SR
Queue Stats
119W - 136L
1,566 Elo+
Party 2
Anubis
Anubis
zQpad
Anubis
Level 82
God Stats
224W - 211L
1,555 SR
Queue Stats
224W - 211L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Avocet
Gilgamesh
12
2 / 2 / 4
6,085
609
3,667
10,020
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Brucelee2388
Cerberus
10
3 / 2 / 3
6,199
620
4,100
8,594
5,362
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
LMAO0O
Medusa
11
0 / 0 / 4
6,057
606
5,340
5,035
1,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
funtown
Achilles
12
3 / 1 / 4
7,001
700
10,976
11,732
9,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 1
7,038
704
3,706
3,433
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,962
496
2,346
3,892
1,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
HarineZ
Athena
9
0 / 1 / 3
5,227
523
2,798
8,792
6,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
TheAngryPigeon
Charybdis
10
2 / 2 / 0
5,306
531
4,026
7,508
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
oakfam3
Surtr
10
1 / 3 / 1
5,836
584
6,834
13,130
8,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
zQpad
Anubis
11
3 / 4 / 0
5,630
563
4,700
7,686
3,611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
12
Kills
6
6
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Avocet
Gilgamesh
2
2
4
2
W
Cerberus
Brucelee2388
Cerberus
3
2
3
2.25
L
0
2
1
0.25
L
Athena
HarineZ
Athena
0
1
3
1.5
W
Medusa
LMAO0O
Medusa
0
0
4
2
L
Charybdis
TheAngryPigeon
Charybdis
2
2
0
1
W
Achilles
funtown
Achilles
3
1
4
5
L
Surtr
oakfam3
Surtr
1
3
1
0.5
W
4
1
1
4.5
L
Anubis
zQpad
Anubis
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,789
Damage
20,704
38,814
Taken
41,008
21,815
Mitigated
22,485
14,085
Healing
11,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Avocet
Gilgamesh
3,667
1,224
0
4,038
10,020
4,092
0
3,436
6,428
0
47,159
W
Cerberus
Brucelee2388
Cerberus
4,100
234
0
3,050
8,594
5,362
0
1,546
7,048
18,859
0
L
2,346
68
0
200
3,892
1,161
0
1,061
2,731
28,988
941
L
Athena
HarineZ
Athena
2,798
853
0
1,788
8,792
6,948
0
1,488
7,282
13,529
0
W
Medusa
LMAO0O
Medusa
5,340
1,510
0
1,587
5,035
1,439
30
1,730
3,265
0
48,461
L
Charybdis
TheAngryPigeon
Charybdis
4,026
2,491
0
2,821
7,508
2,297
0
2,744
4,657
0
36,952
W
Achilles
funtown
Achilles
10,976
4,110
0
3,795
11,732
9,971
0
1,877
9,855
0
55,376
L
Surtr
oakfam3
Surtr
6,834
2,803
0
3,787
13,130
8,468
0
0
13,130
744
35,393
W
3,706
401
784
831
3,433
951
0
1,688
1,691
53,130
447
L
Anubis
zQpad
Anubis
4,700
0
0
2,423
7,686
3,611
0
2,102
5,402
42,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,380
Gold Earned
26,961
385
Minions Killed
282
0
Camps Cleared
0
1,019,446
Distance Traveled
973,586
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,085
609
77
8
0
215,039
0
W
Cerberus
6,199
620
37
4
0
207,136
2
L
Janus
4,962
496
56
6
0
169,579
0
L
Athena
5,227
523
26
3
0
228,484
1
W
Medusa
6,057
606
77
8
0
184,417
2
L
Charybdis
5,306
531
66
7
0
189,011
0
W
Achilles
7,001
700
93
9
0
200,921
0
L
Surtr
5,836
584
66
7
0
186,583
2
W
Ra
7,038
704
101
10
0
211,933
0
L
Anubis
5,630
563
68
7
0
199,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role