Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Daikunda
Tiamat
Level 107
God Stats
5W - 4L
1,729 SR
Queue Stats
75W - 68L
1,531 Elo+
Party 3
Arachne
Arachne
FrostedPaws
Arachne
Level 128
God Stats
2W - 3L
1,617 SR
Queue Stats
146W - 135L
1,547 Elo+
Party 3
Bacchus
Bacchus
Integimus
Bacchus
Level 114
God Stats
4W - 4L
1,402 SR
Queue Stats
93W - 92L
1,486 Elo+
Party 3
Hachiman
Hachiman
udtf
Hachiman
Level 81
God Stats
14W - 11L
1,544 SR
Queue Stats
157W - 144L
1,547 Elo+
Party 3
Team Averages
Level 111
1,558 SR
1,522 Elo+

VS

Team Averages
Level 99
1,558 SR
1,507 Elo+
Anubis
Anubis
SiN_Alphaa
Anubis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 46L
1,535 Elo+
Party 1
Bacchus
Bacchus
XxBigDixBoixX
Bacchus
Level 88
God Stats
4W - 3L
1,567 SR
Queue Stats
10W - 7L
1,492 Elo+
Party 2
Neith
Neith
ludustew
Neith
Level 65
God Stats
2W - 0L
1,557 SR
Queue Stats
16W - 16L
1,487 Elo+
Party 2
Chang'e
Chang'e
ri_3lite_px
Chang'e
Level 105
God Stats
2W - 1L
1,529 SR
Queue Stats
83W - 73L
1,503 Elo+
Party 1
Surtr
Surtr
trippyminotaur
Surtr
Level 89
God Stats
10W - 9L
1,638 SR
Queue Stats
51W - 50L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
0 / 1 / 0
4,485
561
1,345
5,481
2,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tiamat
Daikunda
Tiamat
9
0 / 1 / 0
4,314
539
1,048
3,634
1,865
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
FrostedPaws
Arachne
8
1 / 4 / 1
4,666
583
1,046
8,388
2,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Integimus
Bacchus
8
2 / 2 / 3
5,050
631
2,851
4,923
4,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
udtf
Hachiman
8
3 / 2 / 3
4,986
623
3,619
4,038
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SiN_Alphaa
Anubis
10
3 / 0 / 0
5,681
710
2,669
2,643
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
8
2 / 2 / 1
4,397
550
1,061
4,334
3,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
ludustew
Neith
8
1 / 4 / 2
4,312
539
2,237
5,905
1,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
ri_3lite_px
Chang'e
9
2 / 0 / 1
5,328
666
4,828
4,285
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 0 / 0
4,514
564
2,604
6,505
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
6
Kills
9
10
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
0
0
L
Tiamat
Daikunda
Tiamat
0
1
0
0
L
Arachne
FrostedPaws
Arachne
1
4
1
0.38
L
Bacchus
Integimus
Bacchus
2
2
3
1.75
W
Anubis
SiN_Alphaa
Anubis
3
0
0
3
W
Bacchus
2
2
1
1.25
W
Neith
ludustew
Neith
1
4
2
0.5
W
Chang'e
ri_3lite_px
Chang'e
2
0
1
2.5
W
1
0
0
1
L
Hachiman
udtf
Hachiman
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,909
Damage
13,399
26,464
Taken
23,672
12,243
Mitigated
11,149
8,071
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,345
237
0
1,633
5,481
2,446
0
3,425
2,056
0
28,998
L
Tiamat
Daikunda
Tiamat
1,048
86
0
1,191
3,634
1,865
0
959
2,675
21,009
888
L
Arachne
FrostedPaws
Arachne
1,046
526
0
2,990
8,388
2,646
2
3,098
5,290
0
28,904
L
Bacchus
Integimus
Bacchus
2,851
566
0
1,411
4,923
4,017
0
452
4,341
14,485
702
W
Anubis
SiN_Alphaa
Anubis
2,669
0
0
1,195
2,643
1,274
0
714
1,929
38,600
634
W
Bacchus
1,061
298
0
923
4,334
3,826
0
1,156
3,178
5,775
0
W
Neith
ludustew
Neith
2,237
1,268
0
1,444
5,905
1,950
0
1,687
4,218
0
26,569
W
Chang'e
ri_3lite_px
Chang'e
4,828
387
0
2,975
4,285
1,144
0
0
4,285
38,921
0
W
2,604
1,257
0
3,530
6,505
2,955
0
324
6,181
1,101
28,885
L
Hachiman
udtf
Hachiman
3,619
2,489
0
846
4,038
1,269
0
540
3,459
0
27,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,501
Gold Earned
24,232
207
Minions Killed
278
0
Camps Cleared
0
720,817
Distance Traveled
792,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,485
561
57
7
0
126,145
0
L
Tiamat
4,314
539
36
5
0
146,331
0
L
Arachne
4,666
583
49
6
0
164,679
0
L
Bacchus
5,050
631
13
2
0
146,369
0
W
Anubis
5,681
710
92
12
0
149,297
0
W
Bacchus
4,397
550
14
2
0
135,856
0
W
Neith
4,312
539
34
4
0
145,314
0
W
Chang'e
5,328
666
75
9
0
174,909
0
W
Surtr
4,514
564
63
8
0
187,182
0
L
Hachiman
4,986
623
52
7
0
137,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role