Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
MrEqual
Zhong Kui
Level 101
God Stats
61W - 37L
1,686 SR
Queue Stats
85W - 82L
1,542 Elo+
Party 1
Danzaburou
Danzaburou
piratachin
Danzaburou
Level 65
God Stats
5W - 6L
1,491 SR
Queue Stats
66W - 66L
1,524 Elo+
Solo
Team Averages
Level 90
1,559 SR
1,522 Elo+

VS

Team Averages
Level 81
1,437 SR
1,549 Elo+
Discordia
Discordia
H0TM0MMA99
Discordia
Level 59
God Stats
25W - 34L
1,479 SR
Queue Stats
33W - 42L
1,531 Elo+
Solo
Xing Tian
Xing Tian
micha1996
Xing Tian
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,516 Elo+
Party 2
Cliodhna
Cliodhna
nivalkin06
Cliodhna
Level 119
God Stats
0W - 1L
1,331 SR
Queue Stats
8W - 11L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 0 / 8
7,547
755
6,814
8,395
7,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
MrEqual
Zhong Kui
13
6 / 0 / 5
8,295
830
8,545
6,310
5,365
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
piratachin
Danzaburou
14
3 / 0 / 7
8,546
855
9,333
9,123
4,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
H0TM0MMA99
Discordia
10
0 / 5 / 0
6,120
612
5,257
7,517
2,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
micha1996
Xing Tian
10
0 / 4 / 0
5,983
598
3,289
13,022
9,000
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
nivalkin06
Cliodhna
11
0 / 3 / 0
6,223
622
5,368
8,352
3,526
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
12
Kills
0
0
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
8
7
L
Discordia
H0TM0MMA99
Discordia
0
5
0
0
W
Zhong Kui
MrEqual
Zhong Kui
6
0
5
8.5
L
Xing Tian
micha1996
Xing Tian
0
4
0
0
L
Cliodhna
nivalkin06
Cliodhna
0
3
0
0
W
Danzaburou
piratachin
Danzaburou
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,692
Damage
13,914
23,828
Taken
28,891
17,342
Mitigated
15,093
10,586
Healing
4,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,814
1,429
2,148
3,168
8,395
7,902
150
3,379
4,969
12,939
0
L
Discordia
H0TM0MMA99
Discordia
5,257
339
0
210
7,517
2,567
0
3,067
4,397
19,863
0
W
Zhong Kui
MrEqual
Zhong Kui
8,545
923
215
3,344
6,310
5,365
894
2,308
3,967
23,565
0
L
Xing Tian
micha1996
Xing Tian
3,289
540
328
2,188
13,022
9,000
0
7,658
5,317
11,582
157
L
Cliodhna
nivalkin06
Cliodhna
5,368
330
0
1,583
8,352
3,526
0
4,534
3,792
0
25,559
W
Danzaburou
piratachin
Danzaburou
9,333
2,185
0
1,711
9,123
4,075
472
2,756
6,356
0
56,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,388
Gold Earned
18,326
143
Minions Killed
105
0
Camps Cleared
0
534,558
Distance Traveled
520,985
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,547
755
8
1
0
146,281
0
L
Discordia
6,120
612
38
4
0
163,232
0
W
Zhong Kui
8,295
830
29
3
0
195,684
5
L
Xing Tian
5,983
598
16
2
0
159,162
0
L
Cliodhna
6,223
622
51
5
0
198,591
0
W
Danzaburou
8,546
855
106
11
0
192,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role