Player Matchup

Poseidon
Poseidon
SmiteRemake
Poseidon
Level 125
God Stats
10W - 7L
1,182 SR
Queue Stats
221W - 271L
1,420 Elo+
Solo
Arachne
Arachne
Typewryter
Arachne
Level 115
God Stats
9W - 4L
1,666 SR
Queue Stats
186W - 186L
1,472 Elo+
Party 2
Bacchus
Bacchus
chyyyy
Bacchus
Level 23
God Stats
10W - 9L
1,506 SR
Queue Stats
54W - 65L
1,397 Elo+
Party 2
Team Averages
Level 88
1,452 SR
1,430 Elo+

VS

Team Averages
Level 70
1,444 SR
1,325 Elo+
Cernunnos
Cernunnos
CaRmE1_S0ld13r9
Cernunnos
Level 70
God Stats
4W - 3L
1,500 SR
Queue Stats
62W - 73L
1,242 Elo+
Party 1
Hercules
Hercules
Ern4-20
Hercules
Level 13
God Stats
19W - 26L
1,343 SR
Queue Stats
25W - 44L
1,260 Elo+
Party 1
Chang'e
Chang'e
LILSCOTTYYY
Chang'e
Level 126
God Stats
6W - 7L
1,490 SR
Queue Stats
145W - 146L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
SmiteRemake
Poseidon
18
0 / 2 / 4
12,560
661
14,707
9,674
4,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Typewryter
Arachne
19
8 / 3 / 0
13,862
730
21,075
17,015
9,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
chyyyy
Bacchus
17
0 / 1 / 6
11,556
608
15,208
21,192
30,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CaRmE1_S0ld13r9
Cernunnos
17
4 / 5 / 2
12,631
665
12,432
20,808
10,084
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Ern4-20
Hercules
18
2 / 1 / 3
11,957
629
10,439
25,110
31,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Chang'e
LILSCOTTYYY
Chang'e
15
0 / 2 / 2
10,507
553
9,255
17,689
7,516
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
8
Kills
6
6
Deaths
8
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CaRmE1_S0ld13r9
Cernunnos
4
5
2
1
L
Hercules
Ern4-20
Hercules
2
1
3
3.5
L
Chang'e
LILSCOTTYYY
Chang'e
0
2
2
0.5
W
Poseidon
SmiteRemake
Poseidon
0
2
4
1
W
Arachne
Typewryter
Arachne
8
3
0
2.67
W
Bacchus
chyyyy
Bacchus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,990
Damage
32,126
47,881
Taken
63,607
44,443
Mitigated
49,094
7,268
Healing
22,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CaRmE1_S0ld13r9
Cernunnos
12,432
6,861
0
1,887
20,808
10,084
969
8,207
12,151
0
35,132
L
Hercules
Ern4-20
Hercules
10,439
2,430
0
4,523
25,110
31,494
0
11,460
12,765
74
32,296
L
Chang'e
LILSCOTTYYY
Chang'e
9,255
541
5,948
10,161
17,689
7,516
0
6,767
10,475
53,664
2,321
W
Poseidon
SmiteRemake
Poseidon
14,707
1,301
0
103
9,674
4,487
759
1,619
7,870
91,490
650
W
Arachne
Typewryter
Arachne
21,075
14,000
0
4,351
17,015
9,721
599
2,950
13,818
0
62,220
W
Bacchus
chyyyy
Bacchus
15,208
1,240
0
2,814
21,192
30,235
69
4,219
16,173
34,817
1,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,978
Gold Earned
35,095
243
Minions Killed
202
0
Camps Cleared
0
1,018,443
Distance Traveled
880,054
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,631
665
58
3
0
268,230
0
L
Hercules
11,957
629
62
3
0
343,639
0
L
Chang'e
10,507
553
82
4
0
268,185
0
W
Poseidon
12,560
661
150
8
0
302,016
2
W
Arachne
13,862
730
61
3
0
356,139
0
W
Bacchus
11,556
608
32
2
0
360,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role