Player Matchup

Sun Wukong
Sun Wukong
Diamond II
 
Sun Wukong
Diamond II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Diamond IV
 
Zeus
Diamond IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Diamond IV
 
Apollo
Diamond IV
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond IV
NihïL
Sol
Diamond IV
Level 206
God Stats
4W - 1L
1,759 SR
Queue Stats
104W - 80L
2,098 MMR
Party 2
Maui
Maui
Diamond V
Thelolalex
Maui
Diamond V
Level 108
God Stats
69W - 58L
1,624 SR
Queue Stats
143W - 134L
2,080 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,577 SR
1,736 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,610 SR
1,883 MMR
Thoth
Thoth
Diamond V
 
Thoth
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Diamond IV
 
Bellona
Diamond IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Platinum IV
WillRBW
King Arthur
Platinum IV
Level 107
God Stats
1W - 2L
1,700 SR
Queue Stats
47W - 32L
2,032 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
art-s95
Ne Zha
Platinum IV
Level 140
God Stats
25W - 16L
1,791 SR
Queue Stats
28W - 18L
2,091 MMR
Solo
Neith
Neith
Diamond II
Šαsuke
Neith
Diamond II
Level 163
God Stats
2W - 3L
1,556 SR
Queue Stats
240W - 206L
2,294 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 0 / 0
4,412
882
1,353
3,229
1,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
 
Zeus
8
0 / 0 / 0
3,967
793
844
2,511
612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
 
Apollo
7
0 / 0 / 0
3,662
732
1,137
3,316
1,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sol
NihïL
Sol
7
1 / 0 / 1
3,791
758
2,519
2,992
700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
2 / 0 / 1
4,340
868
2,055
4,090
2,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
GebCthulhuAphroditeKuzenbo

VS

Bans
UllrAthenaOdinOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
0 / 0 / 0
3,973
795
1,326
1,285
443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
 
Bellona
6
0 / 0 / 0
3,315
663
766
3,363
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

King Arthur
WillRBW
King Arthur
6
0 / 0 / 0
3,380
676
837
2,994
1,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ne Zha
art-s95
Ne Zha
5
0 / 1 / 0
3,266
653
1,905
4,335
2,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Šαsuke
Neith
5
0 / 2 / 0
3,251
650
2,549
3,926
1,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
0
0
W
Zeus
 
Zeus
0
0
0
0
W
Apollo
 
Apollo
0
0
0
0
L
Thoth
 
Thoth
0
0
0
0
L
Bellona
 
Bellona
0
0
0
0
W
Sol
NihïL
Sol
1
0
1
1.5
W
2
0
1
2.5
L
King Arthur
WillRBW
King Arthur
0
0
0
0
L
Ne Zha
art-s95
Ne Zha
0
1
0
0
L
Neith
Šαsuke
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,908
Damage
7,383
16,138
Taken
15,903
6,003
Mitigated
6,706
6,471
Healing
6,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,353
114
0
999
3,229
1,405
0
0
3,229
0
30,289
W
Zeus
 
Zeus
844
42
0
1,244
2,511
612
0
443
1,944
27,496
0
W
Apollo
 
Apollo
1,137
595
0
905
3,316
1,155
0
687
2,557
0
20,711
L
Thoth
 
Thoth
1,326
0
0
116
1,285
443
0
742
543
21,263
0
L
Bellona
 
Bellona
766
412
0
2,151
3,363
1,882
0
617
2,746
0
17,775
W
Sol
NihïL
Sol
2,519
1,323
0
1,585
2,992
700
0
0
2,992
16,273
2,908
W
2,055
672
0
1,738
4,090
2,131
0
0
4,090
10,786
1,725
L
King Arthur
WillRBW
King Arthur
837
0
0
750
2,994
1,115
0
0
2,994
0
16,214
L
Ne Zha
art-s95
Ne Zha
1,905
454
0
2,200
4,335
2,107
0
1,723
2,612
0
10,517
L
Neith
Šαsuke
Neith
2,549
1,552
0
1,010
3,926
1,159
15
1,792
2,134
0
20,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,172
Gold Earned
17,185
209
Minions Killed
173
0
Camps Cleared
0
587,056
Distance Traveled
567,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,412
882
55
11
0
121,375
0
W
Zeus
3,967
793
55
11
0
107,165
0
W
Apollo
3,662
732
48
10
0
128,488
0
L
Thoth
3,973
795
59
12
0
115,451
0
L
Bellona
3,315
663
35
7
0
141,542
0
W
Sol
3,791
758
43
9
0
109,338
0
W
Maui
4,340
868
8
2
0
120,690
0
L
King Arthur
3,380
676
35
7
0
78,688
0
L
Ne Zha
3,266
653
9
2
0
127,293
0
L
Neith
3,251
650
35
7
0
104,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role