Player Matchup

Ganesha
Ganesha
Intocks
Ganesha
Level 209
God Stats
2W - 0L
2,052 SR
Queue Stats
21W - 13L
1,549 Elo+
Party 1
Agni
Agni
MaIediction
Agni
Level 123
God Stats
2W - 3L
1,350 SR
Queue Stats
32W - 17L
1,703 Elo+
Party 1
Osiris
Osiris
NotYeetJngleBuff
Osiris
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 16L
1,502 Elo+
Party 1
Vamana
Vamana
Rheca
Vamana
Level 157
God Stats
4W - 1L
1,742 SR
Queue Stats
62W - 63L
1,480 Elo+
Party 1
Anhur
Anhur
Snekburrito
Anhur
Level 226
God Stats
11W - 10L
1,809 SR
Queue Stats
358W - 319L
1,607 Elo+
Party 1
Team Averages
Level 152
1,691 SR
1,568 Elo+

VS

Team Averages
Level 85
1,501 SR
1,512 Elo+
Ymir
Ymir
OhSoBanji
Ymir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,726 Elo+
Party 2
Neith
Neith
RavenHellsing68
Neith
Level 66
God Stats
233W - 270L
1,504 SR
Queue Stats
454W - 472L
1,410 Elo+
Solo
Ao Kuang
Ao Kuang
jhoff132
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,451 Elo+
Party 2
Cthulhu
Cthulhu
qwikybaby
Cthulhu
Level 65
God Stats
33W - 24L
1,526 SR
Queue Stats
47W - 46L
1,490 Elo+
Party 2
Thoth
Thoth
sagegamer411
Thoth
Level 159
God Stats
1W - 4L
1,474 SR
Queue Stats
217W - 214L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Intocks
Ganesha
10
0 / 1 / 4
6,358
636
2,478
4,816
3,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 0 / 2
7,159
716
6,399
3,903
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 2
6,266
627
5,062
9,736
5,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
Rheca
Vamana
12
3 / 0 / 0
6,608
661
4,857
11,447
7,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
4 / 0 / 0
7,162
716
5,585
4,637
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 1 / 0
5,583
558
1,465
6,637
5,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 1
4,197
420
558
4,856
825
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
jhoff132
Ao Kuang
9
0 / 2 / 1
4,931
493
2,286
8,919
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
qwikybaby
Cthulhu
10
0 / 3 / 0
6,039
604
5,449
7,594
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 6 / 0
4,945
495
1,464
6,859
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
14
Kills
2
2
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Intocks
Ganesha
0
1
4
2
W
4
0
2
5
W
3
1
2
4
L
Ymir
2
1
0
2
L
0
2
1
0.25
W
Vamana
Rheca
Vamana
3
0
0
3
W
4
0
0
4
L
Ao Kuang
jhoff132
Ao Kuang
0
2
1
0.25
L
Cthulhu
qwikybaby
Cthulhu
0
3
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,381
Damage
11,222
34,539
Taken
34,865
19,644
Mitigated
14,469
12,681
Healing
8,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Intocks
Ganesha
2,478
472
0
842
4,816
3,152
0
562
4,254
18,608
1,806
W
6,399
749
0
403
3,903
1,531
270
1,089
2,814
52,443
2,495
W
5,062
2,160
0
4,558
9,736
5,328
0
2,009
7,727
0
52,900
L
Ymir
1,465
204
0
1,640
6,637
5,486
0
1,333
5,270
18,798
0
L
558
110
0
907
4,856
825
0
892
3,964
0
10,342
W
Vamana
Rheca
Vamana
4,857
2,310
0
4,598
11,447
7,627
0
4,522
6,233
0
50,963
W
5,585
3,818
0
2,280
4,637
2,006
288
1,244
3,393
0
57,752
L
Ao Kuang
jhoff132
Ao Kuang
2,286
624
0
3,957
8,919
2,779
0
1,601
7,222
25,597
0
L
Cthulhu
qwikybaby
Cthulhu
5,449
423
0
1,440
7,594
3,513
0
0
7,029
40,448
3,391
L
1,464
208
0
125
6,859
1,866
0
4,238
2,211
25,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,553
Gold Earned
25,695
405
Minions Killed
215
0
Camps Cleared
0
1,093,571
Distance Traveled
911,824
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,358
636
6
1
0
222,819
5
W
Agni
7,159
716
110
11
0
207,830
1
W
Osiris
6,266
627
79
8
0
266,510
0
L
Ymir
5,583
558
23
2
0
177,287
2
L
Neith
4,197
420
13
1
0
154,094
0
W
Vamana
6,608
661
90
9
0
200,282
4
W
Anhur
7,162
716
120
12
0
196,130
4
L
Ao Kuang
4,931
493
54
5
0
212,676
0
L
Cthulhu
6,039
604
78
8
0
190,526
4
L
Thoth
4,945
495
47
5
0
177,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role