Player Matchup

Zeus
Zeus
Armorwolf
Zeus
Level 149
God Stats
2W - 1L
1,454 SR
Queue Stats
109W - 78L
1,669 Elo+
Party 2
Neith
Neith
SevenPetals
Neith
Level 149
God Stats
2W - 1L
1,669 SR
Queue Stats
32W - 25L
1,653 Elo+
Party 2
Bellona
Bellona
SiN_Alphaa
Bellona
Level 147
God Stats
1W - 0L
1,348 SR
Queue Stats
35W - 33L
1,522 Elo+
Party 3
Achilles
Achilles
SubOptimal22
Achilles
Level 164
God Stats
5W - 2L
1,937 SR
Queue Stats
62W - 30L
1,714 Elo+
Party 2
Loki
Loki
trippyminotaur
Loki
Level 89
God Stats
3W - 2L
1,388 SR
Queue Stats
51W - 49L
1,503 Elo+
Party 3
Team Averages
Level 140
1,559 SR
1,612 Elo+

VS

Team Averages
Level 118
1,572 SR
1,568 Elo+
Arachne
Arachne
DumbThiccGrandma
Arachne
Level 69
God Stats
25W - 22L
1,664 SR
Queue Stats
64W - 63L
1,551 Elo+
Party 1
Ymir
Ymir
Presentsumo9
Ymir
Level 99
God Stats
6W - 6L
1,449 SR
Queue Stats
85W - 89L
1,534 Elo+
Party 1
Anubis
Anubis
XDirtyXDancerX
Anubis
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 59L
1,577 Elo+
Solo
Neith
Neith
bubas1208
Neith
Level 155
God Stats
18W - 14L
1,791 SR
Queue Stats
143W - 113L
1,625 Elo+
Solo
Scylla
Scylla
coulterforcex1
Scylla
Level 124
God Stats
3W - 3L
1,453 SR
Queue Stats
126W - 112L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
4 / 1 / 0
7,992
666
5,461
4,492
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
3 / 0 / 7
7,520
627
7,322
4,428
1,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
SiN_Alphaa
Bellona
13
5 / 2 / 1
7,539
628
7,622
11,819
10,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
SubOptimal22
Achilles
11
4 / 1 / 4
6,984
582
7,705
8,017
6,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 2 / 5
6,319
527
2,884
9,454
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
6,337
528
3,287
10,809
5,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 5 / 0
5,710
476
2,387
11,790
8,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 0
6,461
538
3,957
9,059
4,391
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
bubas1208
Neith
12
0 / 2 / 0
6,369
531
3,862
6,913
2,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 2 / 1
6,282
524
6,106
4,931
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
6
6
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
4
1
0
4
L
3
3
0
1
L
1
5
0
0.2
W
3
0
7
6.5
W
Bellona
SiN_Alphaa
Bellona
5
2
1
2.75
W
Achilles
SubOptimal22
Achilles
4
1
4
6
L
1
4
0
0.25
L
Neith
bubas1208
Neith
0
2
0
0
L
1
2
1
0.75
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,994
Damage
19,599
38,210
Taken
43,502
22,907
Mitigated
22,016
15,015
Healing
9,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
5,461
1,532
0
611
4,492
1,540
0
171
4,321
66,253
675
L
3,287
2,045
0
2,502
10,809
5,021
0
589
10,127
0
37,042
L
2,387
445
0
1,157
11,790
8,472
0
1,496
10,246
14,308
736
W
7,322
2,529
0
1,625
4,428
1,680
0
2,891
1,537
0
65,145
W
Bellona
SiN_Alphaa
Bellona
7,622
1,269
0
4,668
11,819
10,078
0
3,882
7,937
0
49,401
W
Achilles
SubOptimal22
Achilles
7,705
1,413
0
3,002
8,017
6,268
0
3,480
4,537
0
22,548
L
3,957
208
0
4,194
9,059
4,391
0
0
8,408
51,208
0
L
Neith
bubas1208
Neith
3,862
1,465
0
1,642
6,913
2,653
0
3,338
3,575
0
54,838
L
6,106
273
0
500
4,931
1,479
0
0
4,931
44,541
0
W
2,884
1,000
0
5,109
9,454
3,341
0
1,822
7,632
0
51,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,354
Gold Earned
31,159
451
Minions Killed
350
0
Camps Cleared
0
1,238,144
Distance Traveled
1,200,338
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,992
666
131
11
0
202,538
3
L
Arachne
6,337
528
64
5
0
260,255
0
L
Ymir
5,710
476
19
2
0
238,179
0
W
Neith
7,520
627
124
10
0
233,563
0
W
Bellona
7,539
628
79
7
0
233,679
0
W
Achilles
6,984
582
24
2
0
284,129
2
L
Anubis
6,461
538
85
7
0
222,749
1
L
Neith
6,369
531
97
8
0
237,109
4
L
Scylla
6,282
524
85
7
0
242,046
2
W
Loki
6,319
527
93
8
0
284,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role