Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Junosyx
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,443 Elo+
Party 1
Nut
Nut
Nedeard
Nut
Level 48
God Stats
0W - 1L
1,343 SR
Queue Stats
37W - 43L
1,353 Elo+
Party 1
Baron Samedi
Baron Samedi
PK Scruffy
Baron Samedi
Level 148
God Stats
0W - 4L
1,260 SR
Queue Stats
131W - 144L
1,451 Elo+
Solo
Hercules
Hercules
TwoanaHalfMen
Hercules
Level 13
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 69
1,370 SR
1,450 Elo+

VS

Team Averages
Level 106
1,678 SR
1,541 Elo+
Freya
Freya
Cod3red10
Freya
Level 65
God Stats
13W - 2L
1,929 SR
Queue Stats
17W - 3L
1,740 Elo+
Party 2
Pele
Pele
Dmvhiggh
Pele
Level 121
God Stats
5W - 4L
1,550 SR
Queue Stats
13W - 11L
1,445 Elo+
Solo
Surtr
Surtr
TrippingBIGfoot
Surtr
Level 132
God Stats
145W - 164L
1,521 SR
Queue Stats
712W - 741L
1,435 Elo+
Solo
Ishtar
Ishtar
lTz Sin
Ishtar
Level 86
God Stats
6W - 7L
1,520 SR
Queue Stats
259W - 280L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
xXDimentioXx
Baron Samedi
Level 128
God Stats
29W - 10L
1,870 SR
Queue Stats
61W - 23L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 4 / 0
7,323
732
8,257
8,221
3,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Junosyx
Cerberus
13
1 / 3 / 2
7,556
756
7,423
17,097
18,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nut
13
0 / 4 / 2
7,114
711
4,876
10,346
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
PK Scruffy
Baron Samedi
13
1 / 4 / 2
7,438
744
6,636
8,908
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
TwoanaHalfMen
Hercules
11
0 / 3 / 1
6,726
673
2,823
9,333
9,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cod3red10
Freya
15
6 / 1 / 9
8,946
895
10,303
6,266
2,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
16
4 / 0 / 4
9,052
905
5,107
7,939
3,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 2 / 7
8,035
804
4,917
11,214
10,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
lTz Sin
Ishtar
15
3 / 0 / 7
8,611
861
8,119
7,681
3,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
xXDimentioXx
Baron Samedi
16
5 / 0 / 12
9,146
915
20,176
8,823
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
3
Kills
18
18
Deaths
3
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
0
0.25
W
Freya
Cod3red10
Freya
6
1
9
10.5
W
Pele
4
0
4
6
L
Cerberus
Junosyx
Cerberus
1
3
2
0.67
L
Nut
0
4
2
0.25
L
Baron Samedi
PK Scruffy
Baron Samedi
1
4
2
0.5
W
0
2
7
1.75
L
Hercules
TwoanaHalfMen
Hercules
0
3
1
0.17
W
Ishtar
lTz Sin
Ishtar
3
0
7
6.5
W
Baron Samedi
xXDimentioXx
Baron Samedi
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,015
Damage
48,622
53,905
Taken
41,923
40,652
Mitigated
24,428
12,426
Healing
17,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,257
353
0
0
8,221
3,878
0
4,859
3,140
18,388
0
W
Freya
Cod3red10
Freya
10,303
2,860
0
1,232
6,266
2,729
1,261
3,416
2,806
18,355
506
W
Pele
5,107
537
0
2,159
7,939
3,077
550
3,335
4,269
0
31,141
L
Cerberus
Junosyx
Cerberus
7,423
61
94
5,590
17,097
18,044
0
7,634
9,067
22,061
548
L
Nut
4,876
2,420
0
2,085
10,346
4,814
0
6,687
3,407
0
15,269
L
Baron Samedi
PK Scruffy
Baron Samedi
6,636
208
774
1,984
8,908
4,915
0
5,352
3,360
19,637
0
W
4,917
1,165
0
3,333
11,214
10,497
83
5,458
5,630
1,015
22,061
L
Hercules
TwoanaHalfMen
Hercules
2,823
246
0
1,899
9,333
9,001
0
4,779
4,336
0
5,292
W
Ishtar
lTz Sin
Ishtar
8,119
4,876
0
1,803
7,681
3,309
2,406
5,326
2,316
0
26,290
W
Baron Samedi
xXDimentioXx
Baron Samedi
20,176
1,184
3,700
4,822
8,823
4,816
492
4,233
4,567
34,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,157
Gold Earned
43,790
150
Minions Killed
193
0
Camps Cleared
0
954,159
Distance Traveled
1,055,723
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,323
732
23
2
0
178,941
0
W
Freya
8,946
895
31
3
0
222,815
0
W
Pele
9,052
905
46
5
0
227,112
0
L
Cerberus
7,556
756
57
6
0
212,462
0
L
Nut
7,114
711
25
3
0
190,499
0
L
Baron Samedi
7,438
744
35
4
0
158,947
0
W
Surtr
8,035
804
39
4
0
205,581
0
L
Hercules
6,726
673
10
1
0
213,310
0
W
Ishtar
8,611
861
40
4
0
183,744
0
W
Baron Samedi
9,146
915
37
4
0
216,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role