Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
aendam
Surtr
Level 131
God Stats
24W - 18L
1,658 SR
Queue Stats
51W - 54L
1,583 Elo+
Party 2
Artemis
Artemis
krugbug
Artemis
Level 85
God Stats
11W - 8L
1,627 SR
Queue Stats
80W - 76L
1,604 Elo+
Party 2
Team Averages
Level 125
1,595 SR
1,562 Elo+

VS

Team Averages
Level 138
1,697 SR
1,616 Elo+
Medusa
Medusa
DustyNuts
Medusa
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,643 Elo+
Party 1
Tyr
Tyr
Oatis9
Tyr
Level 144
God Stats
1W - 2L
1,842 SR
Queue Stats
4W - 3L
1,643 Elo+
Party 1
Eset
Eset
thetildedginger
Eset
Level 148
God Stats
9W - 4L
1,748 SR
Queue Stats
106W - 97L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 2 / 5
6,867
763
6,111
5,344
2,942
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
aendam
Surtr
13
4 / 1 / 2
7,598
844
9,386
9,106
7,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
krugbug
Artemis
13
1 / 0 / 5
7,003
778
7,967
6,347
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DustyNuts
Medusa
12
1 / 4 / 1
6,845
761
7,026
9,370
4,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
Oatis9
Tyr
12
1 / 1 / 2
6,857
762
6,847
11,415
6,323
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 1 / 2
6,591
732
2,588
5,259
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
6
Kills
3
3
Deaths
6
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
2
5
1.75
L
Medusa
DustyNuts
Medusa
1
4
1
0.38
L
Tyr
Oatis9
Tyr
1
1
2
2
W
Surtr
aendam
Surtr
4
1
2
5
W
Artemis
krugbug
Artemis
1
0
5
3.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,464
Damage
16,461
20,797
Taken
26,044
13,700
Mitigated
12,462
8,408
Healing
7,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,111
449
1,070
1,299
5,344
2,942
344
583
4,633
24,652
0
L
Medusa
DustyNuts
Medusa
7,026
2,282
0
1,193
9,370
4,142
0
2,685
6,381
0
30,670
L
Tyr
Oatis9
Tyr
6,847
966
0
3,651
11,415
6,323
0
2,012
9,064
97
23,491
W
Surtr
aendam
Surtr
9,386
2,917
0
3,022
9,106
7,707
0
1,482
7,350
462
17,111
W
Artemis
krugbug
Artemis
7,967
3,303
0
3,017
6,347
3,051
0
234
6,063
0
30,905
L
2,588
66
575
2,474
5,259
1,997
0
1,864
3,266
20,203
154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,468
Gold Earned
20,293
123
Minions Killed
148
0
Camps Cleared
0
548,350
Distance Traveled
504,096
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,867
763
42
5
0
168,844
3
L
Medusa
6,845
761
45
5
0
164,793
0
L
Tyr
6,857
762
38
4
0
202,978
0
W
Surtr
7,598
844
34
4
0
199,519
2
W
Artemis
7,003
778
47
5
0
179,987
0
L
Eset
6,591
732
65
7
0
136,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role