Player Matchup

Freya
Freya
FaUsToC90
Freya
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Merlin
Merlin
SaredGp
Merlin
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SoakingStingrayy
Morgan Le Fay
Level 88
God Stats
5W - 6L
1,336 SR
Queue Stats
160W - 183L
1,404 Elo+
Solo
Ah Puch
Ah Puch
asf_jordan830
Ah Puch
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 74L
1,366 Elo+
Party 1
The Morrigan
The Morrigan
samaddict
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,540 Elo+
Party 1
Team Averages
Level 67
1,467 SR
1,462 Elo+

VS

Team Averages
Level 96
1,654 SR
1,437 Elo+
Nut
Nut
Gnadd
Nut
Level 122
God Stats
6W - 2L
1,815 SR
Queue Stats
207W - 229L
1,393 Elo+
Solo
Tiamat
Tiamat
Gopherit285
Tiamat
Level 74
God Stats
1W - 0L
1,723 SR
Queue Stats
80W - 68L
1,411 Elo+
Solo
Ganesha
Ganesha
LaughingSatan
Ganesha
Level 166
God Stats
23W - 7L
1,576 SR
Queue Stats
329W - 331L
1,449 Elo+
Solo
Hercules
Hercules
smighetti
Hercules
Level 28
God Stats
3W - 4L
1,780 SR
Queue Stats
152W - 149L
1,456 Elo+
Party 3
Persephone
Persephone
terriblywitchy
Persephone
Level 89
God Stats
7W - 4L
1,377 SR
Queue Stats
181W - 171L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
FaUsToC90
Freya
14
4 / 9 / 1
9,050
754
6,511
15,410
6,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
SaredGp
Merlin
15
1 / 6 / 3
8,067
672
6,987
10,776
4,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
SoakingStingrayy
Morgan Le Fay
15
2 / 5 / 6
8,458
705
13,022
10,764
5,270
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
17
2 / 6 / 7
9,573
798
9,409
13,025
5,130
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
samaddict
The Morrigan
14
1 / 6 / 5
7,859
655
5,393
11,066
5,231
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Gnadd
Nut
15
4 / 3 / 14
9,572
798
6,168
9,385
7,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tiamat
17
7 / 1 / 20
10,487
874
13,805
8,616
7,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
15
0 / 5 / 17
8,793
733
8,014
12,395
13,069
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
smighetti
Hercules
18
13 / 1 / 12
10,749
896
14,364
21,162
24,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
terriblywitchy
Persephone
18
7 / 1 / 17
10,868
906
14,185
7,678
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
111
10
Kills
31
32
Deaths
11
22
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Freya
FaUsToC90
Freya
4
9
1
0.5
W
Nut
Gnadd
Nut
4
3
14
3.67
W
Tiamat
7
1
20
17
W
Ganesha
0
5
17
1.7
L
Merlin
SaredGp
Merlin
1
6
3
0.42
L
Morgan Le Fay
SoakingStingrayy
Morgan Le Fay
2
5
6
1
L
Ah Puch
2
6
7
0.92
L
The Morrigan
samaddict
The Morrigan
1
6
5
0.58
W
Hercules
smighetti
Hercules
13
1
12
19
W
Persephone
terriblywitchy
Persephone
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,322
Damage
56,536
61,041
Taken
59,236
26,970
Mitigated
55,323
12,180
Healing
27,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
FaUsToC90
Freya
6,511
2,075
755
1,748
15,410
6,819
0
7,536
7,874
8,550
0
W
Nut
Gnadd
Nut
6,168
2,529
2,955
2,143
9,385
7,069
1,118
7,100
2,285
0
18,579
W
Tiamat
13,805
355
930
3,045
8,616
7,164
415
6,627
1,989
27,006
0
W
Ganesha
8,014
0
386
658
12,395
13,069
595
7,230
5,165
21,050
0
L
Merlin
SaredGp
Merlin
6,987
501
486
812
10,776
4,520
0
6,691
4,085
19,542
84
L
Morgan Le Fay
SoakingStingrayy
Morgan Le Fay
13,022
1,119
1,436
1,821
10,764
5,270
48
6,050
4,714
25,913
0
L
Ah Puch
9,409
931
505
2,559
13,025
5,130
0
9,557
3,468
21,196
0
L
The Morrigan
samaddict
The Morrigan
5,393
2,508
612
1,446
11,066
5,231
310
6,098
4,956
17,414
0
W
Hercules
smighetti
Hercules
14,364
3,806
261
12,397
21,162
24,258
181
14,293
6,869
0
20,495
W
Persephone
terriblywitchy
Persephone
14,185
875
1,532
2,838
7,678
3,763
943
5,983
1,690
30,496
355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,007
Gold Earned
50,469
116
Minions Killed
171
0
Camps Cleared
0
950,503
Distance Traveled
1,052,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,050
754
6
1
0
177,235
0
W
Nut
9,572
798
63
5
0
181,366
0
W
Tiamat
10,487
874
26
2
0
251,079
0
W
Ganesha
8,793
733
0
0
0
215,735
0
L
Merlin
8,067
672
29
2
0
195,661
0
L
Morgan Le Fay
8,458
705
28
2
0
216,247
0
L
Ah Puch
9,573
798
30
3
0
203,136
0
L
The Morrigan
7,859
655
23
2
0
158,224
0
W
Hercules
10,749
896
20
2
0
215,981
0
W
Persephone
10,868
906
62
5
0
187,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role