Player Matchup

Freya
Freya
Arthur Aris
Freya
Level 46
God Stats
29W - 25L
1,515 SR
Queue Stats
206W - 213L
1,450 Elo+
Solo
Poseidon
Poseidon
Aziel7831
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
Nightmare8143
Ares
Level 36
God Stats
3W - 2L
1,741 SR
Queue Stats
195W - 183L
1,395 Elo+
Solo
Erlang Shen
Erlang Shen
Tosupreme
Erlang Shen
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,479 Elo+
Party 1
Hachiman
Hachiman
astubbedtoe
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,646 Elo+
Party 1
Team Averages
Level 31
1,551 SR
1,494 Elo+

VS

Team Averages
Level 56
1,520 SR
1,494 Elo+
Morgan Le Fay
Morgan Le Fay
Houstalorian
Morgan Le Fay
Level 39
God Stats
15W - 10L
1,576 SR
Queue Stats
131W - 128L
1,418 Elo+
Solo
Nut
Nut
OhSoBanji
Nut
Level 104
God Stats
2W - 0L
1,579 SR
Queue Stats
9W - 3L
1,678 Elo+
Party 2
Geb
Geb
fiveshort
Geb
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 141L
1,471 Elo+
Solo
Loki
Loki
jhoff132
Loki
Level 29
God Stats
3W - 1L
1,433 SR
Queue Stats
31W - 21L
1,431 Elo+
Party 2
Cthulhu
Cthulhu
qwikybaby
Cthulhu
Level 65
God Stats
33W - 24L
1,510 SR
Queue Stats
47W - 46L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
6,835
488
3,109
11,630
4,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Aziel7831
Poseidon
11
1 / 5 / 1
6,805
486
5,362
9,537
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 1
5,212
372
2,445
13,092
8,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Tosupreme
Erlang Shen
14
6 / 2 / 1
7,947
568
10,016
16,363
9,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
astubbedtoe
Hachiman
11
0 / 3 / 0
5,986
428
843
5,140
1,427
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Houstalorian
Morgan Le Fay
15
7 / 2 / 3
9,118
651
12,976
8,674
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 3
8,004
572
7,404
4,777
2,059
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 0 / 7
8,195
585
6,083
7,933
6,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
13
2 / 4 / 4
7,444
532
4,961
10,506
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
qwikybaby
Cthulhu
15
3 / 2 / 1
8,934
638
8,428
9,091
7,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
8
Kills
18
18
Deaths
8
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Poseidon
Aziel7831
Poseidon
1
5
1
0.3
W
Morgan Le Fay
Houstalorian
Morgan Le Fay
7
2
3
4.25
L
0
4
1
0.13
W
4
0
3
5.5
L
Erlang Shen
Tosupreme
Erlang Shen
6
2
1
3.25
L
Hachiman
astubbedtoe
Hachiman
0
3
0
0
W
2
0
7
5.5
W
Loki
2
4
4
1
W
Cthulhu
qwikybaby
Cthulhu
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,775
Damage
39,852
55,762
Taken
40,981
27,055
Mitigated
24,221
11,205
Healing
12,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,109
899
0
4,221
11,630
4,671
0
6,950
3,849
32,696
7,148
L
Poseidon
Aziel7831
Poseidon
5,362
1,131
0
256
9,537
2,906
625
6,585
2,952
49,470
388
W
Morgan Le Fay
Houstalorian
Morgan Le Fay
12,976
1,394
0
1,325
8,674
3,875
684
2,304
6,370
69,616
443
L
2,445
199
0
54
13,092
8,638
272
5,202
7,890
11,195
0
W
7,404
5,172
0
2,688
4,777
2,059
0
1,242
3,535
0
61,929
L
Erlang Shen
Tosupreme
Erlang Shen
10,016
6,100
0
6,216
16,363
9,413
0
6,559
9,757
0
68,526
L
Hachiman
astubbedtoe
Hachiman
843
776
0
458
5,140
1,427
246
791
4,349
0
26,027
W
6,083
607
0
2,695
7,933
6,790
0
2,867
5,066
29,177
1,709
W
Loki
4,961
1,645
0
4,366
10,506
4,115
0
1,675
8,831
0
54,615
W
Cthulhu
qwikybaby
Cthulhu
8,428
339
0
1,446
9,091
7,382
0
2,762
6,329
59,605
837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,785
Gold Earned
41,695
316
Minions Killed
441
0
Camps Cleared
0
1,343,801
Distance Traveled
1,387,029
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,835
488
72
5
0
252,832
0
L
Poseidon
6,805
486
90
6
0
284,467
0
W
Morgan Le Fay
9,118
651
112
8
0
287,772
1
L
Ares
5,212
372
10
1
0
244,038
0
W
Nut
8,004
572
111
8
0
266,418
3
L
Erlang Shen
7,947
568
95
7
0
333,036
6
L
Hachiman
5,986
428
49
4
0
229,428
0
W
Geb
8,195
585
32
2
0
282,852
0
W
Loki
7,444
532
77
6
0
290,759
0
W
Cthulhu
8,934
638
109
8
0
259,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role