Player Matchup

Apollo
Apollo
B33LZ3BUG
Apollo
Level 29
God Stats
2W - 2L
1,433 SR
Queue Stats
68W - 97L
1,404 Elo+
Party 1
Nu Wa
Nu Wa
DontSmileJ
Nu Wa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 189L
1,454 Elo+
Party 1
Pele
Pele
FearSomeJack505
Pele
Level 59
God Stats
0W - 3L
1,290 SR
Queue Stats
154W - 185L
1,452 Elo+
Party 1
Nike
Nike
LoboRBG
Nike
Level 139
God Stats
1W - 3L
1,353 SR
Queue Stats
201W - 191L
1,538 Elo+
Solo
Hades
Hades
THEE WALF
Hades
Level 18
God Stats
0W - 10L
1,348 SR
Queue Stats
7W - 31L
1,249 Elo+
Party 1
Team Averages
Level 74
1,385 SR
1,419 Elo+

VS

Team Averages
Level 145
1,502 SR
1,498 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
D34MON
Poseidon
Level 124
God Stats
1W - 2L
1,215 SR
Queue Stats
39W - 43L
1,442 Elo+
Solo
Geb
Geb
FridayNights
Geb
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,482 Elo+
Solo
Osiris
Osiris
Grimmjow_EXE
Osiris
Level 135
God Stats
15W - 14L
1,576 SR
Queue Stats
145W - 128L
1,536 Elo+
Party 2
Cupid
Cupid
Zelos1
Cupid
Level 158
God Stats
2W - 0L
1,721 SR
Queue Stats
137W - 137L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
B33LZ3BUG
Apollo
12
1 / 4 / 0
6,665
476
4,339
8,449
3,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
12
0 / 1 / 0
6,666
476
5,290
5,353
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 1 / 0
6,986
499
4,585
11,021
4,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
LoboRBG
Nike
12
0 / 1 / 1
6,696
478
4,456
14,486
6,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
THEE WALF
Hades
12
0 / 2 / 1
7,173
512
4,568
8,261
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
5 / 1 / 1
8,436
603
7,807
12,507
5,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
D34MON
Poseidon
14
0 / 0 / 4
8,165
583
4,946
3,887
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 2
7,364
526
4,558
9,345
7,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Osiris
13
1 / 1 / 1
8,120
580
5,505
12,219
8,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cupid
Zelos1
Cupid
15
2 / 1 / 0
7,983
570
5,698
9,852
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
9
9
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
1
1
5.5
L
Apollo
B33LZ3BUG
Apollo
1
4
0
0.25
W
Poseidon
D34MON
Poseidon
0
0
4
2
L
Nu Wa
0
1
0
0
L
2
1
0
2
W
1
0
2
2
W
Osiris
1
1
1
1.5
L
Nike
LoboRBG
Nike
0
1
1
0.5
L
Hades
THEE WALF
Hades
0
2
1
0.25
W
Cupid
Zelos1
Cupid
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,238
Damage
28,514
47,570
Taken
47,810
20,433
Mitigated
27,139
13,687
Healing
22,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
7,807
2,410
0
6,727
12,507
5,479
450
910
11,597
0
84,341
L
Apollo
B33LZ3BUG
Apollo
4,339
2,051
0
806
8,449
3,416
0
1,177
7,272
0
53,445
W
Poseidon
D34MON
Poseidon
4,946
795
0
1,004
3,887
1,365
0
1,810
2,077
65,083
692
L
Nu Wa
5,290
771
0
1,452
5,353
1,757
45
2,846
2,507
54,933
0
L
4,585
1,560
0
1,740
11,021
4,469
0
2,230
8,707
0
59,990
W
4,558
469
344
1,959
9,345
7,375
156
1,548
7,797
27,441
839
W
Osiris
5,505
1,983
0
6,554
12,219
8,890
241
4,050
7,581
0
64,139
L
Nike
LoboRBG
Nike
4,456
591
0
5,265
14,486
6,975
0
2,871
11,615
0
37,729
L
Hades
THEE WALF
Hades
4,568
684
302
4,122
8,261
3,816
0
380
7,338
42,163
3,309
W
Cupid
Zelos1
Cupid
5,698
2,930
203
5,678
9,852
4,030
0
567
9,285
0
73,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,186
Gold Earned
40,068
441
Minions Killed
547
0
Camps Cleared
0
1,369,715
Distance Traveled
1,422,253
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,436
603
129
9
0
320,631
1
L
Apollo
6,665
476
95
7
0
277,482
0
W
Poseidon
8,165
583
132
9
0
319,725
3
L
Nu Wa
6,666
476
96
7
0
267,851
1
L
Pele
6,986
499
83
6
0
327,623
0
W
Geb
7,364
526
37
3
0
262,994
0
W
Osiris
8,120
580
120
9
0
274,793
2
L
Nike
6,696
478
55
4
0
233,499
6
L
Hades
7,173
512
112
8
0
263,260
0
W
Cupid
7,983
570
129
9
0
244,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role