Player Matchup

Neith
Neith
BucKetsGetter
Neith
Level 144
God Stats
15W - 7L
1,804 SR
Queue Stats
160W - 169L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
IveGotAChance
Baron Samedi
Level 42
God Stats
7W - 13L
1,485 SR
Queue Stats
62W - 74L
1,435 Elo+
Party 1
Sobek
Sobek
Johndingo
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 1
Team Averages
Level 65
1,596 SR
1,368 Elo+

VS

Team Averages
Level 94
1,562 SR
1,332 Elo+
Mercury
Mercury
HOTNUGGet23
Mercury
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,282 Elo+
Party 2
Surtr
Surtr
PuksGamiii
Surtr
Level 144
God Stats
5W - 3L
1,685 SR
Queue Stats
70W - 75L
1,433 Elo+
Solo
Scylla
Scylla
SnapKarma
Scylla
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 3
10,265
733
10,219
11,628
4,942
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
IveGotAChance
Baron Samedi
15
5 / 5 / 5
10,272
734
10,990
11,635
6,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Johndingo
Sobek
13
1 / 4 / 9
9,080
649
5,592
17,132
21,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HOTNUGGet23
Mercury
13
4 / 8 / 6
10,131
724
9,205
14,086
5,861
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
17
3 / 2 / 10
11,261
804
13,971
15,074
17,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
SnapKarma
Scylla
18
8 / 2 / 4
12,846
918
12,795
8,771
3,359
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
12
Kills
15
15
Deaths
12
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
W
Mercury
HOTNUGGet23
Mercury
4
8
6
0.88
L
Baron Samedi
IveGotAChance
Baron Samedi
5
5
5
1.5
L
Sobek
Johndingo
Sobek
1
4
9
1.38
W
Surtr
3
2
10
4
W
Scylla
SnapKarma
Scylla
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,801
Damage
35,971
40,395
Taken
37,931
33,456
Mitigated
26,271
5,452
Healing
3,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,219
5,534
0
821
11,628
4,942
0
4,493
6,601
0
34,621
W
Mercury
HOTNUGGet23
Mercury
9,205
4,935
0
959
14,086
5,861
0
7,045
6,893
0
22,660
L
Baron Samedi
IveGotAChance
Baron Samedi
10,990
439
1,027
1,812
11,635
6,959
0
2,688
8,562
41,753
0
L
Sobek
Johndingo
Sobek
5,592
1,066
37
1,755
17,132
21,555
0
6,271
10,333
11,002
724
W
Surtr
13,971
3,503
0
2,563
15,074
17,051
750
6,527
8,391
1,586
40,671
W
Scylla
SnapKarma
Scylla
12,795
1,264
0
0
8,771
3,359
1,090
2,720
6,051
45,331
570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,617
Gold Earned
34,238
145
Minions Killed
149
0
Camps Cleared
0
650,967
Distance Traveled
779,700
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,265
733
70
5
0
190,971
0
W
Mercury
10,131
724
27
2
0
243,818
0
L
Baron Samedi
10,272
734
60
4
0
218,717
0
L
Sobek
9,080
649
15
1
0
241,279
0
W
Surtr
11,261
804
46
3
0
283,862
3
W
Scylla
12,846
918
76
5
0
252,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role