Player Matchup

Yu Huang
Yu Huang
Silver III
ITz420Chieff
Yu Huang
Silver III
Level 120
God Stats
6W - 13L
1,479 SR
Queue Stats
56W - 89L
1,259 MMR
Party 1
Fenrir
Fenrir
Silver I
WATCHmeROLL420
Fenrir
Silver I
Level 146
God Stats
6W - 5L
1,483 SR
Queue Stats
429W - 495L
1,297 MMR
Party 1
Chaac
Chaac
Silver I
justbl4ze
Chaac
Silver I
Level 143
God Stats
11W - 11L
1,724 SR
Queue Stats
102W - 138L
1,431 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,562 SR
1,329 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,869 SR
1,702 MMR
Achilles
Achilles
Gold IV
ArmourUltra
Achilles
Gold IV
Level 150
God Stats
4W - 0L
1,856 SR
Queue Stats
19W - 10L
1,702 MMR
Party 2
Hou Yi
Hou Yi
Gold IV
BBSwagx
Hou Yi
Gold IV
Level 126
God Stats
5W - 0L
1,897 SR
Queue Stats
19W - 10L
1,702 MMR
Party 2
Anubis
Anubis
Gold IV
BestBuySwag
Anubis
Gold IV
Level 149
God Stats
2W - 0L
1,855 SR
Queue Stats
19W - 10L
1,702 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ITz420Chieff
Yu Huang
14
1 / 5 / 2
8,803
734
7,331
9,199
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 6 / 1
7,143
595
3,561
17,110
12,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
justbl4ze
Chaac
13
3 / 4 / 1
8,482
707
8,948
16,460
16,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
ThothBacchusKuzenboAh Muzen CabNe Zha

VS

Bans
KukulkanVulcanNu WaPoseidonHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArmourUltra
Achilles
16
5 / 0 / 10
10,167
847
13,015
11,397
13,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
BBSwagx
Hou Yi
15
6 / 2 / 9
9,943
829
14,975
9,258
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
14
4 / 2 / 9
9,607
801
8,540
7,996
4,270
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
15
15
Deaths
4
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Achilles
ArmourUltra
Achilles
5
0
10
10
W
Hou Yi
BBSwagx
Hou Yi
6
2
9
5.25
W
Anubis
4
2
9
4.25
L
Yu Huang
ITz420Chieff
Yu Huang
1
5
2
0.4
L
0
6
1
0.08
L
Chaac
justbl4ze
Chaac
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,840
Damage
36,530
42,769
Taken
28,651
32,415
Mitigated
21,907
3,773
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ArmourUltra
Achilles
13,015
2,694
0
3,508
11,397
13,485
246
2,691
8,301
0
27,223
W
Hou Yi
BBSwagx
Hou Yi
14,975
8,275
0
3,748
9,258
4,152
1,503
3,327
5,687
0
52,278
W
Anubis
8,540
37
0
964
7,996
4,270
671
1,640
5,953
46,584
504
L
Yu Huang
ITz420Chieff
Yu Huang
7,331
595
0
125
9,199
3,584
0
1,693
7,311
36,849
0
L
3,561
540
0
956
17,110
12,171
0
4,202
12,182
0
18,818
L
Chaac
justbl4ze
Chaac
8,948
607
0
2,692
16,460
16,660
0
2,358
13,463
0
26,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,428
Gold Earned
29,717
118
Minions Killed
165
0
Camps Cleared
0
665,979
Distance Traveled
697,790
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,167
847
41
3
0
270,194
2
W
Hou Yi
9,943
829
56
5
0
214,345
0
W
Anubis
9,607
801
68
6
0
213,251
0
L
Yu Huang
8,803
734
68
6
0
204,664
0
L
Fenrir
7,143
595
21
2
0
229,379
1
L
Chaac
8,482
707
29
2
0
231,936
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role