Player Matchup

Tyr
Tyr
OniSinz
Tyr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 58L
1,341 Elo+
Party 2
Cabrakan
Cabrakan
SwankistDankist
Cabrakan
Level 22
God Stats
2W - 1L
1,849 SR
Queue Stats
34W - 51L
1,287 Elo+
Party 2
Kukulkan
Kukulkan
TruTexas210
Kukulkan
Level 99
God Stats
11W - 2L
1,806 SR
Queue Stats
38W - 26L
1,490 Elo+
Party 2
Team Averages
Level 62
1,718 SR
1,373 Elo+

VS

Team Averages
Level 56
1,396 SR
1,363 Elo+
Anubis
Anubis
BlockWorkWizard
Anubis
Level 14
God Stats
42W - 37L
1,500 SR
Queue Stats
253W - 269L
1,376 Elo+
Party 1
Ne Zha
Ne Zha
ManMak3r
Ne Zha
Level 89
God Stats
2W - 10L
1,333 SR
Queue Stats
140W - 144L
1,369 Elo+
Solo
Thor
Thor
smoothxnova
Thor
Level 64
God Stats
10W - 12L
1,356 SR
Queue Stats
138W - 144L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
5 / 5 / 12
10,879
777
9,098
13,062
15,501
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
13
3 / 6 / 9
9,741
696
5,324
18,809
19,498
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
TruTexas210
Kukulkan
18
11 / 3 / 8
12,812
915
17,906
9,750
3,886
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 8
9,537
681
8,934
15,042
7,399
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
ManMak3r
Ne Zha
14
1 / 6 / 5
9,102
650
7,318
15,233
6,323
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 5 / 2
11,619
830
12,441
16,354
6,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
19
Kills
12
14
Deaths
19
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
8
8
0.75
L
Ne Zha
ManMak3r
Ne Zha
1
6
5
0.58
W
Tyr
5
5
12
2.2
W
Cabrakan
3
6
9
1.25
W
Kukulkan
TruTexas210
Kukulkan
11
3
8
5
L
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,328
Damage
28,693
41,621
Taken
46,629
38,885
Mitigated
19,953
4,364
Healing
6,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,934
881
0
1,281
15,042
7,399
247
8,576
6,466
20,412
0
L
Ne Zha
ManMak3r
Ne Zha
7,318
3,542
0
1,709
15,233
6,323
0
8,358
6,875
0
38,265
W
Tyr
9,098
1,950
0
1,178
13,062
15,501
243
3,235
9,777
0
19,171
W
Cabrakan
5,324
1,080
0
2,302
18,809
19,498
407
3,603
15,148
11,105
0
W
Kukulkan
TruTexas210
Kukulkan
17,906
1,977
0
884
9,750
3,886
1,116
2,108
7,599
58,995
376
L
12,441
4,312
0
3,801
16,354
6,231
86
6,769
9,585
0
29,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,432
Gold Earned
30,258
126
Minions Killed
99
0
Camps Cleared
0
683,000
Distance Traveled
668,304
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,537
681
16
1
0
198,966
0
L
Ne Zha
9,102
650
53
4
0
225,913
0
W
Tyr
10,879
777
18
1
0
245,757
0
W
Cabrakan
9,741
696
10
1
0
199,342
0
W
Kukulkan
12,812
915
98
7
0
237,901
0
L
Thor
11,619
830
30
2
0
243,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role