Player Matchup

Kukulkan
Kukulkan
FrostyZombie
Kukulkan
Level 60
God Stats
3W - 1L
1,653 SR
Queue Stats
61W - 63L
1,475 Elo+
Party 1
Hun Batz
Hun Batz
Gees1
Hun Batz
Level 94
God Stats
14W - 9L
1,611 SR
Queue Stats
67W - 66L
1,481 Elo+
Party 1
Xbalanque
Xbalanque
MrMooCow143
Xbalanque
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 60L
1,538 Elo+
Solo
Hercules
Hercules
TheMrClean34
Hercules
Level 129
God Stats
2W - 2L
1,512 SR
Queue Stats
20W - 22L
1,407 Elo+
Solo
Cthulhu
Cthulhu
thunderlord800
Cthulhu
Level 109
God Stats
11W - 11L
1,536 SR
Queue Stats
206W - 194L
1,472 Elo+
Solo
Team Averages
Level 103
1,563 SR
1,475 Elo+

VS

Team Averages
Level 99
1,598 SR
1,495 Elo+
Ymir
Ymir
Aidanmayn
Ymir
Level 107
God Stats
27W - 32L
1,477 SR
Queue Stats
107W - 130L
1,463 Elo+
Party 2
Danzaburou
Danzaburou
DugoodFister
Danzaburou
Level 102
God Stats
121W - 94L
1,646 SR
Queue Stats
294W - 281L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Johnbatman24
Cthulhu
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 64L
1,469 Elo+
Party 2
Eset
Eset
experiment69
Eset
Level 144
God Stats
3W - 2L
1,840 SR
Queue Stats
62W - 51L
1,576 Elo+
Solo
Sylvanus
Sylvanus
herbal-swap3
Sylvanus
Level 77
God Stats
1W - 8L
1,530 SR
Queue Stats
464W - 468L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FrostyZombie
Kukulkan
13
2 / 2 / 1
7,960
531
7,644
8,346
2,791
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Gees1
Hun Batz
13
2 / 1 / 3
7,102
473
7,725
12,153
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
MrMooCow143
Xbalanque
13
5 / 1 / 3
8,445
563
12,069
10,703
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hercules
TheMrClean34
Hercules
13
3 / 1 / 6
7,423
495
8,945
14,856
10,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
1 / 0 / 3
8,486
566
10,121
11,861
10,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 4 / 2
7,247
483
7,252
18,189
8,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
DugoodFister
Danzaburou
11
1 / 5 / 1
6,296
420
7,610
12,825
5,058
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cthulhu
Johnbatman24
Cthulhu
12
0 / 1 / 0
7,173
478
5,681
11,578
7,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 0 / 0
8,770
585
8,745
9,127
3,869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
herbal-swap3
Sylvanus
10
1 / 3 / 1
6,737
449
6,127
14,567
10,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
5
5
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
2
0.25
L
Danzaburou
DugoodFister
Danzaburou
1
5
1
0.3
W
Kukulkan
FrostyZombie
Kukulkan
2
2
1
1.25
W
Hun Batz
Gees1
Hun Batz
2
1
3
3.5
L
Cthulhu
Johnbatman24
Cthulhu
0
1
0
0
W
Xbalanque
MrMooCow143
Xbalanque
5
1
3
6.5
W
Hercules
TheMrClean34
Hercules
3
1
6
6
L
3
0
0
3
L
Sylvanus
herbal-swap3
Sylvanus
1
3
1
0.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,504
Damage
35,415
57,919
Taken
66,286
31,981
Mitigated
35,747
17,499
Healing
20,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,252
1,100
0
5,002
18,189
8,927
0
5,047
12,742
69,173
2,008
L
Danzaburou
DugoodFister
Danzaburou
7,610
3,465
0
1,965
12,825
5,058
176
0
12,516
0
47,824
W
Kukulkan
FrostyZombie
Kukulkan
7,644
883
0
500
8,346
2,791
740
6,700
1,646
62,380
0
W
Hun Batz
Gees1
Hun Batz
7,725
1,767
0
4,525
12,153
4,213
317
4,136
8,017
0
48,038
L
Cthulhu
Johnbatman24
Cthulhu
5,681
724
0
1,750
11,578
7,005
0
6,774
3,997
46,818
2,576
W
Xbalanque
MrMooCow143
Xbalanque
12,069
7,246
0
4,870
10,703
4,216
164
2,767
7,936
0
72,021
W
Hercules
TheMrClean34
Hercules
8,945
2,526
0
6,210
14,856
10,589
0
6,111
8,745
0
28,712
L
8,745
670
0
3,206
9,127
3,869
0
3,493
5,634
88,077
1,270
L
Sylvanus
herbal-swap3
Sylvanus
6,127
2,096
3,147
5,074
14,567
10,888
0
1,304
12,668
19,569
0
W
10,121
1,247
134
1,260
11,861
10,172
0
6,432
4,565
56,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,416
Gold Earned
36,223
442
Minions Killed
465
0
Camps Cleared
0
1,456,893
Distance Traveled
1,431,498
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,247
483
119
8
0
293,705
1
L
Danzaburou
6,296
420
66
4
0
308,159
3
W
Kukulkan
7,960
531
108
7
0
260,099
4
W
Hun Batz
7,102
473
75
5
0
319,969
0
L
Cthulhu
7,173
478
96
6
0
266,515
0
W
Xbalanque
8,445
563
117
8
0
275,714
2
W
Hercules
7,423
495
41
3
0
315,608
2
L
Eset
8,770
585
164
11
0
301,383
3
L
Sylvanus
6,737
449
20
1
0
261,736
0
W
Cthulhu
8,486
566
101
7
0
285,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role