Player Matchup

Gilgamesh
Gilgamesh
FatBootyChaser13
Gilgamesh
Level 65
God Stats
0W - 1L
1,471 SR
Queue Stats
0W - 4L
1,046 Elo+
Solo
Baron Samedi
Baron Samedi
RecklessD00DE
Baron Samedi
Level 147
God Stats
58W - 47L
1,620 SR
Queue Stats
99W - 100L
1,534 Elo+
Solo
Fenrir
Fenrir
She Kno Cold
Fenrir
Level 69
God Stats
0W - 1L
1,486 SR
Queue Stats
144W - 140L
1,436 Elo+
Party 1
Skadi
Skadi
She Kno Euro
Skadi
Level 69
God Stats
10W - 12L
1,197 SR
Queue Stats
53W - 58L
1,405 Elo+
Party 1
Poseidon
Poseidon
Uriel196123
Poseidon
Level 65
God Stats
1W - 1L
1,779 SR
Queue Stats
40W - 48L
1,407 Elo+
Solo
Team Averages
Level 83
1,511 SR
1,365 Elo+

VS

Team Averages
Level 104
1,628 SR
1,436 Elo+
Baron Samedi
Baron Samedi
Frost_Witch28
Baron Samedi
Level 128
God Stats
5W - 4L
1,513 SR
Queue Stats
31W - 24L
1,519 Elo+
Solo
Bellona
Bellona
PancakesAreTasty
Bellona
Level 76
God Stats
9W - 10L
1,365 SR
Queue Stats
168W - 193L
1,418 Elo+
Solo
Ra
Ra
Ralthos
Ra
Level 125
God Stats
14W - 10L
1,854 SR
Queue Stats
55W - 64L
1,402 Elo+
Solo
Ratatoskr
Ratatoskr
YaBoiPolt
Ratatoskr
Level 125
God Stats
4W - 1L
1,725 SR
Queue Stats
35W - 41L
1,408 Elo+
Solo
Izanami
Izanami
hunter061506
Izanami
Level 64
God Stats
7W - 2L
1,683 SR
Queue Stats
40W - 42L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
7
0 / 3 / 0
4,733
430
2,486
8,440
6,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Baron Samedi
RecklessD00DE
Baron Samedi
9
1 / 5 / 2
5,292
481
4,934
9,738
7,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
10
2 / 6 / 1
5,642
513
5,939
13,715
5,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 2
5,858
533
6,850
7,143
2,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Uriel196123
Poseidon
11
0 / 3 / 1
5,945
540
2,578
5,267
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Frost_Witch28
Baron Samedi
11
5 / 1 / 1
6,175
561
7,420
7,561
5,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
3 / 0 / 1
7,231
657
4,959
8,568
8,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
6 / 0 / 1
8,006
728
4,113
4,076
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ratatoskr
YaBoiPolt
Ratatoskr
12
3 / 2 / 6
6,732
612
7,196
10,547
4,547
Nettle Acorn

Nettle Acorn

+15
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
hunter061506
Izanami
10
1 / 1 / 3
5,898
536
3,749
7,441
2,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
18
18
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
0
3
0
0
W
Baron Samedi
Frost_Witch28
Baron Samedi
5
1
1
5.5
W
3
0
1
3.5
W
6
0
1
6.5
L
Baron Samedi
RecklessD00DE
Baron Samedi
1
5
2
0.4
L
Fenrir
2
6
1
0.42
L
1
1
2
2
L
Poseidon
Uriel196123
Poseidon
0
3
1
0.17
W
Ratatoskr
YaBoiPolt
Ratatoskr
3
2
6
3
W
Izanami
hunter061506
Izanami
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,787
Damage
27,437
44,303
Taken
38,193
23,939
Mitigated
22,817
8,343
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
2,486
749
0
493
8,440
6,972
0
316
8,124
0
16,035
W
Baron Samedi
Frost_Witch28
Baron Samedi
7,420
330
315
2,020
7,561
5,302
222
1,599
5,962
28,117
0
W
4,959
2,394
0
3,941
8,568
8,595
271
0
8,133
0
48,239
W
4,113
751
84
1,434
4,076
1,464
0
1,528
2,548
53,164
657
L
Baron Samedi
RecklessD00DE
Baron Samedi
4,934
224
648
2,954
9,738
7,571
0
4,881
4,857
19,510
2,029
L
Fenrir
5,939
1,432
0
2,284
13,715
5,276
0
2,250
11,249
0
36,154
L
6,850
2,427
0
733
7,143
2,500
288
1,956
5,187
0
42,233
L
Poseidon
Uriel196123
Poseidon
2,578
655
0
1,231
5,267
1,620
0
1,979
3,102
46,110
0
W
Ratatoskr
YaBoiPolt
Ratatoskr
7,196
3,218
0
1,493
10,547
4,547
454
1,637
8,872
0
48,148
W
Izanami
hunter061506
Izanami
3,749
2,292
242
2,894
7,441
2,909
442
2,626
4,815
0
40,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,470
Gold Earned
34,042
266
Minions Killed
363
0
Camps Cleared
0
987,331
Distance Traveled
1,055,590
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,733
430
26
2
0
181,863
0
W
Baron Samedi
6,175
561
36
3
0
200,887
4
W
Bellona
7,231
657
79
7
0
202,612
0
W
Ra
8,006
728
108
10
0
225,604
2
L
Baron Samedi
5,292
481
38
3
0
198,782
3
L
Fenrir
5,642
513
57
5
0
222,551
0
L
Skadi
5,858
533
70
6
0
188,087
0
L
Poseidon
5,945
540
75
7
0
196,048
0
W
Ratatoskr
6,732
612
70
6
0
242,794
0
W
Izanami
5,898
536
70
6
0
183,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role