Player Matchup

Poseidon
Poseidon
BobbyExeo
Poseidon
Level 49
God Stats
4W - 2L
1,820 SR
Queue Stats
8W - 6L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
KingSatan1221
Sylvanus
Level 155
God Stats
0W - 1L
1,725 SR
Queue Stats
40W - 40L
1,483 Elo+
Party 1
Achilles
Achilles
uhhgeoduck1
Achilles
Level 149
God Stats
1W - 1L
1,567 SR
Queue Stats
40W - 40L
1,497 Elo+
Party 1
Team Averages
Level 118
1,704 SR
1,508 Elo+

VS

Team Averages
Level 142
1,691 SR
1,519 Elo+
Gilgamesh
Gilgamesh
Wookie_TR011-TTV
Gilgamesh
Level 125
God Stats
3W - 0L
1,832 SR
Queue Stats
54W - 55L
1,439 Elo+
Party 2
Nu Wa
Nu Wa
Wookie_Trev
Nu Wa
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 76L
1,483 Elo+
Party 2
Hun Batz
Hun Batz
slickrikdaruler_
Hun Batz
Level 161
God Stats
28W - 13L
1,740 SR
Queue Stats
163W - 102L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BobbyExeo
Poseidon
13
0 / 8 / 2
8,969
641
5,018
11,923
3,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
KingSatan1221
Sylvanus
14
2 / 7 / 0
9,287
663
8,387
20,087
18,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Achilles
uhhgeoduck1
Achilles
12
0 / 7 / 1
8,183
585
8,020
20,614
20,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
17
10 / 0 / 11
11,718
837
14,369
12,933
13,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
6 / 0 / 11
11,183
799
14,660
7,930
3,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 2 / 13
11,385
813
13,622
10,954
6,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
2
Kills
22
22
Deaths
2
3
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BobbyExeo
Poseidon
0
8
2
0.13
L
Sylvanus
KingSatan1221
Sylvanus
2
7
0
0.29
W
Gilgamesh
10
0
11
15.5
W
6
0
11
11.5
W
6
2
13
6.25
L
Achilles
uhhgeoduck1
Achilles
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,425
Damage
42,651
52,624
Taken
31,817
42,849
Mitigated
23,363
9,066
Healing
3,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BobbyExeo
Poseidon
5,018
505
0
0
11,923
3,468
0
2,629
9,033
46,645
0
L
Sylvanus
KingSatan1221
Sylvanus
8,387
1,830
1,417
4,348
20,087
18,400
0
4,835
14,612
27,327
5,979
W
Gilgamesh
14,369
2,691
0
103
12,933
13,176
376
5,053
7,880
0
28,874
W
14,660
5,184
0
325
7,930
3,609
1,631
3,535
4,395
44,565
657
W
13,622
1,838
0
3,390
10,954
6,578
1,181
4,314
6,640
0
60,170
L
Achilles
uhhgeoduck1
Achilles
8,020
2,068
0
3,301
20,614
20,981
13
5,616
14,144
0
23,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,439
Gold Earned
34,286
135
Minions Killed
183
0
Camps Cleared
0
677,623
Distance Traveled
859,974
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,969
641
69
5
0
228,774
0
L
Sylvanus
9,287
663
42
3
0
199,866
0
W
Gilgamesh
11,718
837
22
2
0
302,179
4
W
Nu Wa
11,183
799
75
5
0
259,718
0
W
Hun Batz
11,385
813
86
6
0
298,077
0
L
Achilles
8,183
585
24
2
0
248,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role