Player Matchup

Jormungandr
Jormungandr
Cl3e3tus
Jormungandr
Level 18
God Stats
55W - 58L
1,565 SR
Queue Stats
80W - 70L
1,456 Elo+
Party 1
Baba Yaga
Baba Yaga
Mizthos
Baba Yaga
Level 64
God Stats
6W - 3L
1,686 SR
Queue Stats
231W - 209L
1,495 Elo+
Party 1
Thanatos
Thanatos
Rausky
Thanatos
Level 127
God Stats
23W - 28L
1,455 SR
Queue Stats
134W - 126L
1,517 Elo+
Party 2
King Arthur
King Arthur
bengie_868
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nut
Nut
dadbodrauseo
Nut
Level 21
God Stats
0W - 2L
1,308 SR
Queue Stats
217W - 200L
1,499 Elo+
Party 2
Team Averages
Level 47
1,503 SR
1,493 Elo+

VS

Team Averages
Level 44
1,477 SR
1,478 Elo+
Bellona
Bellona
EepyTime
Bellona
Level 31
God Stats
9W - 5L
1,500 SR
Queue Stats
94W - 78L
1,489 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Houstalorian
Morgan Le Fay
Level 38
God Stats
15W - 10L
1,602 SR
Queue Stats
131W - 128L
1,415 Elo+
Solo
Kukulkan
Kukulkan
JKJJKJ
Kukulkan
Level 6
God Stats
1W - 0L
1,403 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
OmoOkami
Thanatos
Level 60
God Stats
2W - 0L
1,424 SR
Queue Stats
36W - 37L
1,495 Elo+
Party 3
Cerberus
Cerberus
TheRiceFarmer05
Cerberus
Level 84
God Stats
2W - 0L
1,457 SR
Queue Stats
52W - 48L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cl3e3tus
Jormungandr
11
1 / 3 / 2
6,431
459
5,302
11,734
9,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
Mizthos
Baba Yaga
13
0 / 4 / 0
6,876
491
4,529
9,409
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Rausky
Thanatos
12
2 / 3 / 1
6,615
473
7,037
16,385
6,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
bengie_868
King Arthur
9
0 / 4 / 0
5,665
405
859
7,719
6,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 2 / 3
6,701
479
5,218
8,743
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EepyTime
Bellona
15
5 / 0 / 2
9,221
659
7,379
12,305
11,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Houstalorian
Morgan Le Fay
15
3 / 0 / 2
8,717
623
5,495
6,869
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
JKJJKJ
Kukulkan
12
1 / 3 / 6
6,802
486
4,084
4,870
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
OmoOkami
Thanatos
13
3 / 1 / 3
7,786
556
8,007
12,774
4,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
12
3 / 0 / 5
7,653
547
8,386
10,701
9,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
15
16
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Cl3e3tus
Jormungandr
1
3
2
0.67
W
Bellona
EepyTime
Bellona
5
0
2
6
W
Morgan Le Fay
Houstalorian
Morgan Le Fay
3
0
2
4
W
Kukulkan
JKJJKJ
Kukulkan
1
3
6
1.33
L
Baba Yaga
Mizthos
Baba Yaga
0
4
0
0
W
Thanatos
OmoOkami
Thanatos
3
1
3
4.5
L
Thanatos
Rausky
Thanatos
2
3
1
0.83
W
Cerberus
3
0
5
5.5
L
King Arthur
bengie_868
King Arthur
0
4
0
0
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,945
Damage
33,351
53,990
Taken
47,519
28,322
Mitigated
29,698
22,408
Healing
20,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Cl3e3tus
Jormungandr
5,302
1,427
292
3,257
11,734
9,700
0
5,478
6,256
31,914
0
W
Bellona
EepyTime
Bellona
7,379
1,835
0
6,645
12,305
11,123
352
1,023
11,282
0
72,081
W
Morgan Le Fay
Houstalorian
Morgan Le Fay
5,495
47
0
1,080
6,869
2,499
0
2,881
3,988
66,274
928
W
Kukulkan
JKJJKJ
Kukulkan
4,084
231
0
0
4,870
1,701
271
1,109
3,761
32,403
0
L
Baba Yaga
Mizthos
Baba Yaga
4,529
164
0
1,070
9,409
3,516
0
3,647
5,762
56,474
605
W
Thanatos
OmoOkami
Thanatos
8,007
1,612
0
9,383
12,774
4,994
0
1,993
10,781
0
55,454
L
Thanatos
Rausky
Thanatos
7,037
1,265
0
13,517
16,385
6,068
0
3,021
13,364
0
55,255
W
Cerberus
8,386
503
322
2,937
10,701
9,381
0
3,376
7,325
27,489
1,021
L
King Arthur
bengie_868
King Arthur
859
62
0
286
7,719
6,021
76
113
7,606
732
13,162
L
5,218
2,149
0
3,986
8,743
3,017
0
4,588
4,155
0
45,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,288
Gold Earned
40,179
315
Minions Killed
435
0
Camps Cleared
0
1,368,902
Distance Traveled
1,443,640
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,431
459
36
3
0
257,944
0
W
Bellona
9,221
659
112
8
0
321,779
1
W
Morgan Le Fay
8,717
623
120
9
0
303,246
0
W
Kukulkan
6,802
486
60
4
0
236,092
0
L
Baba Yaga
6,876
491
97
7
0
273,920
0
W
Thanatos
7,786
556
80
6
0
284,140
0
L
Thanatos
6,615
473
93
7
0
337,184
4
W
Cerberus
7,653
547
63
5
0
298,383
0
L
King Arthur
5,665
405
13
1
0
230,167
0
L
Nut
6,701
479
76
5
0
269,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role