Player Matchup

Bellona
Bellona
ANUBIS3138
Bellona
Level 148
God Stats
11W - 13L
1,515 SR
Queue Stats
105W - 99L
1,512 Elo+
Solo
Horus
Horus
AROBOTICPIGGY
Horus
Level 68
God Stats
9W - 8L
1,506 SR
Queue Stats
102W - 87L
1,505 Elo+
Party 2
Thanatos
Thanatos
Eternal_Grinaldi
Thanatos
Level 158
God Stats
1W - 1L
1,565 SR
Queue Stats
105W - 105L
1,507 Elo+
Solo
Ra
Ra
KalaniNoa13
Ra
Level 109
God Stats
4W - 2L
1,711 SR
Queue Stats
84W - 74L
1,529 Elo+
Solo
Olorun
Olorun
LoocyGoocy
Olorun
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,444 Elo+
Party 2
Team Averages
Level 118
1,559 SR
1,499 Elo+

VS

Team Averages
Level 134
1,533 SR
1,521 Elo+
Surtr
Surtr
 
Surtr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ParisDrakeDoee
Anubis
Level 155
God Stats
0W - 2L
1,297 SR
Queue Stats
200W - 183L
1,508 Elo+
Party 1
Medusa
Medusa
SonnyGunz27
Medusa
Level 155
God Stats
3W - 4L
1,500 SR
Queue Stats
22W - 19L
1,483 Elo+
Party 1
Hun Batz
Hun Batz
XGN Redpanda104
Hun Batz
Level 106
God Stats
6W - 2L
1,870 SR
Queue Stats
18W - 9L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ANUBIS3138
Bellona
11
0 / 6 / 0
6,137
511
5,878
12,801
10,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
0 / 1 / 1
6,581
548
3,734
8,320
5,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 2 / 0
6,663
555
2,860
10,637
4,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

12
1 / 1 / 1
6,584
549
4,061
7,149
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
LoocyGoocy
Olorun
11
1 / 2 / 0
6,459
538
5,079
6,978
3,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
6 / 0 / 2
8,465
705
8,068
10,603
6,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
 
Athena
6
0 / 0 / 0
4,728
394
689
2,852
1,740
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
3 / 2 / 1
7,853
654
6,539
7,784
3,577
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
12
0 / 1 / 0
6,529
544
2,942
6,052
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
12
3 / 1 / 3
6,800
567
7,539
10,059
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
12
12
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
6
0
2
7
L
Athena
 
Athena
0
0
0
0
W
Bellona
ANUBIS3138
Bellona
0
6
0
0
W
0
1
1
0.5
W
2
2
0
1
W
1
1
1
1.5
W
Olorun
LoocyGoocy
Olorun
1
2
0
0.5
L
3
2
1
1.75
L
Medusa
0
1
0
0
L
Hun Batz
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,612
Damage
25,777
45,885
Taken
37,350
26,377
Mitigated
18,842
21,223
Healing
14,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,068
3,678
0
5,717
10,603
6,914
0
0
10,603
2,537
62,403
L
Athena
 
Athena
689
63
0
936
2,852
1,740
0
700
2,152
4,937
0
W
Bellona
ANUBIS3138
Bellona
5,878
1,869
0
3,608
12,801
10,830
0
843
11,958
0
54,793
W
3,734
1,626
560
3,839
8,320
5,866
0
601
7,719
0
27,663
W
2,860
665
0
8,193
10,637
4,453
0
2,566
8,071
0
54,797
W
4,061
269
348
2,340
7,149
2,089
0
3,641
3,508
44,945
1,036
W
Olorun
LoocyGoocy
Olorun
5,079
2,642
240
2,095
6,978
3,139
1,448
154
6,824
49,539
0
L
6,539
519
0
4,388
7,784
3,577
0
2,777
4,958
57,096
2,626
L
Medusa
2,942
651
0
1,500
6,052
2,290
0
2,479
3,573
0
59,375
L
Hun Batz
7,539
2,417
0
1,500
10,059
4,321
0
2,930
7,129
0
53,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,424
Gold Earned
34,375
383
Minions Killed
420
0
Camps Cleared
0
1,194,219
Distance Traveled
1,138,746
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,465
705
113
9
0
237,736
0
L
Athena
4,728
394
9
1
0
109,176
2
W
Bellona
6,137
511
92
8
0
212,240
0
W
Horus
6,581
548
42
4
0
246,519
0
W
Thanatos
6,663
555
82
7
0
294,617
3
W
Ra
6,584
549
83
7
0
221,671
1
W
Olorun
6,459
538
84
7
0
219,172
0
L
Anubis
7,853
654
112
9
0
234,181
4
L
Medusa
6,529
544
109
9
0
250,063
1
L
Hun Batz
6,800
567
77
6
0
307,590
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role