Player Matchup

Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
B0bsnVaagana
Freya
Level 83
God Stats
12W - 17L
1,493 SR
Queue Stats
94W - 134L
1,351 Elo+
Party 1
Jing Wei
Jing Wei
Ghostman9756
Jing Wei
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 69L
1,296 Elo+
Party 1
Sun Wukong
Sun Wukong
StrainedMoon720
Sun Wukong
Level 43
God Stats
1W - 4L
1,500 SR
Queue Stats
35W - 61L
1,211 Elo+
Party 1
Kukulkan
Kukulkan
smokem15
Kukulkan
Level 83
God Stats
3W - 12L
1,288 SR
Queue Stats
62W - 100L
1,313 Elo+
Party 1
Team Averages
Level 72
1,456 SR
1,334 Elo+

VS

Team Averages
Level 32
1,471 SR
1,380 Elo+
Ao Kuang
Ao Kuang
FunkyWizard770
Ao Kuang
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Surtr
Surtr
JippyRedd
Surtr
Level 42
God Stats
16W - 25L
1,439 SR
Queue Stats
352W - 375L
1,386 Elo+
Solo
Cupid
Cupid
Rewrod
Cupid
Level 39
God Stats
4W - 6L
1,531 SR
Queue Stats
7W - 11L
1,379 Elo+
Party 3
Thanatos
Thanatos
TastyFlap
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,372 Elo+
Party 3
Sylvanus
Sylvanus
douglas1234567
Sylvanus
Level 5
God Stats
11W - 12L
1,386 SR
Queue Stats
71W - 74L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
1 / 1 / 29
13,395
1,116
13,465
20,964
32,192
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

20
15 / 2 / 19
15,188
1,266
37,987
14,754
8,239
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Ghostman9756
Jing Wei
19
11 / 1 / 19
13,747
1,146
18,586
10,643
5,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
StrainedMoon720
Sun Wukong
19
2 / 5 / 28
11,937
995
17,391
19,512
19,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
smokem15
Kukulkan
20
8 / 0 / 25
14,157
1,180
31,650
5,634
3,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
2 / 9 / 5
11,611
968
6,548
23,990
13,409
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
JippyRedd
Surtr
16
1 / 4 / 4
11,002
917
10,208
15,700
15,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
Rewrod
Cupid
17
4 / 4 / 3
12,902
1,075
28,736
20,411
10,231
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
TastyFlap
Thanatos
17
1 / 16 / 7
11,148
929
10,604
31,028
15,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Sylvanus
17
1 / 4 / 8
11,550
963
8,398
35,727
29,086
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
36
37
Kills
9
9
Deaths
37
120
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
29
15.5
W
15
2
19
12.25
L
Ao Kuang
2
9
5
0.5
W
Jing Wei
Ghostman9756
Jing Wei
11
1
19
20.5
L
Surtr
JippyRedd
Surtr
1
4
4
0.75
L
Cupid
Rewrod
Cupid
4
4
3
1.38
W
Sun Wukong
StrainedMoon720
Sun Wukong
2
5
28
3.2
L
Thanatos
TastyFlap
Thanatos
1
16
7
0.28
L
Sylvanus
1
4
8
1.25
W
Kukulkan
smokem15
Kukulkan
8
0
25
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,079
Damage
64,494
71,507
Taken
126,856
68,889
Mitigated
83,731
11,058
Healing
20,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
13,465
1,941
0
1,511
20,964
32,192
0
3,627
17,205
28,404
0
W
37,987
12,678
0
4,973
14,754
8,239
0
3,737
10,898
50,942
0
L
Ao Kuang
6,548
1,657
0
2,181
23,990
13,409
0
15,133
8,857
23,417
0
W
Jing Wei
Ghostman9756
Jing Wei
18,586
12,350
0
1,669
10,643
5,782
0
1,133
9,205
0
39,338
L
Surtr
JippyRedd
Surtr
10,208
4,106
0
1,472
15,700
15,604
0
9,945
5,755
385
13,401
L
Cupid
Rewrod
Cupid
28,736
14,595
397
2,390
20,411
10,231
0
15,106
5,305
0
52,448
W
Sun Wukong
StrainedMoon720
Sun Wukong
17,391
4,015
0
2,386
19,512
19,233
0
5,425
13,952
0
28,765
L
Thanatos
TastyFlap
Thanatos
10,604
4,462
0
3,215
31,028
15,401
0
20,714
10,314
0
24,965
L
Sylvanus
8,398
3,240
2,406
8,936
35,727
29,086
0
21,797
13,930
24,768
0
W
Kukulkan
smokem15
Kukulkan
31,650
3,360
0
519
5,634
3,443
0
1,409
4,180
53,926
1,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,424
Gold Earned
58,213
232
Minions Killed
157
5
Camps Cleared
7
1,090,952
Distance Traveled
826,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,395
1,116
38
3
0
218,951
0
W
Freya
15,188
1,266
35
3
1
226,302
0
L
Ao Kuang
11,611
968
39
3
0
166,741
0
W
Jing Wei
13,747
1,146
48
4
0
225,568
0
L
Surtr
11,002
917
10
1
0
134,886
0
L
Cupid
12,902
1,075
57
5
5
212,913
0
W
Sun Wukong
11,937
995
35
3
1
197,510
0
L
Thanatos
11,148
929
18
2
0
168,528
0
L
Sylvanus
11,550
963
33
3
2
143,369
0
W
Kukulkan
14,157
1,180
76
6
3
222,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role