Player Matchup

Surtr
Surtr
GingaGungaKing
Surtr
Level 117
God Stats
11W - 13L
1,633 SR
Queue Stats
32W - 34L
1,556 Elo+
Party 3
Skadi
Skadi
Retro_Killer4513
Skadi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 77L
1,507 Elo+
Party 1
Poseidon
Poseidon
RunnethCup
Poseidon
Level 100
God Stats
0W - 3L
1,167 SR
Queue Stats
174W - 149L
1,529 Elo+
Party 1
Kali
Kali
VengeanceSFA
Kali
Level 95
God Stats
0W - 1L
1,304 SR
Queue Stats
13W - 19L
1,610 Elo+
Party 3
Cthulhu
Cthulhu
XxpartyDemonX376
Cthulhu
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,514 Elo+
Party 1
Team Averages
Level 101
1,421 SR
1,543 Elo+

VS

Team Averages
Level 110
1,570 SR
1,480 Elo+
Osiris
Osiris
Balke 304
Osiris
Level 124
God Stats
10W - 7L
1,606 SR
Queue Stats
247W - 241L
1,492 Elo+
Party 2
Aphrodite
Aphrodite
FrostyVosty75
Aphrodite
Level 146
God Stats
3W - 0L
1,745 SR
Queue Stats
267W - 249L
1,456 Elo+
Solo
Danzaburou
Danzaburou
ThatDudeGp
Danzaburou
Level 99
God Stats
65W - 56L
1,533 SR
Queue Stats
200W - 202L
1,429 Elo+
Solo
Set
Set
qflo 304
Set
Level 84
God Stats
2W - 3L
1,283 SR
Queue Stats
35W - 47L
1,522 Elo+
Party 2
Janus
Janus
wildman1300
Janus
Level 98
God Stats
11W - 12L
1,685 SR
Queue Stats
157W - 163L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,716
480
6,762
15,111
9,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
1 / 3 / 1
6,615
473
6,799
10,423
3,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
RunnethCup
Poseidon
13
3 / 5 / 2
7,844
560
8,749
11,026
4,013
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 4 / 2
5,891
421
2,316
11,969
5,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
2 / 1 / 1
6,653
475
6,870
13,036
8,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Balke 304
Osiris
14
1 / 1 / 3
8,673
620
11,570
15,021
14,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
FrostyVosty75
Aphrodite
12
3 / 1 / 1
7,665
548
4,489
10,801
7,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
ThatDudeGp
Danzaburou
13
2 / 2 / 1
7,622
544
10,028
10,221
4,805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 3 / 2
8,178
584
7,134
13,943
7,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 0 / 3
7,776
555
7,212
5,450
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
15
16
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
Balke 304
Osiris
1
1
3
2.5
W
Aphrodite
FrostyVosty75
Aphrodite
3
1
1
3.5
L
1
3
0
0.33
L
1
3
1
0.5
L
Poseidon
RunnethCup
Poseidon
3
5
2
0.8
W
Danzaburou
ThatDudeGp
Danzaburou
2
2
1
1.25
L
0
4
2
0.25
L
2
1
1
2.5
W
6
3
2
2.33
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,496
Damage
40,433
61,565
Taken
55,436
30,893
Mitigated
36,020
14,730
Healing
25,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Balke 304
Osiris
11,570
3,585
0
6,778
15,021
14,142
205
2,804
11,651
0
75,527
W
Aphrodite
FrostyVosty75
Aphrodite
4,489
803
3,980
6,600
10,801
7,779
0
2,611
8,131
23,613
0
L
6,762
2,680
0
3,625
15,111
9,678
38
2,285
11,874
2,558
41,996
L
6,799
2,779
0
1,430
10,423
3,424
0
1,994
8,429
0
43,041
L
Poseidon
RunnethCup
Poseidon
8,749
1,737
0
2,675
11,026
4,013
0
2,355
8,319
57,577
3,135
W
Danzaburou
ThatDudeGp
Danzaburou
10,028
3,928
0
3,653
10,221
4,805
620
2,940
7,281
0
60,688
L
2,316
1,100
0
2,910
11,969
5,157
0
512
11,375
0
38,389
L
6,870
450
1,252
2,838
13,036
8,621
0
4,017
8,824
23,663
1,866
W
7,134
2,904
0
2,823
13,943
7,147
0
4,359
9,539
0
57,832
W
7,212
307
0
1,250
5,450
2,147
0
2,653
2,752
52,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,719
Gold Earned
39,914
352
Minions Killed
420
0
Camps Cleared
0
1,412,843
Distance Traveled
1,390,890
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,673
620
129
9
0
278,417
2
W
Aphrodite
7,665
548
26
2
0
257,550
0
L
Surtr
6,716
480
78
6
0
275,999
1
L
Skadi
6,615
473
67
5
0
251,180
0
L
Poseidon
7,844
560
99
7
0
264,567
1
W
Danzaburou
7,622
544
83
6
0
245,640
3
L
Kali
5,891
421
64
5
0
330,641
0
L
Cthulhu
6,653
475
44
3
0
290,456
2
W
Set
8,178
584
79
6
0
309,448
0
W
Janus
7,776
555
103
7
0
299,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role