Player Matchup

Kukulkan
Kukulkan
No gum stick632
Kukulkan
Level 55
God Stats
5W - 4L
1,495 SR
Queue Stats
109W - 123L
1,448 Elo+
Party 1
Jing Wei
Jing Wei
SenpaiRizzle
Jing Wei
Level 57
God Stats
3W - 6L
1,333 SR
Queue Stats
102W - 127L
1,440 Elo+
Party 1
Osiris
Osiris
StewartandZoe27
Osiris
Level 87
God Stats
205W - 179L
1,559 SR
Queue Stats
575W - 540L
1,433 Elo+
Solo
Arachne
Arachne
Stoupid
Arachne
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 54L
1,431 Elo+
Solo
Kuzenbo
Kuzenbo
SubwayMeats
Kuzenbo
Level 28
God Stats
3W - 1L
1,558 SR
Queue Stats
59W - 75L
1,369 Elo+
Party 1
Team Averages
Level 54
1,489 SR
1,424 Elo+

VS

Team Averages
Level 56
1,510 SR
1,463 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
IDRATHERBEBLIND
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,421 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KillOfPlayer
Ah Muzen Cab
Level 64
God Stats
11W - 13L
1,548 SR
Queue Stats
31W - 42L
1,454 Elo+
Solo
Lancelot
Lancelot
RunninRaces
Lancelot
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 89L
1,461 Elo+
Party 2
Horus
Horus
zorro2814
Horus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 68L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
5 / 2 / 3
9,301
581
12,036
8,430
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Jing Wei
SenpaiRizzle
Jing Wei
12
0 / 5 / 6
7,256
454
6,466
12,044
4,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 1 / 3
10,520
658
11,978
13,622
14,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Stoupid
Arachne
16
5 / 2 / 4
8,815
551
8,897
17,414
8,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Kuzenbo
SubwayMeats
Kuzenbo
13
1 / 1 / 6
8,221
514
8,123
13,383
14,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 5 / 2
8,736
546
8,089
16,823
12,655
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
1 / 4 / 4
7,581
474
7,013
16,042
17,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Ah Muzen Cab
KillOfPlayer
Ah Muzen Cab
13
4 / 2 / 3
7,717
482
13,916
11,135
4,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
RunninRaces
Lancelot
13
3 / 4 / 2
7,893
493
9,011
15,146
7,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
zorro2814
Horus
13
1 / 3 / 0
7,489
468
2,964
12,644
8,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
18
Kills
11
11
Deaths
18
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
5
2
0.6
L
1
4
4
0.75
L
Ah Muzen Cab
KillOfPlayer
Ah Muzen Cab
4
2
3
2.75
W
Kukulkan
5
2
3
3.25
L
Lancelot
RunninRaces
Lancelot
3
4
2
1
W
Jing Wei
SenpaiRizzle
Jing Wei
0
5
6
0.6
W
7
1
3
8.5
W
Arachne
Stoupid
Arachne
5
2
4
3.5
W
Kuzenbo
SubwayMeats
Kuzenbo
1
1
6
4
L
Horus
zorro2814
Horus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,500
Damage
40,993
64,893
Taken
71,790
45,553
Mitigated
50,711
25,047
Healing
18,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,089
728
0
7,443
16,823
12,655
34
8,528
8,295
61,329
5,889
L
7,013
1,559
324
3,325
16,042
17,993
87
3,641
12,401
20,476
1,288
L
Ah Muzen Cab
KillOfPlayer
Ah Muzen Cab
13,916
5,097
0
620
11,135
4,603
0
3,507
7,628
0
75,210
W
Kukulkan
12,036
947
0
839
8,430
3,754
0
4,008
4,422
68,172
0
L
Lancelot
RunninRaces
Lancelot
9,011
2,237
0
4,632
15,146
7,371
0
2,185
12,961
0
61,183
W
Jing Wei
SenpaiRizzle
Jing Wei
6,466
3,771
0
2,853
12,044
4,856
964
2,549
9,495
0
46,087
W
11,978
4,497
0
6,360
13,622
14,117
201
961
12,661
488
86,184
W
Arachne
Stoupid
Arachne
8,897
4,779
0
11,300
17,414
8,209
0
4,486
12,928
0
75,156
W
Kuzenbo
SubwayMeats
Kuzenbo
8,123
2,739
0
3,695
13,383
14,617
0
2,824
10,559
31,327
2,773
L
Horus
zorro2814
Horus
2,964
1,683
338
1,793
12,644
8,089
0
2,056
10,588
0
40,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,113
Gold Earned
39,416
459
Minions Killed
406
0
Camps Cleared
0
1,574,561
Distance Traveled
1,532,856
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,736
546
108
7
0
257,604
2
L
Bacchus
7,581
474
33
2
0
300,580
0
L
Ah Muzen Cab
7,717
482
112
7
0
307,204
0
W
Kukulkan
9,301
581
102
6
0
301,190
0
L
Lancelot
7,893
493
97
6
0
387,385
0
W
Jing Wei
7,256
454
92
6
0
300,426
0
W
Osiris
10,520
658
131
8
0
310,553
3
W
Arachne
8,815
551
97
6
0
340,127
2
W
Kuzenbo
8,221
514
37
2
0
322,265
0
L
Horus
7,489
468
56
4
0
280,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role