Player Matchup

Raijin
Raijin
Ad3l3
Raijin
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Padriech
Cthulhu
Level 49
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 16L
1,516 Elo+
Party 1
Lancelot
Lancelot
TheMadLadCosby
Lancelot
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,516 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,515 Elo+

VS

Team Averages
Level 68
1,590 SR
1,422 Elo+
Jormungandr
Jormungandr
Krustas10
Jormungandr
Level 42
God Stats
7W - 10L
1,597 SR
Queue Stats
182W - 223L
1,455 Elo+
Solo
Thanatos
Thanatos
Yoxngkr
Thanatos
Level 69
God Stats
25W - 24L
1,501 SR
Queue Stats
178W - 186L
1,451 Elo+
Solo
Yu Huang
Yu Huang
jesuslopez94
Yu Huang
Level 92
God Stats
1W - 1L
1,673 SR
Queue Stats
11W - 20L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ad3l3
Raijin
17
5 / 4 / 7
11,312
707
12,905
12,108
5,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Padriech
Cthulhu
18
3 / 0 / 12
11,389
712
12,273
12,591
16,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
18
7 / 3 / 6
12,066
754
12,308
16,980
8,886
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Krustas10
Jormungandr
16
1 / 4 / 5
10,093
631
11,752
17,393
18,083
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Yoxngkr
Thanatos
15
4 / 7 / 1
10,385
649
7,806
12,749
5,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
jesuslopez94
Yu Huang
15
2 / 4 / 3
10,513
657
9,867
11,281
4,746
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
7
7
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
Ad3l3
Raijin
5
4
7
2.13
L
Jormungandr
Krustas10
Jormungandr
1
4
5
0.88
W
Cthulhu
Padriech
Cthulhu
3
0
12
9
W
Lancelot
7
3
6
3.33
L
Thanatos
Yoxngkr
Thanatos
4
7
1
0.64
L
Yu Huang
jesuslopez94
Yu Huang
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,486
Damage
29,425
41,679
Taken
41,423
30,943
Mitigated
27,871
9,104
Healing
4,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Ad3l3
Raijin
12,905
1,750
0
0
12,108
5,328
344
6,364
5,702
48,643
684
L
Jormungandr
Krustas10
Jormungandr
11,752
2,357
0
0
17,393
18,083
0
9,447
7,285
37,472
2,269
W
Cthulhu
Padriech
Cthulhu
12,273
1,183
312
1,841
12,591
16,729
0
7,363
5,198
37,194
450
W
Lancelot
12,308
3,395
0
6,951
16,980
8,886
149
6,413
10,486
0
40,585
L
Thanatos
Yoxngkr
Thanatos
7,806
995
0
4,984
12,749
5,042
0
7,526
4,715
0
34,705
L
Yu Huang
jesuslopez94
Yu Huang
9,867
807
0
0
11,281
4,746
0
6,569
4,409
41,319
630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,767
Gold Earned
30,991
183
Minions Killed
170
0
Camps Cleared
0
820,878
Distance Traveled
802,045
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,312
707
81
5
0
228,855
0
L
Jormungandr
10,093
631
41
3
0
282,836
2
W
Cthulhu
11,389
712
43
3
0
294,127
0
W
Lancelot
12,066
754
59
4
0
297,896
2
L
Thanatos
10,385
649
44
3
0
272,986
0
L
Yu Huang
10,513
657
85
5
0
246,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role