Player Matchup

Janus
Janus
WaryJarl419
Janus
Level 162
God Stats
4W - 3L
1,431 SR
Queue Stats
398W - 396L
1,458 Elo+
Solo
Hou Yi
Hou Yi
diego17x
Hou Yi
Level 104
God Stats
2W - 2L
1,317 SR
Queue Stats
249W - 227L
1,514 Elo+
Solo
Zhong Kui
Zhong Kui
powersnake1
Zhong Kui
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 220L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
shadowsnaker
Danzaburou
Level 152
God Stats
5W - 2L
1,812 SR
Queue Stats
315W - 297L
1,518 Elo+
Party 2
Zeus
Zeus
wackytuna
Zeus
Level 128
God Stats
2W - 0L
1,709 SR
Queue Stats
46W - 43L
1,515 Elo+
Solo
Team Averages
Level 139
1,554 SR
1,499 Elo+

VS

Team Averages
Level 142
1,493 SR
1,502 Elo+
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Forrest_Witch
Bacchus
Level 143
God Stats
1W - 1L
1,518 SR
Queue Stats
46W - 66L
1,470 Elo+
Solo
Chernobog
Chernobog
Lucifer135
Chernobog
Level 158
God Stats
0W - 3L
1,500 SR
Queue Stats
227W - 217L
1,517 Elo+
Party 1
Ne Zha
Ne Zha
PlatinumSans
Ne Zha
Level 94
God Stats
2W - 2L
1,448 SR
Queue Stats
72W - 67L
1,513 Elo+
Party 1
Hades
Hades
ZoarialCrown84
Hades
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 252L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 11
9,578
737
7,239
8,528
3,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hou Yi
diego17x
Hou Yi
19
9 / 3 / 14
11,995
923
12,104
13,303
6,966
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
powersnake1
Zhong Kui
19
6 / 4 / 13
11,238
864
16,000
16,193
13,875
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
shadowsnaker
Danzaburou
18
6 / 2 / 14
11,536
887
12,218
13,442
6,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
19
6 / 3 / 16
12,097
931
16,730
9,969
3,943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
1
0 / 2 / 0
3,348
258
0
1,424
110
Bacchus
12
0 / 6 / 3
7,519
578
6,400
15,443
18,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
Lucifer135
Chernobog
19
5 / 5 / 6
10,984
845
13,865
13,619
6,636
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
18
3 / 6 / 6
9,748
750
9,543
16,875
15,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 8 / 4
10,978
844
17,018
20,604
22,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
34
27
Kills
15
15
Deaths
27
68
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
L
Bacchus
0
6
3
0.25
L
Chernobog
Lucifer135
Chernobog
5
5
6
1.6
L
Ne Zha
3
6
6
1
W
0
3
11
1.83
L
7
8
4
1.13
W
Hou Yi
diego17x
Hou Yi
9
3
14
5.33
W
Zhong Kui
powersnake1
Zhong Kui
6
4
13
3.13
W
Danzaburou
shadowsnaker
Danzaburou
6
2
14
6.5
W
Zeus
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,291
Damage
46,826
61,435
Taken
67,965
35,103
Mitigated
63,662
21,441
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
0
0
0
0
1,424
110
0
0
1,424
0
0
L
Bacchus
6,400
43
368
3,008
15,443
18,200
0
8,616
6,793
10,667
188
L
Chernobog
Lucifer135
Chernobog
13,865
7,504
1,322
1,641
13,619
6,636
0
7,296
6,323
0
33,662
L
Ne Zha
9,543
1,164
1,793
1,684
16,875
15,869
0
10,191
6,684
83
20,921
W
7,239
255
1,097
761
8,528
3,413
227
4,244
4,065
21,865
239
L
17,018
340
577
2,265
20,604
22,847
0
12,959
7,615
27,113
162
W
Hou Yi
diego17x
Hou Yi
12,104
5,932
2,078
3,151
13,303
6,966
2,214
5,391
7,583
0
29,445
W
Zhong Kui
powersnake1
Zhong Kui
16,000
1,849
1,577
3,860
16,193
13,875
581
4,048
11,889
27,674
956
W
Danzaburou
shadowsnaker
Danzaburou
12,218
6,052
1,974
4,984
13,442
6,906
2,684
3,052
10,044
0
27,780
W
Zeus
16,730
2,287
802
1,157
9,969
3,943
1,535
5,150
4,570
34,441
250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,444
Gold Earned
42,577
170
Minions Killed
109
0
Camps Cleared
0
1,245,051
Distance Traveled
773,976
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,348
258
0
0
0
0
0
L
Bacchus
7,519
578
1
0
0
171,022
0
L
Chernobog
10,984
845
65
5
0
206,224
0
L
Ne Zha
9,748
750
9
1
0
209,963
0
W
Janus
9,578
737
32
2
0
255,418
0
L
Hades
10,978
844
34
3
0
186,767
0
W
Hou Yi
11,995
923
39
3
0
270,934
0
W
Zhong Kui
11,238
864
34
3
0
257,656
0
W
Danzaburou
11,536
887
30
2
0
234,853
0
W
Zeus
12,097
931
35
3
0
226,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role