Player Matchup

Charybdis
Charybdis
DI0NYSUS
Charybdis
Level 117
God Stats
3W - 5L
1,222 SR
Queue Stats
91W - 103L
1,482 Elo+
Party 1
Anubis
Anubis
Dranhok
Anubis
Level 127
God Stats
67W - 43L
1,492 SR
Queue Stats
242W - 228L
1,517 Elo+
Solo
Sylvanus
Sylvanus
Fatmonk74
Sylvanus
Level 171
God Stats
2W - 0L
1,891 SR
Queue Stats
33W - 41L
1,464 Elo+
Party 1
Guan Yu
Guan Yu
dementhorr
Guan Yu
Level 125
God Stats
1W - 0L
1,751 SR
Queue Stats
86W - 51L
1,616 Elo+
Solo
Mercury
Mercury
ÅżèÍfŅèóş
Mercury
Level 198
God Stats
1W - 1L
1,548 SR
Queue Stats
27W - 23L
1,539 Elo+
Solo
Team Averages
Level 148
1,581 SR
1,524 Elo+

VS

Team Averages
Level 150
1,505 SR
1,489 Elo+
Awilix
Awilix
EAH1997
Awilix
Level 157
God Stats
12W - 16L
1,520 SR
Queue Stats
432W - 467L
1,475 Elo+
Solo
Surtr
Surtr
EdgardoVM
Surtr
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 96L
1,390 Elo+
Solo
Athena
Athena
MagoBorracho739
Athena
Level 147
God Stats
7W - 9L
1,245 SR
Queue Stats
373W - 415L
1,477 Elo+
Solo
Discordia
Discordia
Sarhyn
Discordia
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,463 Elo+
Solo
Chiron
Chiron
XxElDopo420xX
Chiron
Level 152
God Stats
2W - 1L
1,759 SR
Queue Stats
31W - 15L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DI0NYSUS
Charybdis
13
0 / 0 / 2
6,999
1,000
4,620
5,278
2,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Dranhok
Anubis
14
4 / 0 / 3
8,694
1,242
8,878
3,737
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
Fatmonk74
Sylvanus
13
0 / 3 / 5
7,129
1,018
7,166
11,731
13,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
dementhorr
Guan Yu
13
1 / 0 / 3
7,376
1,054
7,103
11,489
12,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 0 / 2
8,213
1,173
6,255
6,478
3,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

348

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
EAH1997
Awilix
12
1 / 0 / 1
6,937
991
3,257
3,940
1,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
EdgardoVM
Surtr
12
0 / 3 / 3
6,788
970
5,489
10,557
8,542
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 1 / 2
7,620
1,089
4,964
8,644
8,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Sarhyn
Discordia
12
0 / 2 / 3
7,180
1,026
12,136
6,224
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 2
7,717
1,102
9,864
7,276
2,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
7
Kills
3
3
Deaths
7
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DI0NYSUS
Charybdis
0
0
2
1
W
Anubis
Dranhok
Anubis
4
0
3
5.5
L
Awilix
EAH1997
Awilix
1
0
1
1.5
L
Surtr
EdgardoVM
Surtr
0
3
3
0.5
W
Sylvanus
Fatmonk74
Sylvanus
0
3
5
0.83
L
1
1
2
2
L
Discordia
Sarhyn
Discordia
0
2
3
0.75
L
1
1
2
2
W
Guan Yu
dementhorr
Guan Yu
1
0
3
2.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,022
Damage
35,710
38,713
Taken
36,641
33,063
Mitigated
23,313
14,066
Healing
2,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DI0NYSUS
Charybdis
4,620
2,104
0
371
5,278
2,219
0
3,360
1,918
0
16,864
W
Anubis
Dranhok
Anubis
8,878
520
205
1,109
3,737
2,039
0
1,590
2,147
27,772
0
L
Awilix
EAH1997
Awilix
3,257
1,013
0
0
3,940
1,260
0
511
3,304
0
8,262
L
Surtr
EdgardoVM
Surtr
5,489
1,357
0
504
10,557
8,542
0
4,587
5,746
250
8,162
W
Sylvanus
Fatmonk74
Sylvanus
7,166
1,043
2,023
3,903
11,731
13,226
0
4,573
7,158
10,458
1,889
L
4,964
906
0
638
8,644
8,837
0
3,106
5,360
7,127
0
L
Discordia
Sarhyn
Discordia
12,136
998
0
0
6,224
1,987
0
3,272
2,872
34,947
0
L
9,864
4,074
644
602
7,276
2,687
0
3,736
3,497
0
29,064
W
Guan Yu
dementhorr
Guan Yu
7,103
985
1,821
2,844
11,489
12,244
0
4,548
6,941
0
13,742
W
6,255
2,675
0
1,790
6,478
3,335
0
3,244
3,234
0
24,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,411
Gold Earned
36,242
159
Minions Killed
133
7
Camps Cleared
5
616,477
Distance Traveled
556,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,999
1,000
35
5
0
106,424
0
W
Anubis
8,694
1,242
44
6
2
109,825
0
L
Awilix
6,937
991
14
2
0
87,804
0
L
Surtr
6,788
970
6
1
0
101,810
0
W
Sylvanus
7,129
1,018
5
1
0
104,839
0
L
Athena
7,620
1,089
7
1
2
125,570
0
L
Discordia
7,180
1,026
51
7
1
125,549
0
L
Chiron
7,717
1,102
55
8
2
115,296
0
W
Guan Yu
7,376
1,054
19
3
2
142,648
0
W
Mercury
8,213
1,173
56
8
3
152,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role