Player Matchup

Achilles
Achilles
Gold IV
ArmourUltra
Achilles
Gold IV
Level 150
God Stats
4W - 0L
1,771 SR
Queue Stats
19W - 10L
1,686 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
BBSwagx
Hou Yi
Gold IV
Level 126
God Stats
5W - 0L
1,838 SR
Queue Stats
19W - 10L
1,686 MMR
Party 1
Ra
Ra
Gold IV
BestBuySwag
Ra
Gold IV
Level 149
God Stats
1W - 0L
1,268 SR
Queue Stats
19W - 10L
1,686 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,625 SR
1,686 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,591 SR
1,538 MMR
Nox
Nox
Gold V
Avtrn_
Nox
Gold V
Level 118
God Stats
38W - 40L
1,604 SR
Queue Stats
137W - 158L
1,624 MMR
Solo
Skadi
Skadi
Silver I
EvilIceQueen
Skadi
Silver I
Level 209
God Stats
9W - 12L
1,489 SR
Queue Stats
77W - 118L
1,401 MMR
Solo
Horus
Horus
Gold I
Lun-Done
Horus
Gold I
Level 106
God Stats
1W - 3L
1,680 SR
Queue Stats
126W - 113L
1,588 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ArmourUltra
Achilles
18
2 / 0 / 2
12,273
646
22,046
19,859
33,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
BBSwagx
Hou Yi
18
1 / 1 / 2
12,452
655
14,017
12,244
6,273
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
1 / 1 / 1
12,955
682
13,735
8,362
4,850
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
BacchusGebJanusNe ZhaAh Muzen Cab

VS

Bans
OdinKuzenboAgniYmirHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Avtrn_
Nox
17
0 / 2 / 2
11,067
582
8,098
9,838
5,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
0 / 1 / 2
11,720
617
11,223
18,344
9,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Lun-Done
Horus
18
2 / 1 / 0
11,518
606
10,927
26,576
30,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
4
Kills
2
2
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
ArmourUltra
Achilles
2
0
2
3
L
Nox
Avtrn_
Nox
0
2
2
0.5
W
Hou Yi
BBSwagx
Hou Yi
1
1
2
2
W
1
1
1
1.5
L
0
1
2
1
L
Horus
Lun-Done
Horus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,798
Damage
30,248
40,465
Taken
54,758
44,487
Mitigated
45,837
16,791
Healing
18,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ArmourUltra
Achilles
22,046
3,009
0
4,386
19,859
33,364
242
3,573
15,351
0
43,797
L
Nox
Avtrn_
Nox
8,098
791
0
990
9,838
5,218
0
1,441
8,109
48,246
134
W
Hou Yi
BBSwagx
Hou Yi
14,017
6,830
0
4,956
12,244
6,273
2,333
3,318
8,757
0
82,505
W
13,735
614
4,336
3,113
8,362
4,850
234
1,217
6,629
89,707
852
L
11,223
2,830
0
3,080
18,344
9,897
0
3,917
13,264
0
85,786
L
Horus
Lun-Done
Horus
10,927
4,056
3,321
11,169
26,576
30,722
0
6,975
17,795
0
24,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,680
Gold Earned
34,305
293
Minions Killed
231
0
Camps Cleared
0
1,078,326
Distance Traveled
1,012,913
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,273
646
31
2
0
392,792
0
L
Nox
11,067
582
78
4
0
294,905
3
W
Hou Yi
12,452
655
100
5
0
326,556
0
W
Ra
12,955
682
162
9
0
358,978
0
L
Skadi
11,720
617
128
7
0
332,804
0
L
Horus
11,518
606
25
1
0
385,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role