Player Matchup

Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold II
Doctor How2115
Scylla
Gold II
Level 140
God Stats
11W - 4L
1,877 SR
Queue Stats
93W - 73L
1,700 MMR
Party 1
Achilles
Achilles
Platinum III
SanctumOfShadow
Achilles
Platinum III
Level 175
God Stats
26W - 11L
1,811 SR
Queue Stats
225W - 213L
1,783 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 157
1,729 SR
1,661 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,401 SR
1,343 MMR
Ah Puch
Ah Puch
Silver I
 
Ah Puch
Silver I
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
temp-371510
Sun Wukong
Silver II
Level 156
God Stats
0W - 2L
1,435 SR
Queue Stats
135W - 192L
1,121 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze V
wolffang72696
Kumbhakarna
Bronze V
Level 69
God Stats
0W - 1L
1,267 SR
Queue Stats
1W - 7L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 1 / 5
7,737
703
6,853
9,615
6,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

15
2 / 0 / 4
8,560
778
6,274
4,977
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
13
3 / 0 / 3
7,867
715
8,873
9,670
10,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
Erlang ShenJormungandrThothBacchusKuzenbo

VS

Bans
CerberusShivaFenrirOdinHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 2 / 0
7,920
720
8,152
6,261
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sun Wukong
temp-371510
Sun Wukong
11
0 / 1 / 1
7,215
656
5,420
10,158
9,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
wolffang72696
Kumbhakarna
11
0 / 3 / 1
6,880
625
4,328
9,221
7,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
1
5
3.5
L
Ah Puch
 
Ah Puch
1
2
0
0.5
W
2
0
4
4
W
Achilles
3
0
3
4.5
L
Sun Wukong
temp-371510
Sun Wukong
0
1
1
0.5
L
Kumbhakarna
wolffang72696
Kumbhakarna
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,000
Damage
17,900
24,262
Taken
25,640
19,516
Mitigated
19,733
5,565
Healing
3,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,853
696
0
514
9,615
6,593
280
4,081
5,317
322
23,516
L
Ah Puch
 
Ah Puch
8,152
88
0
654
6,261
2,893
0
1,315
4,738
36,881
1,557
W
6,274
858
0
1,773
4,977
2,053
750
3,409
1,334
45,956
0
W
Achilles
8,873
1,327
0
3,278
9,670
10,870
238
3,730
5,524
0
23,378
L
Sun Wukong
temp-371510
Sun Wukong
5,420
800
0
1,165
10,158
9,330
0
2,710
6,967
0
30,296
L
Kumbhakarna
wolffang72696
Kumbhakarna
4,328
340
0
1,746
9,221
7,510
0
2,526
6,321
11,398
573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,164
Gold Earned
22,015
176
Minions Killed
142
0
Camps Cleared
0
640,543
Distance Traveled
619,636
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,737
703
30
3
0
229,440
0
L
Ah Puch
7,920
720
79
7
0
196,903
4
W
Scylla
8,560
778
115
10
0
199,892
0
W
Achilles
7,867
715
31
3
0
211,211
0
L
Sun Wukong
7,215
656
50
5
0
233,753
1
L
Kumbhakarna
6,880
625
13
1
0
188,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role