Player Matchup

Sol
Sol
Arthdal
Sol
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 208L
1,611 Elo+
Party 1
Chernobog
Chernobog
BioticMist
Chernobog
Level 38
God Stats
20W - 15L
1,658 SR
Queue Stats
123W - 140L
1,510 Elo+
Party 1
Surtr
Surtr
Kenceited
Surtr
Level 115
God Stats
2W - 3L
1,533 SR
Queue Stats
204W - 187L
1,596 Elo+
Party 1
Vamana
Vamana
Tysenn
Vamana
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 59L
1,613 Elo+
Party 1
Fafnir
Fafnir
iTzKaii
Fafnir
Level 147
God Stats
15W - 10L
1,466 SR
Queue Stats
215W - 217L
1,577 Elo+
Party 1
Team Averages
Level 120
1,531 SR
1,582 Elo+

VS

Team Averages
Level 174
1,459 SR
1,543 Elo+
Bacchus
Bacchus
 
Bacchus
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
JasperTheFolf
Osiris
Level 155
God Stats
8W - 7L
1,422 SR
Queue Stats
178W - 176L
1,562 Elo+
Party 2
Charybdis
Charybdis
OscuroGT
Charybdis
Level 159
God Stats
4W - 1L
1,624 SR
Queue Stats
140W - 131L
1,581 Elo+
Solo
Odin
Odin
SyloTheFoxy
Odin
Level 159
God Stats
1W - 5L
1,251 SR
Queue Stats
127W - 131L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
0 / 1 / 0
4,682
520
2,530
5,311
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
BioticMist
Chernobog
8
0 / 2 / 0
4,232
470
2,784
5,752
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
Kenceited
Surtr
6
0 / 2 / 0
3,913
435
1,657
5,359
2,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Vamana
Tysenn
Vamana
9
0 / 2 / 1
5,252
584
3,483
7,600
6,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
iTzKaii
Fafnir
7
0 / 0 / 0
4,750
528
2,417
4,932
4,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
4 / 1 / 1
5,753
639
3,619
6,517
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Anubis
 
Anubis
11
0 / 0 / 2
5,710
634
3,784
4,304
2,008
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 0 / 0
6,019
669
3,557
7,314
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Charybdis
OscuroGT
Charybdis
10
1 / 0 / 1
5,133
570
3,267
4,192
1,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 0 / 2
5,076
564
1,993
5,198
2,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
0
Kills
7
7
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
1
4.5
W
Anubis
 
Anubis
0
0
2
1
L
Sol
0
1
0
0
L
Chernobog
BioticMist
Chernobog
0
2
0
0
W
1
0
0
1
L
Surtr
Kenceited
Surtr
0
2
0
0
W
Charybdis
OscuroGT
Charybdis
1
0
1
1.5
W
1
0
2
2
L
Vamana
Tysenn
Vamana
0
2
1
0.25
L
Fafnir
iTzKaii
Fafnir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,871
Damage
16,220
28,954
Taken
27,525
15,403
Mitigated
14,315
9,757
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,619
678
0
670
6,517
4,054
0
990
5,479
36,528
0
W
Anubis
 
Anubis
3,784
139
0
2,750
4,304
2,008
0
1,454
2,600
50,643
0
L
Sol
2,530
474
0
1,967
5,311
1,146
0
3,865
1,446
32,237
2,275
L
Chernobog
BioticMist
Chernobog
2,784
1,180
0
2,204
5,752
1,735
0
1,072
4,680
0
30,936
W
3,557
1,427
0
5,252
7,314
4,744
0
24
6,810
0
48,237
L
Surtr
Kenceited
Surtr
1,657
755
0
811
5,359
2,185
0
1,810
3,549
71
18,748
W
Charybdis
OscuroGT
Charybdis
3,267
1,979
0
1,619
4,192
1,348
0
1,159
3,033
0
45,113
W
1,993
393
0
1,633
5,198
2,161
0
671
4,527
0
10,028
L
Vamana
Tysenn
Vamana
3,483
1,921
0
2,383
7,600
6,234
0
36
7,564
0
37,638
L
Fafnir
iTzKaii
Fafnir
2,417
530
0
2,392
4,932
4,103
0
620
4,312
10,282
1,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,829
Gold Earned
27,691
236
Minions Killed
312
0
Camps Cleared
0
777,586
Distance Traveled
922,108
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,753
639
62
7
0
198,867
0
W
Anubis
5,710
634
85
9
0
171,416
2
L
Sol
4,682
520
53
6
0
170,155
1
L
Chernobog
4,232
470
52
6
0
145,855
2
W
Osiris
6,019
669
75
8
0
199,842
2
L
Surtr
3,913
435
38
4
0
109,983
0
W
Charybdis
5,133
570
80
9
0
156,832
1
W
Odin
5,076
564
10
1
0
195,151
4
L
Vamana
5,252
584
72
8
0
165,232
0
L
Fafnir
4,750
528
21
2
0
186,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role