Player Matchup

Cthulhu
Cthulhu
Mr Bedlem
Cthulhu
Level 97
God Stats
30W - 25L
1,548 SR
Queue Stats
75W - 83L
1,440 Elo+
Party 1
Kali
Kali
ParanoiaMeltdown
Kali
Level 28
God Stats
3W - 3L
1,621 SR
Queue Stats
9W - 10L
1,476 Elo+
Party 1
Xbalanque
Xbalanque
Sesshí
Xbalanque
Level 147
God Stats
6W - 4L
1,705 SR
Queue Stats
36W - 36L
1,560 Elo+
Party 2
Eset
Eset
dovahkit
Eset
Level 109
God Stats
2W - 1L
1,826 SR
Queue Stats
34W - 36L
1,598 Elo+
Party 2
Chaac
Chaac
meowscopes
Chaac
Level 129
God Stats
3W - 2L
1,794 SR
Queue Stats
36W - 37L
1,580 Elo+
Party 2
Team Averages
Level 102
1,699 SR
1,531 Elo+

VS

Team Averages
Level 138
1,497 SR
1,521 Elo+
Danzaburou
Danzaburou
AbroadSneeze899
Danzaburou
Level 66
God Stats
18W - 22L
1,460 SR
Queue Stats
139W - 131L
1,495 Elo+
Solo
Ah Puch
Ah Puch
DANIK1298
Ah Puch
Level 159
God Stats
3W - 2L
1,521 SR
Queue Stats
369W - 345L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ninjasoviet
Tsukuyomi
Level 147
God Stats
11W - 7L
1,700 SR
Queue Stats
557W - 519L
1,560 Elo+
Solo
Fenrir
Fenrir
RetroSenpaii
Fenrir
Level 166
God Stats
4W - 1L
1,316 SR
Queue Stats
211W - 207L
1,557 Elo+
Party 3
Maui
Maui
YKJG3
Maui
Level 153
God Stats
14W - 17L
1,490 SR
Queue Stats
103W - 105L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mr Bedlem
Cthulhu
9
1 / 0 / 0
4,755
679
1,184
3,047
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 3 / 1
3,684
526
833
5,000
1,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
Sesshí
Xbalanque
7
0 / 3 / 0
3,656
522
2,964
5,151
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eset
7
0 / 1 / 0
4,223
603
1,855
4,693
2,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
8
1 / 4 / 0
4,592
656
3,886
6,955
3,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbroadSneeze899
Danzaburou
9
3 / 1 / 1
5,096
728
2,534
6,014
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Ah Puch
DANIK1298
Ah Puch
9
1 / 0 / 0
5,060
723
2,015
2,414
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
Ninjasoviet
Tsukuyomi
9
1 / 1 / 2
4,678
668
1,282
4,571
1,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
8
3 / 0 / 2
4,852
693
4,086
5,792
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Maui
YKJG3
Maui
8
2 / 0 / 3
4,761
680
3,316
4,417
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
10
11
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AbroadSneeze899
Danzaburou
3
1
1
3.5
W
Ah Puch
DANIK1298
Ah Puch
1
0
0
1
L
Cthulhu
Mr Bedlem
Cthulhu
1
0
0
1
W
Tsukuyomi
Ninjasoviet
Tsukuyomi
1
1
2
2
L
0
3
1
0.17
W
Fenrir
3
0
2
4
L
Xbalanque
Sesshí
Xbalanque
0
3
0
0
W
Maui
YKJG3
Maui
2
0
3
3.5
L
Eset
0
1
0
0
L
Chaac
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,722
Damage
13,233
24,846
Taken
23,208
10,636
Mitigated
8,556
6,392
Healing
11,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AbroadSneeze899
Danzaburou
2,534
613
0
3,268
6,014
2,120
0
0
6,014
0
27,865
W
Ah Puch
DANIK1298
Ah Puch
2,015
248
0
1,418
2,414
818
0
576
1,838
37,680
969
L
Cthulhu
Mr Bedlem
Cthulhu
1,184
38
0
939
3,047
1,848
0
1,561
1,486
28,885
0
W
Tsukuyomi
Ninjasoviet
Tsukuyomi
1,282
532
0
2,910
4,571
1,458
0
725
3,846
0
28,510
L
833
246
0
1,529
5,000
1,676
0
650
4,276
0
16,564
W
Fenrir
4,086
2,367
0
3,234
5,792
2,095
0
1,182
4,610
0
25,808
L
Xbalanque
Sesshí
Xbalanque
2,964
1,516
0
1,144
5,151
1,444
0
1,215
3,754
0
18,105
W
Maui
YKJG3
Maui
3,316
942
0
750
4,417
2,065
0
673
3,744
18,328
0
L
Eset
1,855
455
0
1,596
4,693
2,248
0
1,387
3,044
18,024
0
L
Chaac
3,886
941
0
1,184
6,955
3,420
0
0
6,955
0
24,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,910
Gold Earned
24,447
206
Minions Killed
267
0
Camps Cleared
0
732,296
Distance Traveled
766,822
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,096
728
55
8
0
108,954
0
W
Ah Puch
5,060
723
73
10
0
147,748
1
L
Cthulhu
4,755
679
72
10
0
155,825
0
W
Tsukuyomi
4,678
668
57
8
0
198,403
3
L
Kali
3,684
526
29
4
0
140,398
0
W
Fenrir
4,852
693
43
6
0
152,979
1
L
Xbalanque
3,656
522
36
5
0
136,006
0
W
Maui
4,761
680
39
6
0
158,738
2
L
Eset
4,223
603
28
4
0
152,801
0
L
Chaac
4,592
656
41
6
0
147,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role