Player Matchup

Bastet
Bastet
LAFU_152
Bastet
Level 144
God Stats
0W - 3L
1,273 SR
Queue Stats
35W - 34L
1,612 Elo+
Party 1
Janus
Janus
Lemurenllamas
Janus
Level 22
God Stats
1W - 2L
1,881 SR
Queue Stats
30W - 24L
1,463 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rafathevenec
Ah Muzen Cab
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 172L
1,218 Elo+
Solo
Tyr
Tyr
lautarotlopez199
Tyr
Level 76
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 91L
1,485 Elo+
Party 1
Ares
Ares
motita1717
Ares
Level 18
God Stats
8W - 6L
1,695 SR
Queue Stats
14W - 9L
1,632 Elo+
Party 1
Team Averages
Level 60
1,570 SR
1,482 Elo+

VS

Team Averages
Level 63
1,475 SR
1,440 Elo+
Arachne
Arachne
Jefestone
Arachne
Level 88
God Stats
12W - 7L
1,471 SR
Queue Stats
231W - 206L
1,468 Elo+
Party 3
Zeus
Zeus
Meglomight
Zeus
Level 41
God Stats
5W - 3L
1,500 SR
Queue Stats
92W - 81L
1,406 Elo+
Party 3
Athena
Athena
RYGUY33
Athena
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,595 Elo+
Party 2
Amaterasu
Amaterasu
ReapersGaze
Amaterasu
Level 55
God Stats
7W - 9L
1,132 SR
Queue Stats
135W - 134L
1,358 Elo+
Party 3
Ishtar
Ishtar
SqueakEasy
Ishtar
Level 7
God Stats
2W - 1L
1,772 SR
Queue Stats
4W - 2L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
LAFU_152
Bastet
10
1 / 4 / 2
5,301
530
2,957
9,853
3,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
2 / 3 / 0
5,432
543
3,575
5,970
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Rafathevenec
Ah Muzen Cab
9
2 / 0 / 0
4,670
467
3,884
4,672
1,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 4 / 1
5,154
515
3,383
10,265
4,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 1 / 2
4,849
485
1,880
7,291
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Jefestone
Arachne
11
9 / 1 / 1
6,506
651
8,093
7,287
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 1 / 2
6,108
611
4,277
4,369
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
RYGUY33
Athena
9
0 / 1 / 2
5,376
538
2,738
7,486
5,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
ReapersGaze
Amaterasu
10
1 / 1 / 3
5,966
597
3,554
8,313
5,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ishtar
SqueakEasy
Ishtar
9
0 / 1 / 2
4,850
485
3,561
5,076
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
12
12
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
Jefestone
Arachne
9
1
1
9.5
L
Bastet
LAFU_152
Bastet
1
4
2
0.5
L
2
3
0
0.67
W
2
1
2
3
W
Athena
RYGUY33
Athena
0
1
2
1
L
Ah Muzen Cab
Rafathevenec
Ah Muzen Cab
2
0
0
2
W
Amaterasu
ReapersGaze
Amaterasu
1
1
3
2.5
W
Ishtar
SqueakEasy
Ishtar
0
1
2
1
L
0
4
1
0.13
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,679
Damage
22,223
38,051
Taken
32,531
16,265
Mitigated
17,029
9,341
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Jefestone
Arachne
8,093
4,815
0
4,362
7,287
2,647
0
1,091
6,100
0
32,839
L
Bastet
LAFU_152
Bastet
2,957
508
0
4,042
9,853
3,323
0
1,002
8,851
0
36,089
L
3,575
467
0
716
5,970
2,144
0
3,735
2,235
28,076
1,455
W
4,277
934
0
1,402
4,369
1,153
0
2,344
1,686
33,311
1,073
W
Athena
RYGUY33
Athena
2,738
814
302
2,364
7,486
5,519
0
926
6,560
24,585
0
L
Ah Muzen Cab
Rafathevenec
Ah Muzen Cab
3,884
755
0
728
4,672
1,716
0
1,158
3,514
0
30,225
W
Amaterasu
ReapersGaze
Amaterasu
3,554
1,233
0
3,691
8,313
5,929
0
0
8,313
0
34,848
W
Ishtar
SqueakEasy
Ishtar
3,561
2,412
0
1,945
5,076
1,781
0
572
4,504
0
30,476
L
3,383
628
0
1,970
10,265
4,945
0
0
10,265
0
27,383
L
1,880
205
0
1,885
7,291
4,137
0
1,002
6,289
13,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,406
Gold Earned
28,806
252
Minions Killed
242
0
Camps Cleared
0
957,735
Distance Traveled
939,298
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,506
651
52
5
0
219,972
0
L
Bastet
5,301
530
68
7
0
221,658
2
L
Janus
5,432
543
61
6
0
181,881
2
W
Zeus
6,108
611
45
5
0
177,581
0
W
Athena
5,376
538
38
4
0
202,991
3
L
Ah Muzen Cab
4,670
467
51
5
0
188,962
0
W
Amaterasu
5,966
597
54
5
0
166,079
0
W
Ishtar
4,850
485
53
5
0
172,675
0
L
Tyr
5,154
515
50
5
0
176,631
0
L
Ares
4,849
485
22
2
0
188,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role